adamsapple
Or is it just one of Phil's balls in my throat?
Could this be the last time that a Sony triple-A single-player game arrives on PC? Or maybe the independent nature of Kojima Productions means that its titles at least will continue to be ported? These questions lurk in the background as we take a look at the PC version of Death Stranding 2, examine its performance and deliver our verdict on the most optimal settings. This review is late, but perhaps it is more timely in the sense that the problems the game launched with have been addressed.
00:00 Introduction
00:37 Performance On Lower-End Kit
01:57 Sponsored by Arknight: Endfields
03:45 General Scalability in Death Stranding 2
04:36 PICO Upscaling Impressed
06:45 8GB GPUs Need Texture Quality Compromises
07:30 PC Exclusive Ray Tracing
08:46 Rasterised Optimised Settings
12:10 Optimised Settings Summary
14:14 And Now, The Conclusion