Oh god please no I still haven't gotten anywhere in Returnal.Insane diff actually
According to DF the first 2 bosses are very hard then eases up.Oh god please no I still haven't gotten anywhere in Returnal.
I hope this game has some epilepsy warning all over because omg, it's super chaotic and flashy. Looks generic as fuck tho.
there are adjustable gameplay modifiersOh god please no I still haven't gotten anywhere in Returnal.
We? Who?there are adjustable gameplay modifiers
With Saros we set out to create a challenging and rewarding action
fixedWe? Who?
Too bad. I wanted another industry insider in GAF.fixed
there are adjustable gameplay modifiers
With Saros we set out to create a challenging and rewarding action game where every death is valuable. So prepare to die, but also come back stronger with every cycle. With Carcosan Modifiers, you can adjust your experience to lower the challenge… or ramp it up. Find a balance that's more suited to you. Combined with the Armour Matrix, you'll love upgrading Arjun and adjusting your stats and abilities.
For players who want less challenge to beat that boss or a tough biome, use Protection Modifiers to adjust your experience. Damage Enhancement allows you to increase your damage dealt to hostiles. Shield Power Enhancement makes your Soltari Shield not consume power so you can use your Power Weapon more often. Lastly Overlord Restoration is a game changer which allows you to be at full armor integrity when you face the Overlords on Carcosa.
For players who want even more challenge, use the Trial Modifiers. Weapon Decay means your main weapon will decay through usage. Hostile Death Projectiles is pretty self explanatory. Last but not least my two favourites are Growth Incapacitor I, which removes second chance, and Growth Incapacitor II, which removes all Armor Matrix enhancements for even more of a challenge.
But there is not many games like thisI hope this game has some epilepsy warning all over because omg, it's super chaotic and flashy. Looks generic as fuck tho.
sameAs long as it doesn't lock you out of certain parts of the game?
Lecture's manadamsapple is slipping.
Still unacceptable.Bro is prolly asleep. This is EUgaf hours.
Plus. Don't think he wants to do PS5 only DF's.
Please list 3 other games exactly like this one. Returnal doesn't count.I hope this game has some epilepsy warning all over because omg, it's super chaotic and flashy. Looks generic as fuck tho.
Yeah Im waiting for the same answer... reviews mentioned a good progression system. So it might be better, anyway rogue likes are a genre I cant spend too much money on it, I drop the games as soon as I beat the final boss and finish the story, it feels so pointless to keep playing it after.My question is, Saros has the same returnal system, when we die? thats sucks
You sure you know what that word means? At this point, that can be the only explanation for your post.I hope this game has some epilepsy warning all over because omg, it's super chaotic and flashy. Looks generic as fuck tho.
Wait wut? No pssr2?Ugh how disappointing, pop-in and shadow issues in 2026 on a 1st party sony game. They didn't make use of UE5 at all and the use of crappy FSR to top it off.
There is, he talking about baseWait wut? No pssr2?
My heart. OK.There is, he talking about base
It's like to say it's a woman but she doesn't use vagina, tits and ass so that helps to run better sex.It's UE5 but it doesn't use lumen, nanite or virtual shadow maps so that helps it run better than other UE5 games.
It's like to say it's a woman but she doesn't use vagina, tits and ass so that helps to run better sex.
Hes great actor tho. Midnight Mass, Fall of House Usher etc. Alanah has her tits going for her, but in game like this you wouldnt even see them 99% of timeNEOGAF: we want queen alanah pearce
SONY:
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What if she ran backwards looking towards the camera for the entirety of the game? Now this is a revolutionary game design idea.Alanah has her tits going for her, but in game like this you wouldnt even see them 99% of time
Yeah Rahul is great and a good actorHes great actor tho. Midnight Mass, Fall of House Usher etc. Alanah has her tits going for her, but in game like this you wouldnt even see them 99% of time
It's like to say it's a woman but she doesn't use vagina, tits and ass so that helps to run better sex.
more like: it's a woman, but she doesn't use botched cosmetics surgery, 30cm long fingernails, and a karen haircut, so that helps to run better sex.
Without UE5 features game just looks last gen. They could make it on UE4 and port it to PS4 as well..
sure, but that's the burden they took by going with UE5.
the thing is, Lumen is just not good enough to work here. so many light sources that move dynamically would probably result in an insane amount of boiling, while simultaneously completely destroying the performance.
on base PS5 they probably even would have needed to use software Lumen (on Pro maybe they could get away with hardware Lumen) so the precision issues would be even worse there, and no skinned objects would be traced against.
if they wanted good RT + UE5 they could have gone with UE Vite, but that was probably not available yet when they started development.
Those particles are light sources? They can always just use emissive textures but nothing else. Not every light source in UE5 games works with lumen (I think devs has control over it).
Forget about hardware lumen on this gen, unless Witcher 4 ships with it.
the question then becomes if it would actually add anything meaningful to the visuals, if the main attraction is omitted from Lumen.
Yeah, it wouldn't have last gen lighting...
Outside of fight players also explore the levels.
since their environments seem to be almost fully static, that's more of an issue with bad light baking I'd say at that point.
it's not like they have a dynamic day/night cycle.
and their levels are made up of hand crafted chunks and not fully random structures.
so if you omitted all the skinned objects, and all the particles from Lumen, what you're left with is static GI that is calculated in realtime.
sure, it's a way to get good GI easier, but good GI can also be baked in the UE editor using higher fidelity RT than you could ever dream of using in real-time.
I assume they didn't bake higher fidelity GI because their game is already massive as is. which is kinda weird given the type of game it is. 80+ GB for a AA Rogue-Lite is kinda insane.
but in the end, I bet it was just not possible performance wise. it already has drops in extreme scenarios as is.