You have a habit of giving me this sort of response. Do you have to come across this way? You don't have to be so hostile at all. I scanned the OP because I was rushing to a meeting then I posted here after reading a few comments and was just discussing it.
I don't think it's dumb to want games released at the same time on your system as others.
It's just Microsoft is going about it the way.
Sorry, I don't mean to come off as harsh. I apologize.
I understand the want of releasing games at the same time, but sometimes it is just not feasible and putting that clause in there just makes it harder on the developers.
Jesus christ, I knew it was bad, but not this bad. I can't believe that parity clause bullshit still exists and quite frankly I'm extremely glad most indies are just skipping xbox altogether rather than following MS' clause. It needs to die as soon as possible and devs not respecting it is the fastest way for that to happen.
Yup, and the funny thing is you do not see many PS4 owners bitching about getting games well after the release of the XBO versions. Games are games and when they come they are just as fresh to certain people as the original release date. Fuck that first class bullshit, it is an awful mindset.
Jesus christ, I knew it was bad, but not this bad. I can't believe that parity clause bullshit still exists and quite frankly I'm extremely glad most indies are just skipping xbox altogether rather than following MS' clause. It needs to die as soon as possible and devs not respecting it is the fastest way for that to happen.
Which is why I said Microsoft is going about it the wrong way.
Not to defend him or her, but in this case, there were a lot of posters before you that posted without reading the OP and making unnecessary claims or derailing the thread. They have been banned but... It could be a factor that might have made them.. a little jumpy lol.You have a habit of giving me this sort of response. Do you have to come across this way? You don't have to be so hostile at all. I scanned the OP because I was rushing to a meeting then I posted here after reading a few comments and was just discussing it.
I think if MS didn't have this clause, what you would see is a situation where there was a some (or a lot, depending on how sales go in the future) of crossover between titles that would cancel out the debate of being a "first class citizen":
Game X from developer 1 releases on PS4 and comes to XB1 6 months later or whatever
On the same day:
Game Y from developer 2 releases on XB1 and comes to PS4 6 months later etc
Game Z from developer 3 being games release the same day on XB1 and PS4
Xbox One gamers won't care that Game X has come later because they've still also got the chance to play Game Y. MS have been tying up games for first on XB1 etc just like Sony have (only in smaller numbers) so if the parity clause didn't exist, I think as I said you'd see a case where actually no-one would actually care because theres other stuff to play anyway whether its Game Y, Game Z or Game X when it eventually comes over.
As it is, theres gaps all over the place because Game X isn't coming to XB1 at all.
Wasn't there a six week period this year where not a single X1 game released? While the narrative has somehow gained strength, the X1 doesn't actually have more games. Hell, it's not even remotely close. And that disparity will continue to grow as the PS4 continues to dominate and MS is still in la la land thinking they have the same leverage they did last gen
Thanks for the reply. Did you see my message earlier in thread? Would REALLY appreciate your view.
My deleted post tried to draw a clear line between the general case and your specific case. You could have still written the post with your own exemption but given an insight into how ridiculously easy or hard it is to get.
However I get why you want the solidarity with others, no criticism from me on that front.
Actually I think a lot do care about having to wait to get the same games.
Actually I think a lot do care about having to wait to get the same games.
People who dont care about indie game probably picture oldschool games (16bit, sprites, 2D etc) when they think "indie games". But I doubt those people dont care about No Man's Sky or Star Citizen.
And people keep claiming and claiming the PS4 ha no games.
Would the retail dev kits that were originally promised alleviate this problem? Then devs would only be roped into the date parity agreement if they accepted the perks of ID@Xbox without it being a total necessity.
Also, I'm curious how the case-by-case basis works for indie devs wanting to publish later on XB1. Did all 47 of those studios ask for an exception? Or do they need to wait and see if their game sells well enough on other platforms to merit and exception?
I can understand Phil's rationale for the parity clause. Indie games often rely entirely on buzz for their marketing and if the Internet has already moved on to the next big thing, a later release is gimped. However, the clause should never be allowed to become an obstacle preventing devs from releasing on XB1 at all. I'm really not sure how they should handle it. Without the numbers, For all we know, the parity clause has been more helpful than harmful to their bottom line.
Side note: I think that the thread title is needlessly inflammatory, especially since we already have a "Microsoft needs to step it up" thread. I would have had no idea we were discussing the parity clause had I not read the OP.
No, I'm replying to your argument that you're pulling from thin air, which is that you magically believe Phil Spencer is making exceptions whenever someone asks which is factually not the case.
The games in the OP are a sliver of the games announced for PS4 and not XBO. Literally, a snapshot. And the even bigger indicator is just how many devs announced they're working on PS4 games and not XBO games. You can't get exceptions if you're not even a developer on the platform, can you? Many of these developers made the choice partially because of the parity clause. Your entire argument hinges on pointing out the few exceptions and saying "SEE!? SEE!? MOST OF THE REST OF THE UNANNOUNCED GAMES ARE GETTING EXCEPTIONS TOO LATER". That is your entire argument in a nutshell, because there is no other support for it.
Again, you're just in a dream world. A true fantasy land. Tons of indie games are out on PS4 already which have not only not had XBO versions announced, but their respective developers have moved on to their next products. What are they waiting for, Miles? Right. They're waiting for Phil Spencer to stop being a monumental asshole.
So they create one version first, to get it on the market, make some money, to help fund the next version. If you want to release on Xbox One, you are FORCED to release that version first, or release it at the same time as the PS4 version.
Because of time and money, many devs are simply releasing on PS4 first, so they aren't forced to release on the Xbox One at the same time. Now, I am not aware of how the wording in the parity clause works, but I know in the past, Developers with a contract already, weren't bound by the parity clause.
I would like to give MS the benefit of the doubt here. I want to believe that they didn't create this policy to try and force the hand of indie devs. But, they have to know all this already and it looks like they tried to use the disadvantages of indie devs AGAINST them. The logic being since they know the devs likely can't wait until two version are done before releasing them both, it would force them to release on Xbox first.
It's interesting that in the face of that possibility, many of them are just leaving XBO out and releasing a single console version.
Does this make PC the minus world of indie games?PS4/Vita is the first world of indie games
XB1 is the third world of indie games
It's all because Microsoft insists on the idiotic parity clause. From most accounts they deal with indie studios just fine, it's just that they rarely deal with indie studios.
Indie games + dat Vita OLED make me very, very happy.
Developers like JAW who were pretty clear about their game never coming to X1 until they announced it was?
And of course they can still come to the X1. Spencer will just continue to make exception after exception. Just like he did for Outlast, Contrast, Stick to the Man, etc. We can argue he's only made a few, but the point is that as soon as a developer approaches him asking for one, he'll say yes.
Developers won't be able to ignore a console that will eventually have a 20m+ install base. Now is the time to apply pressure as the X1 is still struggling to hit its stride. You force a company to change when it's on the ropes, not when it's in a position of power.
They are essentially having their cake and eating it right now. Waiting for developers to come to them rather than dropping the clause as they know they can just give any developer they want an exception and still eventually get the game on their platform.
It's clearly a move that was made when they thought Xbox One would be the market leader at least in the western world.
It sounds like it was a Mattrick move to be honest, which is why I'm not sure why Spencer doesn't just get rid of it.
Because this thread is already focused on lists of games, can anyone compile the up to date and accurate breakdown of how much games were released on PS4 and Xbone so far?
It's a stupid strongarm move you make when you're in first place. Nobody told them they're not anymore.
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
No real games tho. Don't count, etc
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
This thread is about how the Xbox One is missing on a great number of games, and also a great number of high quality games. It's all shown here factually and clearly. There is no "flooding" going on in the PS4
Which is entirely against the point of self publishing. The point of that was supposed to be a free and fair platform for developers to publish on. If they have to go cap in hand and beg MS for a waiver, it is no longer a self publishing system, it is the same old 'get approval from the platform holder' system
Huh. What games are subpar and how exactly are they flooding the marketplace? Sony has a much tighter quality control on their platform than say something like Steam. You'll have to tell us what exactly you are referring to.I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
It's clearly a move that was made when they thought Xbox One would be the market leader at least in the western world.
It sounds like it was a Mattrick move to be honest, which is why I'm not sure why Spencer doesn't just get rid of it.
Because this thread is already focused on lists of games, can anyone compile the up to date and accurate breakdown of how much games were released on PS4 and Xbone so far?
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
No worries. I apologize too. I should have read the whole OP, considering the work he put into it. I have read it now and I'm up to speed.Sorry, I don't mean to come off as harsh. I apologize.
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.
*snip*
I for one don't mind, keeps the Marketplace from getting flooded by these subpar games, Sony relies way to heavily on Indies to fill their game Release Schedule, especially this year. But for the guys that do love Indies, i can see why this is annoying.