As I just explained, this exploit gives us full run-time control. This means that almost anything can be done from there, including easy piracy. It was fairly easy for us to redirect NAND access to the SD card; its not too much of a leap to consider that it might be possible to redirect gamecard reads to SD card through a similar process, thus allowing people to run games downloaded illegally.
I, personally, do not want that to happen. Or rather, if it does happen, I do not want to be a part of it, and do not want any of the work I participated in to be instrumental in its genesis. And unfortunately, in its current state, what we have would quite certainly end up turning into a piracy-oriented custom firmware.
This means that if Im ever to release anything, it will have to be controlled in a way or another. Ideally, it would only allow people to run their own user mode ARM11 code. Of course, this raises some ethical problems : the idea here is to break free from Nintendos shackles and finally get our own device which we payed for to do what we want it to. In a way, running my hypothetical firmware would just be trading Nintendos shackles for mine. Admittedly, mine are softer and fuzzier and they allow anyone to run their own code, but theyre still shackles in a way. But then again, its either that or not releasing anything.