UnluckyKate
Member
Killzone seems like the only one that matched the reveal.
Killzone had double the ram. All the other (mostly Xbox) were running on PC at reveal and E3...
Killzone seems like the only one that matched the reveal.
Massive will deliver the goods. Wait and see, playboys.
Poor Forza...
For comparison PGR4:
Shadow Fall, February reveal vs final gameplay.
Feb reveal top, Final build bottom.
Killzone looks alot better, the easiest way to see is look at the e3 forest demo and the current game.
OLD ( Direct )
New (Compressed from PS4, not direct )
Lolroffle, top shot is KZ: Mercenary a Vita game.
It's annoyingly obvious how most of the buildings in the KZSF city are very simple blocks.
Killzone: Mercenary doesn't look THAT good lol.Lolroffle, top shot is KZ: Mercenary a Vita game.
I bet half the doors in the game are going to be ajar; just because of that one action being implemented.
Wait till you actually play the game dude. Just wait.
There are some bland looking areas, but you won't believe your eyes when you realize that the game actually looks as amazing as most of us expected, but were skeptical of.
I've said this a couple of times already, but... The IQ man, the IQ.
Come on man, that is true realism. Look at Sao Paolo:
No, that's not only a bullshot but the worst kind of bullshot, the one that not only is lying about how the game looks but also about how the actual game plays.The first pic looks like regular Gears. The 2nd pic was when the game running on he 360 did have that lighting, but had terrible framerate drops & no AA when they originally demoed it. The axed the nice lighting in favor or IQ & performance.
People think The Division will look like that? Seriously?
They already used Screenshots that have been edited with CS6.
They have a history of "Bull"-Trailers (Farcry 3, Watch_Dogs). No way it will look like that.
EA was the truest bullshotter, that much is clear.
Shadow Fall, February reveal vs final gameplay.
Feb reveal top, Final build bottom.
EA was the truest bullshotter, that much is clear.
Poor Forza...
For comparison PGR4:
Forza:
That crowd...
You can even see it in the shot up there. Look at the crowd. The E3 one is all shaded and not obvious. The launch one is all shit straight out of Mortal Kombat 1.
People think The Division will look like that? Seriously?
Yeah, I can see quite a bit of downgrading in this.
Yeah, I can see quite a bit of downgrading in this.
.Poor Forza...
For comparisonPGR4GT5:
Yeah, I can see quite a bit of downgrading in this.
What I see is horrible jpeg compression
Forza:
That crowd...
You can even see it in the shot up there. Look at the crowd. The E3 one is all shaded and not obvious. The launch one is all shit straight out of Mortal Kombat 1.
The Division? Yeah. It wasn't a target render, so the engine and assets are in place. The only limiting factor will be the hardware, and considering that it will be getting a PC release, I don't expect any significant downgrades.
Please tell me that isn't real...
Forza:
That crowd...
Good to see they're using Crusin' USA technology in Forza
Forza:
That crowd...
You can even see it in the shot up there. Look at the crowd. The E3 one is all shaded and not obvious. The launch one is all shit straight out of Mortal Kombat 1.
Forza:
That crowd...
You can even see it in the shot up there. Look at the crowd. The E3 one is all shaded and not obvious. The launch one is all shit straight out of Mortal Kombat 1.
People think The Division will look like that? Seriously?
Honestly, knowing what Ubisoft have done before - it won't.On my PC it will.
This seems like more of a design decision, they decided to go for real people instead of animated models.
On my PC it will.
Since you brought up Gears of War before editing, let's remember those glorious bullshots.
This seems like more of a design decision, they decided to go for real people instead of animated models.