How is VR a bad decision?
It's early yet, and maybe things will be different come October, but if Sony is the only one making actual gaming experiences for VR, I don't see such a heavy bet paying off for them. Even with the occulus and the Vive being on store shelves (or as close as possible to them with these delays) we still don't have any real gaming related software for any VR system that's worth talking about beyond, "yes, that's a game that would probably be better played outside of VR".
We're still in such an experimental stage and Sony is better HARD that everyone and their parents is going to want a headset, and their own VR contributions are games that are probably just as good without VR.
Plus I don't think people are considering the hidden costs for PSVR yet. 95% of people are going to have to buy that 600 dollar bundle because they didn't want to buy into move controllers or cameras when the PS3 and PS4 were new.
Yatta yatta yatta, RISK. But that's risk sony's taking head on, which is fine.
The only real risk on the NEO end of things seems to be on the developer's end.
Mesoian, please tell us what the year 2019 is like. You're clearly from the future.
Man are you gonna wish you were back in 2016. I would give anything to be in those weeks just before e3 before I knew everything that was going to happen. It was so exciting, so free of peril.