miller.skippins
Banned
I see no mention of Proof of Concord Kept... my platinum progress remains stunted
git gud, son! (farming silverknights that is)
I see no mention of Proof of Concord Kept... my platinum progress remains stunted
Because it's laggy as fuck and DS3 is available already in a non-laggy form.Why would they patch an ancient game that hasn't been touched in years instead of the latest release with upcoming new content and even further patches?
Dark souls account on Facebook repsponded to :"Very interested in that frame rate increase for the Pro! Any idea how much of an improvement we'll see? " with:
"Higher FPS, but variable. Definitely an improvement!"
Pvp looks to be greatly improved but invaders are still fuckedWHO CARES ABOUT THE PRO PATCH LOOK AT ALL THOSE FUCKING AMAZING PATCH TWEAKS THEY'RE DOING PVP SAAAAAAVED
If it improves framepacing it's an improvement and around 45 is definitely better than 30 imo if i can play around 45fps on PC i always do that over sticking with locked 30meh, lots of devs think "variable FPS that hovers up and down around 45"= improvement when that's not necessary true.
Reminder about the server maintenance for tomorrow
Steam
2017/03/24 Fri 09:00am-11:00am CET // 2017/03/24 Fri 01:00am-3:00am PST
Patch will be up to download 1 hour before the maintenance ends
If it improves framepacing it's an improvement and around 45 is definitely better than 30 imo if i can play around 45fps on PC i always do that over sticking with locked 30
so late night tonight the patch goes live!...4:00 AM-6:00 AM EST
Update is out now in NA (PS4), 2 GB. Not sure about any other platforms or locations.
How does the increase feel, is it all over the place or pretty stable?Just installed it and WOW! I truly appreciate the benefit of increased frame rate now. After 200+ hours on PS4 performance, this is my moment of clarity.
Variable framerates are never an improvement in my eyes. A rock solid 30fps lock with perfect framepacing at 1440p/1800p would've been far more preferable.
How does the increase feel, is it all over the place or pretty stable?
I need a Pro ASAP...
It probably mitigated the framepacing it had which is not related to FPS numbers but framepacing can produce worser results to look atFramerate on Pro feels much higher... Hopefully not a placebo effect...
Sick I will try this soon
After nearly six years, your Ornstein cosplay finally won't look like complete garbage.
Why would they patch an ancient game that hasn't been touched in years instead of the latest release with upcoming new content and even further patches?
LOL From plsRuns pretty solid 60fps during Vordt intro cutscene but the actual fight runs around 45-50 I would estimate, with little spurts of 60fps - and that was during a closed boss fight. Exploring the area saw really regular dips and stutters. This is exactly what people warned about.
Cause it's the better game.
They should've bumped the resolution and fixed the framepacing instead of... this.LOL From pls
Cause it's the better game.
They should've bumped the resolution and fixed the framepacing instead of... this.
I guess they might've fixed the framepacing on OG PS4, but it was impossible for me to tell on a Pro considering the wildly variable frame rate.
I agree it feels more responsive but the frame rate isn't a stable 60fps at all so imo it feels worse, it's very distracting.Yeah, bump the resolution up, fix the frame pacing and 30 fps won't be an issue at all. Sure it plays better at 60fps but it's not the end of the world
I 100%ed it on PC and coming back to console was brutal with the frame issues ;(
Improved defense and also decreased weights for heavy armor.
They did it :/
They just... unlocked the frame rate. I'm in High Wall of Lothric and it looks like it's running between 40-60fps, sometimes lower in hectic fights.
Aaaaaahhhhhh