Jesus Christ. The point isn't the TV, the point is that the damned text is way too small.Flo_Evans said:yeah that sucks but people have told you the solution and you don't want to hear it.
Ask around your friends and family and see if anyone has a CRT they don't use. It should not be hard. I tried to give away 4 of them today with no takers so I threw them away. Then you buy a $40 cable and all your troubles are over! You could probably buy the cable used at EB or ebay for even cheaper.
Aaron said:In an odd way, this thread makes me believe the Wii is going to do really well. Xbox 360 and PS3 are machines the mass market overall isn't ready for.
simple solution if your tv is:krypt0nian said:I don't know if I'm laughing harder at CAPCOM's screw up or the fact that people are playing on 14" TVs.
The situation will gradually improve, but I'm seriously thinking MS and Sony have jumped the gun here, and should have waited until the next console cycle to push Hi-def, while Nintendo stands to reap the windfall of their error, and so will have more than enough capital and ability to leap into Hi-def when the majority can benefit. Nintendo fans in hi-def will settle, and non-fans are probably too 'hardcore' for the Wii anyway.bill0527 said:I tend to agree with this. There is a huge disconnect out there already between the haves and have-nots among hardcore console gamers. It didn't used to be this way. I think the Wii will score big with the have-nots, but the problem is... more and more have-nots become haves every single day as new TVs are sold every day. Will the Wii be enough to satisfy someone who wants to get the most out of the serious money he just put down for a nice HDTV? Or will that person want to step up and get the most out of his new TV by buying a fully high-definition capable gaming console?
36WiiS3 said:simple solution if your tv is:
5"to17" buy a DS
20"to100" buy a WII 360 or PS3 core
1080p buy a PS3 premium
/thread:lol
svenuce said:What's funny is back in 2000, when MS first announced the Xbox, a lot of people gave them shit for including an ethernet jack on every box, and requiring broadband access for online play when Live was finally delivered nearly 2 years later.
krypt0nian said:I don't know if I'm laughing harder at CAPCOM's screw up or the fact that people are playing on 14" TVs.
bill0527 said:Oh I'm crying a river over here for your high rent and bills that keep you from enjoying the finer things in life.
Maybe you should have done a little research before mr. cash-strapped purchased a $400 device that has been marketed from the get-go as a high-definition gaming device with SDTV being an afterthough.
Christmas is coming, maybe Santa will bring you a nice $150 widescreen monitor and a $40 VGA cable.
*Goes off to play Dead Rising on my 48" Widescreen.*, LOL LOL LOL LOL
GilloD said:LOL OMG. A hur hur. You jackoff. EVERY OTHER GAME from PGR3 to Oblvion to Geometry Wars plays FINE on an SDTV. Therefore, it is an HD-optional system LOL. This game is an aberration, not a call to arms, not a messiah on the cross of HD-enthusiasts. It's a **** up, not a rallying cry.
HDTV should not be necessary to play teh game. And if it is, stick that on the box.
You're still able to enjoy the games thoughplagiarize said:you bought a console that targets 1280 x 720. you're running it at a lower resolution, even if you can read the text in every damn game you're losing out in other ways.
that's the wrong analogy though.Gattsu25 said:You're still able to enjoy the games though
Do you know what would happen to sales if PC games only supported the top end machines? How many PC games *only* ship on DVD?
svenuce said:What's funny is back in 2000, when MS first announced the Xbox, a lot of people gave them shit for including an ethernet jack on every box, and requiring broadband access for online play when Live was finally delivered nearly 2 years later.
Ultimately, Live became the primary differentiating factor of the platform and the online experience delivered far better than the half baked narrowband/broadband half-measures that Sony put forward.
The moral of the story is, these systems have to be workable for four to five years in the market place and must take advantage of the trends. HD is a fast growing trend and in the US has more house hold penetration than broadband did back in 2001 when the Xbox launched.
HD TV will definitely come around fast, especially once content like games and tv broadcasts really start driving the adoption.
That's kinda what I was thinking...the right analogy would be buying a really high end graphics card cable of maxing out any existing game at a resolution higher than your monitor supports. until you got an adequate monitor your fancy high end graphics card would be underperforming and not worth all the money you spent on it.
Skilotonn said:So you're telling me that you'd rather sit and stick with graphics that you KNOW look better (you're even playing Oblivion on a bad TV? Damn...) instead of making a little investment to get the true graphics? It's one thing to not be a graphics whore and hate on a game with poor visuals as long as it's fun, but to actually enjoy muddled graphics that don't even let you see what the game really looks like is beyond me... that was no problem with last-gen but to me, it makes no sense for next-gen gaming...
And what does the 360's drive have to do with the high quality of the trailers on Marketplace? That makes no sense, unless we had to buy trailers on a disc and pop it into my 360... which we don't...
And once again, the DR text thing sucks, but man, you're only ruining the games by playing them the way you do...
Oh, and by the way, can your TV even use component cables? Because I'm positive that if you used them, it would make a world of difference if you're not even using them to begin with...
dark10x said:That's kinda what I was thinking...
I mean, who is going to buy a $500 video card and then proceed to use it on a 1993, 14" 640x480 max resolution CRT monitor? There is more to TVs than simply HD and SD, you know. Amongst SDTVs, there are a wide variety of sets all varying in quality. People with decent SDTVs are still able to read the text, so it's not even about owning an HDTV at this point, it's about the general quality of your TV.
If you are using a dirt cheap, piece of shit display with your 360, you're in the same group as those using that old monitor on their shiny new video card. If you can afford to buy a few games, you can afford a TV that will properly display your games. If you aren't willing to spend a little bit of money on a display device that can do this, don't complain when your games don't display properly.
There is a point where you have to cut out bottom end users and start moving forward or else you'll never see any progress at all. If you are playing your XBOX360 on a 10 year old 14" CRT with composite cables, it's time to upgrade. Expecting the latest games to perform properly on an ancient television hardly differs from expecting the latest PC games to run on your 8 year old 3D card. Do you think the people who spent hundreds of dollars on a pair of Voodoo 2 cards back in 98 are still expecting the latest software to run on their hardware? Hell no. If they were supporting such hardware still today, the bar would be so low that we'd see no progress at all. PC games may support lower end hardware, but there is a limit to how low they will go. It's the same situation here. Dead Rising can be displayed properly on an SDTV provided that TV meets a certain level of quality.
Bodom78 said:lol, people are still complaining. Capcom said there is no fix planned, we know there is a problem so if your thinking of getting this game but have a crap TV then don't buy it, if you already bought it and can't handle the small text or trying some of the suggested fixes then trade in the game and move on.
Which has absolutely nothing to do with the size of the damn text in a game. SDTV owners are already missing out on a lot of the graphical flair that devs put into their games which is fine for everybody (High end users get the fancy effects, Low end users happy with just the gameplay). But to make it so owners of a certain TV can't even read mission text is unacceptable.There is a point where you have to cut out bottom end users and start moving forward or else you'll never see any progress at all.
First of all, text size does indeed relate to progress as higher resolution displays can allow for smaller text which is something I highly appreciate and support. Most console games stay away from using TT fonts, unfortunately. I'm not suggesting that Capcom isn't wrong here, but I am suggesting that, in general, using a TV that can't display the text in DR is very much akin to using outdated software or hardware. Microsoft isn't going to support your copy of Windows 98, you know. The font used in DR *CAN* be viewed on SDTVs and it is entirely possible that they DID test the game on such displays and found it to be perfectly acceptable.Azih said:Which has absolutely nothing to do with the size of the damn text in a game. SDTV owners are already missing out on a lot of the graphical flair that devs put into their games which is fine for everybody (High end users get the fancy effects, Low end users happy with just the gameplay). But to make it so owners of a certain TV can't even read mission text is unacceptable.
rs7k said:You can get a HDTV really cheap though. I got mine for $449 CAD, and it's a CRT. I'm not in the "LOL UPGRADE YOU LAMERZ LOL" camp though, just a heads-up. I wouldn't spend more than what I did on a TV.
But yeah, I think it's inexcusable for Capcom to even say themselves that it's impossible to fix the issue (if it's as widespread as GAF makes it seem to be). If it's a problem for a lot of users, then Capcom should have to fix it.
And none of the text in DR was so voluminous as to not fit on even a freaking 10" TV frankly. You're speaking in general while I'm focusing on just the issue with Dead Rising so we're speaking past each other a bit. And yes higher res means more text is possible. But the extremely text heavy Oblivion handled it just fine. SDTV owners just have to scroll more and have more of their in game view blocked when they're reading, that's fine, it's an inconveneince. But you're getting all the damn info you need.dark10x said:First of all, text size does indeed relate to progress as higher resolution displays can allow for smaller text which is something I highly appreciate and support.
Which is fine if the console box has a minimum specs required text. It doesn't. If the game said WIDESCREEN REQUIRED on the retail box then no one had any basis to complain. But it doesn't.I'm not suggesting that Capcom isn't wrong here, but I am suggesting that, in general, using a TV that can't display the text in DR is very much akin to using outdated software or hardware.
and the games I buy say XP required.Microsoft isn't going to support your copy of Windows 98, you know.
The demo Case Screen is Horrifyingly bad on my TVThe font used in DR *CAN* be viewed on SDTVs
Then their QA process sucks shit.and it is entirely possible that they DID test the game on such displays and found it to be perfectly acceptable.
I have a good SDTV.A good SDTV will suffice for Dead Rising while a low quality SDTV will not.
sangreal said:I was reading the interview in the new EGM and they asked the producer about the small text and he just laughed and said you shouldn't buy a 360 if you don't have an HDTV
I retain my stance that dead rising is perfectly playable on my 480i SDTV
If you bought a highly anticipated game, one you are really looking forward to, and you couldn't read shit for the in-game text and then lost $25 on the trade in, you might feel different.Bodom78 said:lol, people are still complaining. Capcom said there is no fix planned, we know there is a problem so if your thinking of getting this game but have a crap TV then don't buy it, if you already bought it and can't handle the small text or trying some of the suggested fixes then trade in the game and move on.
OK mods, close the thread
future_pinoy said:thats beside the point
sangreal said:I was reading the interview in the new EGM and they asked the producer about the small text and he just laughed and said you shouldn't buy a 360 if you don't have an HDTV
I retain my stance that dead rising is perfectly playable on my 480i SDTV
GhaleonEB said:If you bought a highly anticipated game, one you are really looking forward to, and you couldn't read shit for the in-game text and then lost $25 on the trade in, you might feel different.
if you can't read the text on your SDTV and other SDTV owners can then either your TV isn't as good as you think (despite what brand it may be, despite what it cost you) or you're using poor cables.Azih said:I have a good SDTV.
OK, what's the make and model?I have a good SDTV.
Flo_Evans said:http://img177.imageshack.us/img177/3426/cantseeshitod3.jpg[IMG][/QUOTE]
:lol
edit: hey, i posted [B]after[/B] Variable... what's up with GAF?!
Variable said:Stop defending this GAF! 90% of people who will own an Xbox 360 will not have an HDTV for a while. Game companies should realize this and make sure to test their games accordingly. Anyone who thinks otherwise is very ignorant.