Spieler Eins
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It's a testament to how good DQ8 looked on PS2 that even after 10 years it doesn't need a full scale remake, whereas DQ7 was begging for one.
Meh, sprites + simple 3D has its charm too.
It's a testament to how good DQ8 looked on PS2 that even after 10 years it doesn't need a full scale remake, whereas DQ7 was begging for one.
Meh, sprites + simple 3D has its charm too.
Meh, sprites + simple 3D has its charm too.
Try generic. We got that style in IV - VI DS remake and IX. Whatever charms that it has are pretty much gone at this point.Meh, sprites + simple 3D has its charm too.
To be fair, your post does read like it is referring to graphics.Was talking more pacing, difficulty and game length than graphics.
It's a testament to how good DQ8 looked on PS2 that even after 10 years it doesn't need a full scale remake, whereas DQ7 was begging for one.
To be fair, your post does read like it is referring to graphics.
So, do the folks looking for reasons not to get DQ 8 3DS finally understand the many positives of the 3DS version which have been posted and re-posted a dozen times or are you all hellbent on continuing to be on the side which apparently wants to give SE and NOA reasons not to continue supporting the series here?
I can only speak for myself, but I'm pumped for VIII 3DS now. The scaled back graphics and assets + no 3D is a real shame, but given all the other stuff they added, I think the game will still be an amazing, must-have experience for a DQ fan.
For what it's worth, I really think SE and Nintendo should have communicated way more clearly as to what the fuck was going on with this version to Western fans. Whether it was gonna be via the recent Direct or some other Western-gaming outlet. I know it's not near release yet, but the fans for this game are dedicated and scouring for any info. There was all this negative buzz about it missing a tentpole feature of a 3DS game and looking visually poor. Not to mention the fanbase reeling off the loathed mobile entry. Take the time to reiterate clearly, and explicitly all the new great features you're adding that seem to make this port special.
None of the Square Enix 3DS games I own that they have released since beginning of 2014 have 3D support. I imagine Pokemon X/Y, arguably Nintendo's biggest release on the system, coming out with barely any 3D + the 2DS's existence made them stop caring.
Forgive me if this video has already been linked, but it shows that battles in the JP version of DQVIII 3DS take at least twice as long to load when compared to the PS2 version.
None of the Square Enix 3DS games I own that they have released since beginning of 2014 have 3D support. I imagine Pokemon X/Y, arguably Nintendo's biggest release on the system, coming out with barely any 3D + the 2DS's existence made them stop caring.
Now what will I complain about every Nintendo Direct?
Seriously, awesome news.
Forgive me if this video has already been linked, but it shows that battles in the JP version of DQVIII 3DS take at least twice as long to load when compared to the PS2 version.
No localized Monsters game.
Some of the changes so really nice but the death of random battles still hurts. I don't buy the whole "3ds games look bad in screenshots" thing if only cause 3DS games in my experience don't look all that special in general. Besides unlike VII I own an have played VIII, and prefer playing rpgs on consoles as opposed to handhelds. So I'ma naturally be much harder to win over.So, do the folks looking for reasons not to get DQ 8 3DS finally understand the many positives of the 3DS version which have been posted and re-posted a dozen times or are you all hellbent on continuing to be on the side which apparently wants to give SE and NOA reasons not to continue supporting the series here?
Was talking more pacing, difficulty and game length than graphics.
Besides unlike VII I own an have played VIII, and prefer playing rpgs on consoles as opposed to handhelds. So I'ma naturally be much harder to win over.
Serious question (no idea about this), but how well did the Joker games in the west?
No localized Monsters game.
Serious question (no idea about this), but how well did the Joker games in the west?
Pretty terrible, but honestly a lot of DS games had their sales hurt by the extreme ease of DS piracy, so I don't think those numbers are fair.
Not to mention from my experience JRPG fans tend to be a bit more of the tech savvy side, most would be aware flash carts exist.
The GB ones did really good back in the day though.
I don't have exact numbers, but really, really bad.
I don't think it even paid for the TV commercial.
Good point for first paragraph. From what I remember most people were pirating at the time 2 was released and it already began with 1.
Never played any in the series.
Ouch.
I remember seeing the commercials, but never seen the games in any store.
Some of the changes so really nice but the death of random battles still hurts. I don't buy the whole "3ds games look bad in screenshots" thing if only cause 3DS games in my experience don't look all that special in general.
Besides unlike VII I own an have played VIII, and prefer playing rpgs on consoles as opposed to handhelds. So I'ma naturally be much harder to win over.
edit: I would be curious ta know why people who already have VIII wanna get this new version. Prefer handhelds? The upgrades and new stuff seem worthwhile enough?
8 had a huge advertising push, including the establishment of Slime Knights, the official community website.Honestly, I think SE's hesitation were from looking at DS game sales.
8 did fairly well on PS2 and it wasn't even really advertised minus including an FF demo with it.
Some of the changes so really nice but the death of random battles still hurts. I don't buy the whole "3ds games look bad in screenshots" thing if only cause 3DS games in my experience don't look all that special in general. Besides unlike VII I own an have played VIII, and prefer playing rpgs on consoles as opposed to handhelds. So I'ma naturally be much harder to win over.
edit: I would be curious ta know why people who already have VIII wanna get this new version. Prefer handhelds? The upgrades and new stuff seem worthwhile enough?
8 had a huge advertising push, including the establishment of Slime Knights, the official community website.
Didn't DQ9 do well due to similar factors? It seems when games are actually advertised they have a better chance at selling.8 had a huge advertising push, including the establishment of Slime Knights, the official community website.
Didn't DQ9 do well due to similar factors? It seems when games are actually advertised they have a better chance at selling.
Didn't DQ9 do well due to similar factors? It seems when games are actually advertised they have a better chance at selling.
Advertisement matters, even more niche series can sell outside their standard audience with good advertisement.
Didn't DQ9 do well due to similar factors? It seems when games are actually advertised they have a better chance at selling.
I own the ps2 version and will get the 3ds version day one because:Some of the changes so really nice but the death of random battles still hurts. I don't buy the whole "3ds games look bad in screenshots" thing if only cause 3DS games in my experience don't look all that special in general. Besides unlike VII I own an have played VIII, and prefer playing rpgs on consoles as opposed to handhelds. So I'ma naturally be much harder to win over.
edit: I would be curious ta know why people who already have VIII wanna get this new version. Prefer handhelds? The upgrades and new stuff seem worthwhile enough?
DQ VIII is one of the best jrpgs and it has skills/items to abolish them for periods of time! Having visible baddies is becoming more an more common so its not really a change of pace. It worked with the atmosphere of the DQM Joker games so I'm not 100% opposed to them but I wasn't feeling it in IX an just doesn't seem like it'll do anything for VIII. I like the "unknown" nature of random battles. With visible encounters ya know at least 1 of the baddies you'll be up against. Plus alot of games do it bad where ya think you can totally avoid a monster only for that to so not be the case.Unless it's something mostly superficial like wanting to maintain detail/draw distance with the visuals, why are you disappointed they took out random battles? Seems to me that'd be a nice change of pace? Some of the best JRPGs have avoidable battles (CT and EB).
The sped up battles, improved soundtrack, quick alchemy pot, and faster menus all sound real nice. The new party members? I dunno. The group of VIII was small but each had role and played well off one another. A very well developed cast gameplay and character wise! Dunno if throwing two new ones in there shakes things up for better or worse. New (presumably) harder Monster Arena ranks really aren't that inspiring. Another post-game dungeon screams "stay away" to me. I couldn't finished the post-game dungeon of vanilla VIII, so throwing in another "oh you beat the story and thought your party was amazing huh? hahahaha" dungeons doesn't do anything for me.I'm still a newcomer, I'm still currently playing through DQ V which is my first Dragon Quest game and absolutely love it so naturally it has left me hungering for more. I can't exactly speak for those folks but I assume "all of the above"? The features and content in this version sound pretty significant and probably would cause me to double dip had I played it in the past.
I think the phone version already is out an people didn't like it?If they're localizing the 3DS version, we'll likely get the Android/iOS versions too later.
Which is the same but with random battles.
I never saw commercials for it on TV?
I didn't have a PC in 2004, not until 06 could I afford a PC and internet.
I did read all the gaming magazines back then though in stores, haha.
Here are some sales numbers for DQ IX:
1.02 million total for U.S. And EU as of Jan 2011:
http://www.siliconera.com/2011/01/27/heres-how-much-dragon-quest-ix-sold-overseas
5.3 million worldwide as of March 2011:
http://www.gamespot.com/articles/dragon-quest-ix-sales-top-53-million/1100-6304548/
According to the GameStop article it was the first DQ title to hit 5 million in sales thanks in part to the significant sales boost it got here in U.S. and EU.
The original DQVII wasn't exactly a pretty game even for its time though, especially compared to games like Breath of Fire IV with the same sprites and 3D combination.
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I know people may find it silly, but I'm worried about how the game will be advertised in the west if it's on both PS4 and NX home console.
Not worried about the 3DS version or if there's single home console release though.
Really awesome numbers btw, surprised to see how much it sold over only two months.