no one is gonna buy killer instinct
I honestly believe that the XBox1 will outsell the PS4 in the US. And a significant portion of those people will buy KI since it's a release game on a next-gen system. (Though it probably shouldn't be, given the minuscule time they had to work on it.)
I'm of the opinion that KI is going to do very well. It took some time for me to get to that opinion. I was originally in the "really, WTF, this is crap" camp when I first saw it, but watching it over time, and hearing how it plays from other people I know have convinced me that it has a legitimate shot to do well sales-wise.
However, from an FGC standpoint, it's looking at the game the wrong way. The real question is how much of the FGC will integrate it. Being platform-exclusive on next-gen hardware which doesn't have any other fighting game support make that sell
extremely difficult.
Other than the obvious moneyhat at Evo 2014 and possibility of seeing it at CEO 2014 (Microsoft might be able to help since they are a sponsor, and I'm sure Jebailey is looking for ways to make that happen), you're more than likely
not going to see it on local ranbat streams and you're going to be pressed to see it at majors.
Also remember that Injustice has done
very well for NRS, but it's not considered a main draw (it's at the very best, third behind AE and UMvC3) at that majors.
This is most likely attributed to the fact that it had a huge amount of content outside of actual matches (good story, side games/quests/tasks). Killier Instinct has what seems to be a great training mode (on par with Skullgirls it would seem) but little has been seen outside of that (and it doesn't look like they're going to have the same amount of out-of-match content that Injustice has).
TL;DR
Sales numbers should not be used as a sole indicator of how well a game will be received by the FGC as a whole.
dark ages all over again.
Perhaps Wiz and Max were right.
. Does anyone know what the hell they were rambling about when that happened? I figured it was Max heard something and Wiz trolling after seeing it.
SFxT primarily failed because of the DLC shenanigans. It could have succeeded otherwise.
Agree on this for the most part, but I also felt the colors were
way too saturated. I know it's a silly thing, but when you feel a game is going to burn your retinas out as well as be unbalanced because of a new-to-the-genre mechanic, you're not going to rush to play it.
Ah wtf, Eventhubs' dumb ad blocker page comes up at work when there's no adblock/no script installed.
That blocker is Javascript-based.
I see nothing out of the normal here. Carry on.