Jumping and aiming is a pretty nice benefit, not sure if that can be argued.
The feeling of being able to Jump + Strafe + Aim is unparalleled.
Jumping and aiming is a pretty nice benefit, not sure if that can be argued.
Join in progress for social and not for ranked. Problem solved IMO
Only if it can be toggled off as a matchmaking option for players who don't want to ever be forced into a game where they have absolutely zero chance of winning.
The feeling of being able to Jump + Strafe + Aim is unparalleled.
So not even on the X1 SpOps will be playable for me over LIVe, that's pretty lame![]()
So not even on the X1 SpOps will be playable for me over LIVe, that's pretty lame![]()
So do we actually have confirmation that Campaign and SpOps won't have dedicated servers?
So not even on the X1 SpOps will be playable for me over LIVe, that's pretty lame![]()
If you have bad teammates who quit early then you have zero chance of winning as well. I prefer players be able to join
I mostly play social. No thanks.Join in progress for social and not for ranked. Problem solved IMO
Huh?
My point is that bumper jumper allows for quicker reactions and movement.if you're skilled enough to be able to jump with A and aim instantly, then there's not a ton of benefit.
So long as bumper jumper is one of the mentioned universal control schemes. Maybe I'm reading it wrong but it still seems ambiguous reading in the bulletin response. 99.9% it will be but if it didn't make it in for H2 original I'd be very reluctant to relearn default for one game. CEA had BJ so I'm assuming CE multi will have it.
Not to be an ass, but that is not always the case. Games like swat and snipers you have a lot better chance if you have decent skills.
What I got from Fyre's reply is it'll still be using lockstep which will mean shitty performance over LIVE, or maybe I got it wrong?
if you're skilled enough to be able to jump with A and aim instantly, then there's not a ton of benefit.
I tried asking on Way point about dedicated servers for Campaign and Spartan Ops, but they ignored. A lot of people have been asking about this, specially since Halo coop always suffered a lot from lag.
Unfortunately, I'm taking the lack of response as a bad sign.
Completely impractical.
I play that way.Completely impractical.
Because I would still need to claw to reload while aiming.Why don't you just use bumper jumper?
Except lots and lots of people play like that. I have a friend who has played like that for his entire life and he thought it was the normal way to play until I pointed it out. Going from "normal" to claw can cause some pain and cramps but after a week or two it feels normal.
Terminals. Are they going to still require Waypoint for 4?
Is Waypoint being developed for Xbox One?
I've never had a problem bouncing from Halo to BF3 to CoD.
Now, going from Halo 3/Reach to Halo 2 on XBC, that's a whole different story.
Man, I still hate hearing this rhetoric.
If you were good enough, you would have ranked up.
I've played 3500+ ranked games, at least 2900 of which were on dial-up where a 2 red bar connection with less than a minute in black screen was considered a good host and managed to get around lvl 40-44 in most playlists eventually getting that force colonel. Yup, them 3 stars and butter bars. When I finally was able to get a better connection (only a 3G connection but infinitely better than dial-up) and made some new friends, it didn't even take 50 games of Team Slayer or dubs to get to 50 without any form of boosting.
In 99.9% of cases, claims of "rank lock" were completely bogus. The only real case was a European team who played something like 200+ games of team slayer winning every single one and only getting up to level 16 or 19 or something to that effect.
Why not? You're constantly looking while playing, regardless of the current action.Alternately, holding it normally and using Bumper Jumper doesn't lead to any cramps or pain. Clawing to reload using BJ makes zero sense; you'll reload once, maybe twice per enemy encounter and it's not something you do while aiming.
This isn't a thing
Why not? You're constantly looking while playing, regardless of the current action.
I still think the Terminal videos should be on disc at this point.Terminals. Are they going to still require Waypoint for 4?
Is Waypoint being developed for Xbox One?
I still think the Terminal videos should be on disc at this point.
Alternately, holding it normally and using Bumper Jumper doesn't lead to any cramps or pain. Clawing to reload using BJ makes zero sense; you'll reload once, maybe twice per enemy encounter and it's not something you do while aiming.
The next Gears should have some sort of Bumper Jumper styled control scheme. Reload and TAC/Com have never been worthy of bumper real estate.HELL YES. Claw Gears of War is the best Gears. Never having to take your finger off the right stick + mashing a = wallbouncing supreme.
I can't hold a controller unless I claw it. It just happened the first time I picked one up.
Except lots and lots of people play like that. I have a friend who has played like that for his entire life and he thought it was the normal way to play until I pointed it out. Going from "normal" to claw can cause some pain and cramps but after a week or two it feels normal.
I've known nobody that has ever even thought to use a controller like that.
I tried asking on Way point about dedicated servers for Campaign and Spartan Ops, but they ignored. A lot of people have been asking about this, specially since Halo coop always suffered a lot from lag.
Unfortunately, I'm taking the lack of response as a bad sign.
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I've known nobody that has ever even thought to use a controller like that.
Not to be an ass but I don't consider Swat or Snipers to be Halo![]()
I only claw in rare situations for FPS games, I don't like what it does to my Thumb ergonomically. I just don't aim as well while clawing, so I use it very sparingly. I do claw a shit ton in Souls games though, use it to free aim my camera while running, and rolling, but usually go back to normal grip when in combat.
I never got comfortable with claw, and I play pretty damn well without it. I feel that there should be key bindings though, so you can customize your control for every input.