yurinka
Member
Yes, we already talked about this topic weeks ago. Neogaf > Internet > Neogaf. There's a gaf thread from July talking about the same topic than the OP:I cant remember where it was but it was RAD dev that discussed the throughput for PS5 with oodle kracken, Basically it was:
5.5GB raw
10.85GB compress
21.99GB. For textures. (PS5 22GB limit)
If I remember correctly.
Edit.
https://www.neogaf.com/threads/krak...what-ps5-hardware-will-be-capable-of.1558927/
Cerny wasn't on drugs when he mentioned PS5 was able to load stuff from the SSD at up to 22GB/s if particularly well compressed, or when mentinoning 0.5s loading times for when streaming in-game stuff that is behind you. There's a real world benchmark backing his claims.
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