I was going to make a thread about something related to this...but ain't worth it.
I am just going to make this observation;
Sony's First party development had two eras:
FIRST ERA:
PS3, they double down on AAA first party production, the outcome, the eureka moment:
Uncharted 2/ The Last Of Us.
Sony managed to find their winning formula
SECOND ERA:
PS4: the refinement of the formula.
This formula goes beyond the final results. it has to do with workflow production processes. Technical, technological and design wise.
The final example of this: GoW Ragnarok.
Benefits: insane quality benchmarks sony managed to achieve.
Drawbacks: homogeneity between titles across First-Party.
THIRD ERA:
PS5.
Stagnation?
Or
Revolution?
Personally speaking I hope sony is aware they are trading on some migthy thin ice here.
Because the swing could bite their ass in a spectacular way.
So. Are PlayStation AAA games limited by budget or hardware?
They better have something truly "Next-Gen" (I am not talking about graphics) when the show PS5 only games.