chaosblade
Unconfirmed Member
Why not have a display resoloution settings mode like PS3?
That wouldn't really help at all, the only thing the resolution settings do is determine what's best for your TV. Since the Vita is standardized it wouldn't be necessary since all games would need to run at the original resolution for standard Vitas and the higher resolution or be upscaled on the newer Vitas. The device itself would know what it's resolution is.
It also doesn't get around the hardware difference which makes it even more unlikely. Sony would have to make the hardware more powerful for the same game to run at higher resolutions with no changes. Unless this new Vita was going to replace the old one it makes no sense to produce two SOCs for two different Vita models, especially when the system isn't selling well. And I doubt they would make the only available Vita model a hulking, unportable monstrosity.
It would increase costs relative to putting in less RAM. Unless this is an IT Crowd joke...
If the cost is inconsequential there's no reason not to do it, it looks better on paper and means they can add more multitasking and other features that would require more system RAM. Call it a marketing expense.
But the question of course is, is it an inconsequential expense? If the RAM is on the SOC it wouldn't be since it would tie into what I said above, unless the base Vita model is also getting a revision with more RAM or the new model would be the only one going forward. Making two different SOCs for a poorly selling system is a terrible idea.