After the way Kojima was unceremoniously bounced and had his name removed from TPP, why would game designers of any good repute want to deal with Konami?
After the way Kojima was unceremoniously bounced and had his name removed from TPP, why would game designers of any good repute want to deal with Konami?
After the way Kojima was unceremoniously bounced and had his name removed from TPP, why would game designers of any good repute want to deal with Konami?
Would this even be legal in the west?
After the way Kojima was unceremoniously bounced and had his name removed from TPP, why would game designers of any good repute want to deal with Konami?
:lolIf your analogy was a sauce it would be water.
Money are money, dude.
What do you mean by the ''west''?
Konami and Capcom have been like lepers over the years.
Like leprosy, we have seen them lose valuable parts and slowly wither away into nothingness.
I mean in the western legal system, copyright and all that works a little differently over here and in Japan it's a little more lax. Leaving the company doesn't really change who worked on the project and who'd ideas and input went into it. I could understand taking him off of internal things and off of konami publications, but I don't see how he could be taken off of the credits of something he was a part of.
People who work on a game (for any amount of time) but leave before the completion are cut from the credits all the time in western development.I mean in the western legal system, copyright and all that works a little differently over here and in Japan it's a little more lax. Leaving the company doesn't really change who worked on the project and who'd ideas and input went into it. I could understand taking him off of internal things and off of konami publications, but I don't see how he could be taken off of the credits of something he was a part of.
lol
I'm a huge fan of analogies and that's one of weakest ones I've ever read.
If your analogy was a sauce it would be water.
What issue do you take with it? Konami is not withering away into nothingness, it is shifting focus.
Trying to compete in the AAA console space as a major focus would be withering away into nothingness.
lol
I'm a huge fan of analogies and that's one of weakest ones I've ever read.
If your analogy was a sauce it would be water.
What about my analogy? What did you think of it?
I mean in the western legal system, copyright and all that works a little differently over here and in Japan it's a little more lax. Leaving the company doesn't really change who worked on the project and who'd ideas and input went into it. I could understand taking him off of internal things and off of konami publications, but I don't see how he could be taken off of the credits of something he was a part of.
Spot on.
Lmaolol
I'm a huge fan of analogies and that's one of weakest ones I've ever read.
If your analogy was a sauce it would be water.
Been meaning to ask around here for a while. Is there a really simple primer for those new to the series? Never had a PlayStation so never played MGS beforeand I have no idea what the difference is between all these damn Snakes.
Look how much Kojima Productions care about their fans.
I'm a lurker on twitter with zero posts yet Ken followed me back.
Reading tweets like this just break my heart.
.
As long as Kojima is actually...really...100% working on it till it goes gold - I'll be happy. Lets just hope its not a move by Konami to make it seem like that.
Surely Kojima signed a contract that makes him work on V till its complete...right guise?
You only have to watch the 'Making Of' videos for previous Metal Gear Solid games to see how draining this time in development is for Kojima and his team. It's incessant bug-fixing, and last minute dialogue re-records and polishing the game.
The notion that Kojima Productions has to go through all of that already draining work, in perhaps the most tiring stage of development, all while knowing that Kojima is going to leave after that (along with who knows how many staff) is depressing. I don't feel like this is going to be a champagne and partying end of development on Metal Gear Solid V: The Phantom Pain.
As much as they might try not to let that affect the quality of the product I don't see how it couldn't.
Look how much Kojima Productions care about their fans.
I'm a lurker on twitter with zero posts yet Ken followed me back.
Reading tweets like this just break my heart.
You only have to watch the 'Making Of' videos for previous Metal Gear Solid games to see how draining this time in development is for Kojima and his team. It's incessant bug-fixing, and last minute dialogue re-records and polishing the game.
The notion that Kojima Productions has to go through all of that already draining work, in perhaps the most tiring stage of development, all while knowing that Kojima is going to leave after that (along with who knows how many staff) is depressing. I don't feel like this is going to be a champagne and partying end of development on Metal Gear Solid V: The Phantom Pain.
As much as they might try not to let that affect the quality of the product I don't see how it couldn't.
You only have to watch the 'Making Of' videos for previous Metal Gear Solid games to see how draining this time in development is for Kojima and his team. It's incessant bug-fixing, and last minute dialogue re-records and polishing the game.
The notion that Kojima Productions has to go through all of that already draining work, in perhaps the most tiring stage of development, all while knowing that Kojima is going to leave after that (along with who knows how many staff) is depressing. I don't feel like this is going to be a champagne and partying end of development on Metal Gear Solid V: The Phantom Pain.
As much as they might try not to let that affect the quality of the product I don't see how it couldn't.
As much as they might try not to let that affect the quality of the product I don't see how it couldn't.
Well technically speaking Silent Hills can still happen but Kojima would have to find someone to fund the project and the final game would simply not be called "Silent Hills" or have any association with the Silent Hill series.But other than that I don't see nothing else that would stop Hideo Kojiman and Guillermo del Toro from teaming up to make a horror game.Cant believe i bought silent hill two days ago on psn wish i would of went with a different psx game
After the way Kojima was unceremoniously bounced and had his name removed from TPP, why would game designers of any good repute want to deal with Konami?
Same for me, for the most part. Still gonna buy Rising 2 if that happens.I'm officially done with MGS after TPP. I hope Kojima is re-energized after TPP, starts a new studio, and takes a lot of his KojiPro talent with him.
MGS is my favourite series since 1999 when MGS was released in Europe.
I hope he goes on now to make whatever the hell he wants.
Playing TPP will be bittersweet.
It's safe to assume we're going yearly, guys.