• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Mandatory One Before You Die

time travel super nintendo GIF
 

engstra

Member
ICO

Such a massively influential game, that I think was one of the first to show that games can be truly meaningful and more than just mindless fun. Masterful storytelling, and intuitive gameplay where everything is told through its environment. It's basically one long escort mission but I don't think anyone who's ever played it would make that remark or have gripes with it.
Man I really hope that Ueda will release more games in the future.
 

Lunarorbit

Member
World + iceborne



MVuNlv.gif


Or one between dk2, yoshi island and sf2 turbo.
World was the only game I was pissed I got a trophy in. Meaning, I played the intro and was so annoyed by how long and boring it was I just turned the game off after it popped that trophy for the intro.

It looks fun once you get into it. But so does ark and I haven't tried that one
 

MujkicHaris

Member
Even though this isn't my personal choice I totally get where you're coming from. I loved my time with DQ8. The game is magical. It may even be in my top 5 all time.

I'm not the biggest fan of remasters, but this game deserves to be brought to modern consoles.
I like how you said remaster, because, that's exactly what the game needs. Remake would only ruin things.

ICO

Such a massively influential game, that I think was one of the first to show that games can be truly meaningful and more than just mindless fun. Masterful storytelling, and intuitive gameplay where everything is told through its environment. It's basically one long escort mission but I don't think anyone who's ever played it would make that remark or have gripes with it.
Man I really hope that Ueda will release more games in the future.
Based. Wonderful game that broadened my view on the medium. On a technical art side, ICO is a beautifully lit game. It's clear that the developers had a thought process with lights; they are often used to accent important parts of the scene or to set the mood. This wasn't so common in games back in PS2 era. The only bad artistic decision they made is the US cover.

H4pH7DC.png
 
Last edited:
Really, really hard to just pick one.

Going with World of Warcraft. Even being long in the tooth it's still a magical experience with a near endless things to get lost in doing. The music, the animations, the overall gameplay is still enjoyable today.
 

CherryFalls

Member
Not sure if joke post. I never played this one. What’s the word?

One of the the most misunderstood masterpieces in gaming, made by the people who created the classic TimeSplitters games.
I would pick up a cheap used ps3 just to play this
 
Last edited:

ZoukGalaxy

Member
JOURNEY
food porn pizza GIF by PlayStation


This is not a game but a proof that videogames can be ART visually, musically with deep feelings when experiencing this timeless true masterpiece.
 
Last edited:

STARSBarry

Gold Member
I didn’t play it. Tell me why.

A lot of my hope from this thread is I unearth some classics I overlooked to play this year.

I have made several posts over the years about how Ar Tonelico, especially the second entry is the greatest game that Gust has ever produced.

What makes it truely unique is the level of world building within the game and how the characters interact with it... the literal magic system and core gameplay mechanic is that songs are a form of computer code that when sung correctly activate processes that bend reality and make things happen, from a fireball to something much bigger....

Oh did I mention that the specific language used for the songs is made up, has its own alapahabet and vocalisation... so for example.



(There's like 30+ of these)

When a game world has its own language invented from scratch that is actually used within the game and as a mechanic you know it's deep. I mention mechanic, so how does that work? The main games combat is action turnbased, essentially you set your magic casters in the back singing, and the front line defends them and attack in rythem (music again see) until they can release their song.



(Dude messing around building up one of the most powerful songs)

There is however one small issue, NIS FUCKED UP, and fucked up bad... this is one of those games that got translated badly... on purpose. It's also such an amazing gem of a game that people retranslated the entire game from scratch.


So if you do play, make sure to play using the retranslation patch, it fixes a bunch of bugs the western version introduced too and restores all the deleted japanese voice work (they removed a majority to make room on the disc for the dub)

Did I mention the fucking music in this game outside of whole singing a made up language thing is amazing too?



Like just the little town themes to the overworld or hell perhaps the bathing theme (also a mechanic for leveling)



The characters are great, the world is great, the music is great and it's got a fun sprite based charm that grows on you. The story is also packed with drama, twists and turns and some real emotionally inpactful moments (especially if you play it retranslated) that most games wish they even had a single one of.



This is the game that even 2 decades later makes me jump when Gust announce their next title, because they at one point made this... but they haven't made anything close to it since.

God I love this game.
 
Last edited:

Stratostar

Member
Metroid Prime.
20+ years later it remains an absolute triumph of game design and programming wizardry. In my mind it’s right up there with Ocarina of Time and Mario 64 in the highest echelon of gaming.
 
Top Bottom