Buzz + Zurg = Sigma?
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LMAO
Buzz + Zurg = Sigma?
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I really, really, really hope people think twice before throwing Capcom $100 over this.
Remember... Capcom's last two fighting games were SFV and SFxT.
NOT JUST X, DAWG... MOTHAFUCKING COMMAND MISSION X
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No, $72.But it's only $80 with Amazon preorder discount...
Any word on crossplay?
Capcom probably can't afford Shinkiro, looking at the trailer and gameplay screens they just dropped i'd say it's quite believable.
This is a good post.Man, its like members of a gaming forum with devs who interact with non-devs regularly can't comprehend that a game like MvC:I is going to be more technically intensive than a game like SFV, and they have to sacrifice on some of the visual fidelity in order to achieve a great looking game that runs at a locked 60fps.
Is it a step down from SFV? Yes. It also features twice the amount of character in any given match, features characters swapping in & out of lead position, and has particle & VFX that span the entire screen & appear from out of nowhere. Comparing the graphical styles of these two games is silly. Guess what, MvC3's SF models also looked like a step down from SF4 for the same exact reasons.
NOT JUST X, DAWG... MOTHAFUCKING COMMAND MISSION X
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Capcom probably can't afford Shinkiro, looking at the trailer and gameplay screens they just dropped i'd say it's quite believable.
If Marvel wants you to work within a tight budget you gotta do what you gotta do.
Guilty Gear Xrd is way bigger than Arcsys' small 2D games. I don't see Guilty Gear going back to pixel art.
BUZZ-BUZZ-BUZZ LIGHTYEAR TO THE RESCUEOh right i already forgot about that.
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Art direction sucks ass. Who wants to play a fighting game that looks jet black? Don't you want to see the fighters, not hide them?
MvC and MvC2 had vivid colors. MvC3 was darker but at least they were trying to go for a comic book look with its shader.
But this is just dull and generic. You could slap a FPS logo on it and no one will notice.
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yeah but it's capcom doing the developing, not marvel...Welcome to marvel town
We re reuse the hell out of assets round here
yeah i could agree with you there. it does.I'll be crucified but they hardly look better than Marvel 3. And that's in large part due to the art.
Why is this game so dark? It's Marvel. It legit looks like an NRS game.
fair enough, although i think it is also fair to complain that in this generation, fighting game or not, the graphics look very outdated. they look more behind than capcom's latest project and of all the things wrong with that game, graphics weren't a complaint.In a fighting game graphics are the literally the last thing I think about.
It's about the gameplay first and foremost. Uncomplicated chaining and combos are important.
Then comes animation. I need to be able to know whether the enemy Ryu is doing about to do a Shoryuken or Hadoken or Tatsumaki.
Then comes hitboxes. This being Capcom and all, this is what I'm most concerned about.
And then come graphics. The characters could look like PS1-era characters with 100 polys each, I don't care as long as the first three points pass the check.
Guess Capcom gonna go the SNK route and provide a visual patch lol
Buzz + Zurg = Sigma?
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Buzz + Zurg = Sigma?
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There are already being six DLC characters makes me worried about the size of the roster.
I'd like to get the Deluxe edition, but I'll be cautious.
IM SHEDDING TEARS MY NIGGAS
SIGMA AND X!!!!!
CAPCOM I FUCKING LOVE YOU!!!!
AHHHHHHHHHHHHHHHH!!!!!!!!!!
People are mad Mvc3 didn't have dlc or not enough stuff.
People are mad mvci has dlc already.
My man.
Can't believe they're already pushing this DLC bullshit.
I got fooled by SFV but I'm not touching this. The game looks incredibly bland and the gameplay sounds like its going to be watered down to cater to people who don't even like fighting games.
Welcome to the digital age and this won't stop unfortunately. Some companies mask it well and announce a few months after release stating some bs lines of "good sales and further future support" luckily Capcom got no shame lol honestly I can understand people being upset but this is the norm.
He left SNK to work for Capcom well over a decade ago, yes.Iirc Shinkiro is a Capcom employee.
They probably meant bigger in the sense of the workload involved in realizing Xrd. In terms of sales, neither -SIGN- nor Rev1 sold anywhere near as well as BB.GG is 'way bigger' than BB?
Also what other small 2d games does arcsys even make besides River City Ransom
They haven't even revealed more than 12 characters at this point and they're already pushing 6 DLC characters?
.I have a bad feeling about this.
Didn't both Bamco and NRS announce dlc characters for Injustice 2 and Tekken 7 before releasing them, heck Injustice 2 got 9 of them lol
Sfv does thoughI don't think the gen8 and steam versions of UMvC3 had cross play so that's not a good sign.
They haven't even revealed more than 12 characters at this point and they're already pushing 6 DLC characters?
He left SNK to work for Capcom well over a decade ago, yes.
They probably meant bigger in the sense of the workload involved in realizing Xrd. In terms of sales, neither -SIGN- nor Rev1 sold anywhere near as well as BB.
Last small 2D game Arc made was Double Dragon IV.
The face modelling and the lighting definitely need work, but I think the costume design and body proportions look fine. They should definitely get someone like Shinkiro, or one of Capcom's other trademark artists to contribute some portrait art or something to punch up the UI.
The face modelling and the lighting definitely need work, but I think the costume design and body proportions look fine. They should definitely get someone like Shinkiro, or one of Capcom's other trademark artists to contribute some portrait art or something to punch up the UI.
From what it sounds like, it seems like they're going the SFV route. The 6 DLC characters perfectly line up with what SFV offers. I wouldn't be surprised if this game is built to have legs, and have "seasons" of DLC.There are already being six DLC characters makes me worried about the size of the roster.
I'd like to get the Deluxe edition, but I'll be cautious.
Where are you getting the alt costumes images? I can't find them anywhere
The face modelling and the lighting definitely need work, but I think the costume design and body proportions look fine. They should definitely get someone like Shinkiro, or one of Capcom's other trademark artists to contribute some portrait art or something to punch up the UI.
I made some avatars, guys!
http://i.imgur.com/UdssMvZ.png[img]
[img]http://i.imgur.com/sST6Gux.png[img]
[img]http://i.imgur.com/0gCAjlH.png[img][/QUOTE]
thanks