Angelus Errare
Banned
#notallconsoles
lmao.
#notallconsoles
We have reached the level of pre-rendered game intro graphics from 10-ish years ago, sure.
I think CGi is to high regarded, Real Time is never gonna match the perfect frames of CGi
And CG films tend to not to go realistic looking, Tron legacy is the only film to cast CGI actor along side real actors including the it based off and that shows we don't need to compare todays graphics with 14 year old CG
Its comparable to todays.
There technically aren't any cut scenes in the Order.I think The Order cut scenes do look a bit like older cgi, like cgi you would often get on Xbox/Ps2 era games. I include Ryse in that as well which has similar style graphics to The Order.
The major difference being that CLU looks like a real man and Drake looks like cg.
There technically aren't any cut scenes in the Order.
Never forget.
"Real time in game engine"
What we actually got.
It amazes me how quickly gamers forget.
Watchdogs.gif
...Di....Did you just compare EA to ND? .......
well current CGI video games are way above but if we compare some CGI from the last such as
I can pull out the naughty dog uncharted 2 trailer v actual in-game cutscenes garbage too.
Then why didn't you? Would have been more appropriate. Your particular example seems quite disingenuous indeed.... I wonder.....
Because it was....... at the beginning of...... a generation of systems......... The same ......... as we are currently..........now.........
...Di....Did you just compare EA to ND? .......
CGI, or prerendered graphics that are rendered on some other machine than the one you're using, has the advantage that it is not a game. They can define what you see (and what you don't). they don't have to render what isn't on the screen at the time. There aren't physics calculations to run
What about Capcom? can we compare them to ND? and Guerrilla Games? As much as I want to believe them, I have a feeling it will end up like Deep Down or Killzone 2.
One is really well done CG (although I felt a lot of uncanny valley with that model). Drake looks like a gameplay model with nice textures and good AA. Watch it at 1080p full screen. Our gifs always make things look better. Those look like textures these consoles can easily handle at full res and full screen. Especially his shirt.
The major difference being that CLU looks like a real man and Drake looks like cg.
The Uncharted stuff was real-time? Where did it say that?
We have multiple sources for this, so it seemed to warrant a dedicated thread.
Source 1:
http://gamingbolt.com/uncharted-4s-trailer-was-a-part-of-an-actual-level-in-the-game-was-all-in-engine
Source 2:
http://forum.beyond3d.com/showpost.php?p=1854335&postcount=265
This post has been corroborated by a dev at Ubisoft, Montreal (Thanks, Shinobi):
Source3:
http://www.eurogamer.net/articles/digitalfoundry-2014-watch-uncharted-4-and-the-last-of-us-at-60-fps
Source 4:
Source 5:
http://www.naughtydog.com/site/post/uncharted_4_a_thiefs_end_2014_e3_trailer/
HQ Trailer
COLOR CORRECTED VERSION:
It's at Toy Story 1 level for sure. But not Toy Story 3.
The major difference being that CLU looks like a real man and Drake looks like cg.
Absolutely not true. A lot of modern CG shots have immense simulation calculations for things like hair, particles (i.e. fire, smoke), water, even animation related things for skin and muscle in some cases. Improving flesh simulation was one of my department's projects for the Hulk and Avengers for example. There was even work focused on stuff like eyelids, to make sure the pupil was properly moving against the lid if it was closed. Yeah, you may never see the effect of something that small in a given shot, especially if it was far away and not a close-up, but that's the insane level of detail places like ILM dive into.
Simulation is one of the main reasons render times are still so friggin long today.
Lol.
Funniest thing I've read all week.
So if you had no idea Legacy was a movie your first reaction to that screencap would be to call it cg?
I can't wait to laugh at all the people denying that uncharted footage was real time.I can't believe people actually buying that Uncharted is real time thing, it's not how gameplay will look, so no, we are not in CGI stage if we are basing it on Uncharted.
The Order looks great and I think its getting close sometimes to CGI territory.
UFC is not even close, i think it looks pretty average for a fighter with 2 models on stage, I don't think the order models for example look worse.
So, i think with Uncharted we don't know at this stage because it's not in game graphics so we can't base nothing on this teaser, UFC is not even close, And The Order is the closest we have ever been.
Absolutely not true. A lot of modern CG shots have immense simulation calculations for things like hair, particles (i.e. fire, smoke), water, even animation related things for skin and muscle in some cases. Improving flesh simulation was one of my department's projects for the Hulk and Avengers for example. There was even work focused on stuff like eyelids, to make sure the pupil was properly moving against the lid if it was closed. Yeah, you may never see the effect of something that small in a given shot, especially if it was far away and not a close-up, but that's the insane level of detail places like ILM dive into.
Simulation is one of the main reasons render times are still so friggin long today.
Why some people are thinking that Xbox One can't do something like Uncharted PS4? Is this because console war I guess, because both console have similar hardware.
I can pull out the naughty dog uncharted 2 trailer v actual in-game cutscenes garbage too.
Or I can pull out more Ubisoft
Or Rockstar with GTA V.
Your choice.
This is the same nonsense as the "team cgi" v "team real"
Gamers on the internet can't tell the difference between actual cgi and someone wearing a mask, let alone predict what a game still in development will looks like in 6 months.
I can't believe people actually buying that Uncharted is real time thing, it's not how gameplay will look, so no, we are not in CGI stage if we are basing it on Uncharted.
The Order looks great and I think its getting close sometimes to CGI territory.
UFC is not even close, i think it looks pretty average for a fighter with 2 models on stage, I don't think the order models for example look worse.
So, i think with Uncharted we don't know at this stage because it's not in game graphics so we can't base nothing on this teaser, UFC is not even close, And The Order is the closest we have ever been.
They (Naughty Dogs Studio Coordinator Rodney Reece and Lead FX Artist Keith Guerrette) confirmed to us that the Uncharted 4 trailer showcased during Sonys E3 2014 press conference was a part of an actual level in game. Secondly, they also confirmed that the entire trailer was running in real time on the PlayStation 4 and it was all in-engine.