SmoothRunningGun
Member
Awesome demo. Going to play it a few more times.
Could someone remind me why this is exclusive? I enjoyed the original on the 360.
Could someone remind me why this is exclusive? I enjoyed the original on the 360.
Could someone remind me why this is exclusive? I enjoyed the original on the 360.
It's not actually exclusive, they said they're thinking of an XB1 port if the game sells well, as it is now they just don't want to.
It will release on PC too.
Could someone remind me why this is exclusive? I enjoyed the original on the 360.
Could someone remind me why this is exclusive? I enjoyed the original on the 360.
Devil May Cry 4, of course
I love how 2B runs. She's definitely hauling ass with that dash.
Reminder, Yoko Taro never makes the same game twice. I wouldn't be shocked if he did a happy ending just because he's never done it before and had his own take on it.No what?
End in sadness?
It will my friend, oh it will.
So googling around for some random automata info and I come across an interview where they mention they will have 40-50ish weapons. Not sure how I feel about that... I think I prefer action games that have less weapons but more variation between them.
I'm assuming what we'll end up getting will be +5 damage and fire damage type stufff for the Rogers aspect though.
So googling around for some random automata info and I come across an interview where they mention they will have 40-50ish weapons. Not sure how I feel about that... I think I prefer action games that have less weapons but more variation between them.
I'm assuming what we'll end up getting will be +5 damage and fire damage type stufff for the Rogers aspect though.
Fuck the stats and unique attacks, it's all about those Weapon StoriesSo googling around for some random automata info and I come across an interview where they mention they will have 40-50ish weapons. Not sure how I feel about that... I think I prefer action games that have less weapons but more variation between them.
I'm assuming what we'll end up getting will be +5 damage and fire damage type stufff for the Rogers aspect though.
So googling around for some random automata info and I come across an interview where they mention they will have 40-50ish weapons. Not sure how I feel about that... I think I prefer action games that have less weapons but more variation between them.
I'm assuming what we'll end up getting will be +5 damage and fire damage type stufff for the Rogers aspect though.
This game is an RPG. Those myriad of weapons will each fit into a category that all share the same basic moveset. The only difference will be stats, effects, attack speed, and maybe some will have a special move or twoSo googling around for some random automata info and I come across an interview where they mention they will have 40-50ish weapons. Not sure how I feel about that... I think I prefer action games that have less weapons but more variation between them.
I'm assuming what we'll end up getting will be +5 damage and fire damage type stufff for the Rogers aspect though.
I would be shocked if it didn't, he treats his new game plus as a personal hallmark. Plus it let's him go wild and well... drakengard 1 says hi.I hope this has the multiple endings like nier.
Reminder, Yoko Taro never makes the same game twice. I wouldn't be shocked if he did a happy ending just because he's never done it before and had his own take on it.
that flawless gameplay must not be forgotten
finished the demo, why GAF hypes things that are not worth it??
no vibration is a big deal
But, that's just your opinion from expectations you should not have had bro.
This is not MGR, or Bayonetta for that matter. its nier in a platinum oriented battle system.
The camera work is classic Nier, the bullet hell and projectile focus is also classic Nier.
I think people have to accept the game for how it is now
Preeetty sure there is vibration?There's no rumble? Disappointing.
Lol, incidentally I love this and Bayonetta, but didn't enjoy MGR that much, especially that fucking cutting mechanic.maybe because i never liked Bayonetta and Nier is very similar to it, i just hope they make MGR 2, that flawless gameplay must not be forgotten
Yeah, they made a pretty big compromise between the original Nier and Platinum that will leave both sides wanting for more.
Preeetty sure there is vibration?
I enjoyed the boss.Explain?
Apart from the bad boss, i thought it was a great injection of style into nier's gameplay.
I enjoyed the boss.
Flashy and not very challenging, but it is just a demo.
Explain?
Apart from the bad boss, i thought it was a great injection of style into nier's gameplay.
How so? You mean by going "hehe, let's just inject all these gimmicks that were used occasionally in the original and put them everywhere"?
The original Nier also had a pretty broken block feature, this one doesn't, but it has a much more broken dodge feature instead. Didn't really give off much of a Nier vibe outside of the soundtrack.
Thank god for button remapping. After a while, I'm happy with L2 for Laser, L1 for Evade, R1 for Fire and R2 for Weapon Switching.
Are these two things meant to be related, what are you actually referring to?
Nier and platinum fans will be both equally upset, because of dodge properties?