give me doom on the switch and let me feel the rip and tear until it's done.
I lol'd at the icecube thing, wtf?
Do we know if it's going to be Full HD Rumble or just 720p Rumple?
Does this apply to the Pro controller too?
I'm assuming it is very similar force actuator setup as in the Steam Controller and vive controllers
This isn't anything like what's on my steam controller right? Where the motors can simulate different feeling mechanics and surfaces?
I don't know what more it could be than just raising or lowering the rumble strength.
Will just have to wait and see for some real users impressions or if I am able to try it out myself.
can we disable it and save battery?
I would be surprised if it's not an option but it probably uses less energy than the typical off-center weight on a motor anyway. The Joy-con almost certainly last longer than the system.
My guess is it's going to be similar to iPhone's "taptics".
Yes.
yep!
I'm sure there will be many Nintendo games demonstrating how it can be used. That's been the case since SNES with mode 7.The tech is cool, but who's gonna use it aside from Senran Kagura guy?
Insert reference to Wii U's two screen gaming here.I'm sure there will be many Nintendo games demonstrating how it can be used. That's been the case since SNES with mode 7.
Until others, Nintendo doesn't add a feature that they don't intend to use.
I think it's cool. Might be one of those things that takes off in all video games from now on, might be a one-off
I'm assuming you're not familiar at all with haptic feedback, but this is nothing like "impulse triggers"HD Rumble LMAO. its the same like the impulse triggers but the name impulse was sold out. END OF STORY
Honestly I'm very interested in this functionality. It sounds potentially amazing, but how good is it? How heavily is it going to be used? How will it be used?
- In Zelda, will I feel the twang of the bow when I fire an arrow? Will I feel the clang of a sword strike?
- In Mario, will I feel different bumps when I hit different jumps and surfaces?
- In Mario Kart, are there different rumbles for different slides around different corners and different surfaces?
There are so many possibilities but we don't really know how sophisticated the tech is. So I'm looking forward to impressions on the subject.
How is this a new and unique feature? It sounds very similar to the already existing impulse trigger technology in Xbox One pads.
Glad the Switch supports HDR*.
I'd like to be wrong but this has the stink of overblown marketing hype.
Link? Anyone talk about the comparisons between it and Vive controllers rumble? Watching the event last night made it sound like its the same tech.The people who have used it and posted about it spoke very highly of it and seemed to think it might be a game changer. It seems like the sort of thing that you really can't provide a perspective on it until you've used it.
The people who have used it and posted about it spoke very highly of it and seemed to think it might be a game changer. It seems like the sort of thing that you really can't provide a perspective on it until you've used it.