Maintenance
Member
I disagree that Sony should have a saying on how many trophies a game needs. The developers should put how many they want to, trophy hunters can go buy Hannah Montana or something else to platinum.
I know warframe hit the max number for trophies. Sony won't let them implement any more.
Hi Chris, thanks for stopping by and weighing in. Can't wait for the game and to listen to the score you cooked up.Hey folks--thanks for generally giving us the benefit of the doubt on this!
Generally speaking, it's probably safe to assume that no matter how a given decision on a game looks at first glance, it was still agonized over by the developer for ages. That was definitely true in this case. We brainstormed a TON of different approaches for doing trophies, including how many to have, what to award them for, what to name them, and everything else. We're really glad that Sony takes a light touch with this stuff. Trust me that we made the decision we did based on evaluating the game as a whole and deciding the most appropriate way to fit trophies into it. That's not to say that you have to ultimately end up agreeing we made the right choice (although we obviously hope you do), just that the decision was not borne out of laziness or a lack of consideration of the issue.
This is also silly if they're creating new content. They don't seem to have a problem with DriveClub.
This is what people are saying -- it's the inconsistency!
Alas, I guess any thread about Trophies will go the same way, so it doesn't look like we can have the discussion.
I would be more apt to buy games that advertise zero achievements as a marketing item. I think that would be quite amusing.
I wish it was just 1 trophy for beating the game for all games.
who gives a shit about trophies in the year 2016
Every game should have a platinum trophy. This is why I feel Xbox Achievements work better. As many achievements as you want they'll just all equal 1000 at the end.
who gives a shit about trophies in the year 2016
Or more exactly were allowed to. Steam is great there, but I don't think Sony or Microsoft are as warm there with a few odd exceptions.I wish more devs did games with 0 trophies/achievements.
The fact that people buy games solely for the trophies/achievements is awesome and a bit scary to me.Like, sooooooooooooooooooooooooooooooooooooooooooooooooooooooo many people
my words came out wrong. I just would like for Sony to copy Microsofts system where every achievment is worth a specific amount of points, so that all games end up having the same "end score" for trophies.
I don't think developers should be forced to add achievements/trophies if they don't want to.
Each trophy does have a point value. And games on XBox don't all have the same total points. Limbo had 200 achievement points. A full retail game has 1000 achievement points. PSN is similar. Small games have around 300 points. Bigger games have around 1200 points.
Bronze - 15
Silver - 30
Gold - 90
Platinum - 180
Of course they should, but why would they? It takes all of 5-10 minutes to think up of them and people will buy (or not buy) your game because of it.
Of course they should, but why would they? It takes all of 5-10 minutes to think up of them and people will buy (or not buy) your game because of it.
Ha, that's awesome, I was going to bring up The Witness as a positive example. Didn't realize that change was made for ps4.So the choice is kind of obviously for devs. I give Jonathan Blow props for keeping it to 2 as intended (except on PS4 where apparently Sony forced him to have more).
Seriously. So much concern for something that's ultimately pretty meaningless.Trophies and Achievements are the worst thing to come out of last gen.
The dev is on GAF? Damn, one more reason to get it (as if I needed one).
There's a discussion here. The OP is that sony should force trophy design on to developers, most people here I'd say disagree. Sure there's a few people just being flip, but I think people are generally expressing themselves on the subject.
It's a shame game developers are being branded as lazy because of their design decisions for Trophy or Achievement implementation.
I agree. I think they make games too same-y and whenever they pop up it takes me out of a game.
I'm not saying 30 or 40, I'm just saying they should enforce a rule of "at least 13 trophies" for example, for every game, download only or not.
It's kinda shitty that no matter the topic achievement/trophy threads are allowed to spiral into the same fight. Like, you guys have had plenty of opportunity to voice your opposition to something that clearly doesn't affect you or the games you play over the past ten years.
Day of release I believeIs anyone doing an |OT| for FireWatch? I keep forgetting the new rules for OT's is it now 5 days from release that an |OT| is posted?
Well, it's an easy opportunity to come off as a holier-than-thou, I'm-so-over-this elitist and a lot of people absolutely love doing that. A lot of these guys lump trophy/achievement hunters in the same vein as COD-Bros and yearly Madden buyers. They feel the industry would be better off if it was free from their unenlightened influence.
I think they changed that. XBLA games on Xbone now all have 1000 points (I could be wrong, haven't bought anything on my Xbone in a while).
Each trophy does have a point value. And games on XBox don't all have the same total points. Limbo had 200 achievement points. A full retail game has 1000 achievement points. PSN is similar. Small games have around 300 points. Bigger games have around 1200 points.
Bronze - 15
Silver - 30
Gold - 90
Platinum - 180
Likewise, Sony's gotten rid of the requirements for your game to be eligible for a Platinum trophy. However, unlike Microsoft, they have kept the non-Plat option available for developers if they so choose.
I never quite understood why it's all a multiple of 15 for everything. Like, how do people know the values aren't
Bronze - 1
Silver - 2
Gold - 6
Platinum - 12
?
Which, if I'm understanding correctly, is the only thing people are suggesting change here. If you're not into Trophies then I fully get it and that's cool - this doesn't affect you at all. However, those of us that do like Trophies can't help but see the inconsistency between games that do/don't have a Platinum, and it makes zero sense.
It's not a big deal and Firewatch will still be an utterly fantastic game regardless, but the inconsistency is still odd and should be addressed at some point IMO.
Because Sony told people. And because it accidentaly means that every PS game has more trophy points than achievement pointsI never quite understood why it's all a multiple of 15 for everything. Like, how do people know the values aren't
Bronze - 1
Silver - 2
Gold - 6
Platinum - 12
Did someone just decide it was 15 points for bronze because reasons and people just adopted it from there?
Next E3 Sony show should just be an hour and a half of footage showing upcoming trophy lists, trailers of unseen trophies popping, and the various CEO's and lead devs talking about trophies.
IGN and KindaFunny can do trailer rewinds to pin point the nature of said trophies as they glint in and out of view.
it's up to the developer how many trophies they want in the game
Sony is right not to get in the way of that too much
really not a big deal
Yes go to notifications and uncheck the box
There is! You can turn it off in the "Notifications" area of the PS4. It's so serene without them.
It's not a major problem, but the inconsistency is absolutely insane. I think the only way to solve it is to mandate that every game has a Platinum Trophy, much like I believe Microsoft ensures all games have 1000GS.
I did just write an OpEd on this which may have influenced the creation of the thread: http://www.pushsquare.com/news/2016/02/opinion_firewatchs_paltry_five_trophies_prove_that_the_system_needs_fixing XD
If I end up liking a game like Firewatch, after my initial playthrough there is nothing left for me in the game, even though I liked the game. It's not like I would go right back to the game and play through the game again to see the exact same stuff again.. so unless the devs have hidden alot in the game, or there are some other stuff to do in the game, then one play through is all it will ever get from me. A broader trophy list or some hidden stuff would make me dive right back in to try to find all stuff that is in the game.
Granted all this can be done without trophies, but since we have that on PS4 and Xbox One today, why not use it to give the player some incentive to go back into the game?