http://www.eurogamer.net/articles/2...-our-decisions-phil-spencer-on-xboxs-big-year
this is what the article says,
Phil Spencer on Xbox's big year
Next year's line-up is pretty incredible, and we haven't even talked about all the games that are coming next year...Phil Spencer
The importance of exclusives, PC, VR and more.
What a difference one man and 18 months can make. Before Phil Spencer took over at Xbox, the brand was in troubled waters. Questionable policy decisions had shook Xbox and mired the early days of its new console in acrimony, and even though Microsoft wisely chose to listen to concerned consumers it's been working hard to regain the momentum lost ever since. As it heads into a vital fourth quarter of 2015, the momentum has definitely returned: the broadening of the Xbox brand to PC was helped by the relatively smooth roll-out of Windows 10, the Xbox division just turned a neat profit and, while it still falls short in sales to Sony's PlayStation 4, its line-up for the remainder of the year looks significantly stronger than its opposition's.
It was good! It's a strong line-up - I think it's hard to argue there's another console with a more compelling line-up of exclusives this year
Phil Spencer: Is that what you're writing? I like to hear that! You guys are better spokespeople for Xbox than I am.
18 months ago Xbox was in choppy waters - which is great for you, but there's no drama for us - how do you assess those 18 months, and where do you see the next 18 months taking you?
Phil Spencer: I see nothing but opportunity in front of us. The console space is so healthy right now - and that's also not a terminal point you can write about anymore, the death of the console! - it's nice to see Sony doing well, PlayStation 4 and Xbox is selling more than we've ever sold before. That health is great. I really think about us coming, more about putting the gamer at the centre of our decisions over the next 12 months, and less centred on specific ties to any platform that those people want to play on. It's such a huge opportunity. We have a unique position being both the Windows company and the Xbox company, that allows us to go do more.
The thing that causes me the choppy water angst is the amount of things in front that you can go do, and prioritising whether it's about mouse support on the Xbox, or you look at the other side and think when are we going to increase our game portfolio on PC, making sure the Xbox Live ecosystem is full up, we have to finish all the back compete games we want to do. I feel really good about where our team is, but there's so much opportunity in front as we move from a dedicated device focus with Xbox and more about gamers and where they are, and we're going to learn a tonne as we move forward, around business model around creative opportunities and about partnerships. Even something like bringing on Minecraft in the past year - I don't know if anyone really owns Minecraft, it's a living game you participate in and we're the shepherds of it. Growing more properties like that, that have those same sensibilities, will be fantastic for us.