Better than Dreamcast?The GameCube version plugged into a crt is the definitive experience for og re2. Trust me. Iv played every version. Game looks terrible on modern flat panel.
This is the way. PS1 original version is the only version of these games for me. Although my preferred way to play if I'm feeling up to it is breaking out my old PS2 and hooking it up to my Toshiba 27" slot mask CRT TV and using my original RE2 discs from 1998. Nothing beats it. Transports me right back to when I was a kid and deathly afraid of this incredible game.Duckstation for life.
You ripped your own PS1 disc, right?Duckstation for life.
RE2/3 on DC were awesome because your health was displayed on the VMU. No needing to go into the menu to check.Better than Dreamcast?
I think so yea. I love the dreamcast. But the gamecube overall has the most polish. The colours in the Dreamcast version has a slight purple/blue hue to it for some reason.Better than Dreamcast?
Leon only eats the fermented meats too.
PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
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There is also a newer alternative that looks less like late 90s CGI (I don't mean that in an insulting way) and more like a retexture in the form of RE:Enhance.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
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Grow upYou ripped your own PS1 disc, right?
You ripped your own PS1 disc, right?
Nah, it's the SourceNext versions with Classic REbirth patches, RE Seamless HD Project, and RE:Enhance mods.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
I've paid enough times for these games. But yes, of course. Don't we all?
I tried these upscale backgrounds as well with the gog release. It's definitely the best way to play them on a modern flat panel tv. Although some of the generative ai upscaling had mixed results. Like the character portraits in the item menu looked weird. Amongst some other things.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
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Get a fuckin hobby.You ripped your own PS1 disc, right?
The Gamecube is the RE console.The GameCube version plugged into a crt is the definitive experience for og re2. Trust me. Iv played every version. Game looks terrible on modern flat panel.
The Gamecube is the RE console.
0, REmake, 2, 3, 4, Veronica. All look and play fantastic.
Anyone that has the space for a CRT + component cables will not be disappointed.
I love that GoG didn't break compatibility for this version.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
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PC version of RE3 didn't have 240p backgrounds. It's one of the few pre rendered background games to have higher res backgrounds on the PC version. If only they did that for FF7/RE1 and 2 etc.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
PC version of RE3 didn't have 240p backgrounds. It's one of the few pre rendered background games to have higher res backgrounds on the PC version. If only they did that for FF7/RE1 and 2 etc.
Not really.The GameCube version plugged into a crt is the definitive experience for og re2. Trust me. Iv played every version. Game looks terrible on modern flat panel.
Still keeping my GameCube because of the OG version of RE4 and especially the only true REmake (REmaster always looked like shit and no amount of AI upscale could save it, those video backgrounds with incredible shadows and VFX on GC are replaced on modern platforms with real-time static backgrounds and cheap, super flat real-time lighting and much worse geometry).The Gamecube is the RE console.
0, REmake, 2, 3, 4, Veronica. All look and play fantastic.
Seamless looks fking shit and denoise.PC or Dolphin builds with Seamless HD are *the* way to replay the original games now.
Can't go back to the 240p backgrounds anymore after this.
Can confirm. Even RE3 on GameCube on a CRT hooked to component cables is eye candy.The GameCube version plugged into a crt is the definitive experience for og re2. Trust me. Iv played every version. Game looks terrible on modern flat panel.
Not really.
As someone who plays the OG ones on a Trinitron CRT, these new versions actually look amazing on a Panasonic plasma. And PS5 codes also sound amazing on the home theatre. There's even CRT filters available (along with options like extra saves and rewind), but prefer the original render still. PS5 versions are just impeccably emulated.
Still keeping my GameCube because of the OG version of RE4 and especially the only true REmake (REmaster always looked like shit and no amount of AI upscale could save it, those video backgrounds with incredible shadows and VFX on GC are replaced on modern platforms with real-time static backgrounds and cheap, super flat real-time lighting and much worse geometry).
But best Veronica version is unquestionably and by a wide margin the Dreamcast one.
And the RE console is unquestionably PS5 Pro:
Digital:
RE Director's Cut: perfect emulated version.
Resident Evil 2: perfect emulated version.
Resident Evil 3: perfect emulated version.
Code Veronica: perfect emulated PS2 version, or the PS3 remaster.
On Disc:
REmaster: max settings plus Pro Image Enhancements.
Resident Evil Zero: max settings plus Pro Image Enhancements.
Resident Evil 4: max settings plus Pro Image Enhancements (but only third best version after PC HD Project and GameCube, arguably Wii version as well).
Resident Evil 5: above max settings (better shadows and motion blur than PC releases) at 60fps plus Pro Image Enhancements.
Resident Evil 6: max settings at 60fps plus Pro Image Enhancements.
Resident Evil: Revelations: max settings at 60fps plus Pro Image Enhancements.
Resident Evil: Revelations 2: max settings at 60fps plus Pro Image Enhancements.
Resident Evil 2 Remake: max settings at 4K 60fps with RT.
Resident Evil 3 Remake: max settings at 4K 60fps with RT.
Resident Evil 4 Remake: max settings at 4K 60fps with RT.
Resident Evil 7: max settings at 4K 60fps with RT.
Resident Evil: Village: max settings at 4K 60fps with RT.
Resident Evil: Requiem: max settings (excluded Path Tracing) at 4K 60fps with RT.
All Resident Evil CGI/Live Action movies in BD/UHD as well.
I'd actually say a great Capcom machine in general:
Dead Rising, Dead Rising 2: max settings at 60fps plus Pro Image Enhancements.
Dead Rising Deluxe Remaster: best version in general at above max settings 4K 60fps with RT (Ray Tracing missing on PC).
DMC4 Special Edition: max settings at 60fps plus Pro Image Enhancements.
DMC5 Special Edition: best version in general at above max settings 4K 60fps with RT (Ray Tracing missing on PC).
Dino Crisis: perfect emulated version.
Hopefully Dino Crisis 2 soon.
what size tv is this?Can confirm. Even RE3 on GameCube on a CRT hooked to component cables is eye candy.
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Somewhere between 27-32 inches I believe.what size tv is this?
Video link?Fun Fact: RE3 on GameCube is the only version of RE3 where Jill will boot the zombie heads off if she gets grabbed by the leg. All other versions are censored.
Thanks for this!There is also a newer alternative that looks less like late 90s CGI (I don't mean that in an insulting way) and more like a retexture in the form of RE:Enhance.
Mod pages have comparisons to SHD so you can choose for yourself which you prefer:
From the screenshots it seems to be a faithful job that doesn't go OTT with changes, so I'll be trying them out sooner or later.
YepThanks for this!
Just to be clear, this means that I can get the Steam versions and mod them as such right?
The only one I have played was og 3 on the ps5 because I bought it on ps3 around 16 years ago and quite honestly I thought it looked terrible. The filters are also terrible on the emulator. Plus the ps1 versions still suffer from geometry warping. I couldn't care less about rewind features. So I have to politely disagree on that one.Not really.
As someone who plays the OG ones on a Trinitron CRT, these new versions actually look amazing on a Panasonic plasma. And PS5 codes also sound amazing on the home theatre. There's even CRT filters available (along with options like extra saves and rewind), but prefer the original render still. PS5 versions are just impeccably emulated.
But best Veronica version is unquestionably and by a wide margin the Dreamcast one.
I agree about code Veronica on the Dreamcast. In fact, modders have ported code Veronica x onto Dreamcast. So you get the added content from x, but Dreamcast maintains the original colour palette and avoids the murky textures from the x ports.
Did you ever play the hd remaster of code Veronica? It has dynamic lighting which is really interesting. It came out on ps3 and Xbox 360. The 360 version is bc on series x.
I would agree about the wobble, but wouldn't consider that an issue as it's part of the PSX experience I'm used to.The only one I have played was og 3 on the ps5 because I bought it on ps3 around 16 years ago and quite honestly I thought it looked terrible. The filters are also terrible on the emulator. Plus the ps1 versions still suffer from geometry warping. I couldn't care less about rewind features. So I have to politely disagree on that one.
I did, even got 100% Trophies on it but I honestly grew to absolutely hate this HD Remaster. Shadows might be nice, but the dithering (and banding) is atrocious and the atmosphere changed too drastically. I prefer the original Dreamcast visuals (and Steve) by a literal mile. Can't play the Remaster anymore, might be the most visually repelling game I can think of.I agree about code Veronica on the Dreamcast. In fact, modders have ported code Veronica x onto Dreamcast. So you get the added content from x, but Dreamcast maintains the original colour palette and avoids the murky textures from the x ports.
Did you ever play the hd remaster of code Veronica? It has dynamic lighting which is really interesting. It came out on ps3 and Xbox 360. The 360 version is bc on series x.
PS5 version is emulation too, i would be surprised if Duckstation/Beetle PSX have issues that the PS1 emulator on PS5 doesn't have.I would agree about the wobble, but wouldn't consider that an issue as it's part of the PSX experience I'm used to.
I say perfect emulation because, unlike Steam version, or Duckstation, there's no visual glitches and/or visual effects like smoke work correctly. Have no idea how they would look on a 4K HDR display compared with originals on a CRT, as I've only played them on Panasonic plasmas, which are essentially huge HD CRTs, but I've been perfectly happy with all Capcom PSX games I've played on PS5.
I did, even got 100% Trophies on it but I honestly grew to absolutely hate this HD Remaster. Shadows might be nice, but the dithering (and banding) is atrocious and the atmosphere changed too drastically. I prefer the original Dreamcast visuals (and Steve) by a literal mile. Can't play the Remaster anymore, might be the most visually repelling game I can think of.
PS5 version is emulation too, i would be surprised if Duckstation/Beetle PSX have issues that the PS1 emulator on PS5 doesn't have.