I don't think it matters. Saturn games were designed to run at 4:3 regardless of their internal resolution.That's fine for games that display at 640x480 but still doesn't do you a lot of good for any other resolution like 352x224.
Virtua Fighter 2 on Saturn runs at 640x480@60FPS. No wonder it looked way better than anything else at the time. One of the most amazing arcade ports period.I'm shocked by VF2. Was it really that bad? Or did it just look better in motion and/or on a CRT? It was stunning at the time...
They look stretched out as they weren't designed for widescreen and thus don't even look proper to their native aspect ratio. Plus black bars never bother me at all as the games are meant to be displayed in that when on something that isn't a CRT.People always complain about this but I'll never understand why. I'd rather have my game fill the screen than have any black bars.
My RetroArch is set to always be 16:9 with Easymode CRT across the board. Looks incredible.
Fighters Megamix runs only at 320x240. It uses the Fighting Vipers engine. Character models are much better in Virtua Fighter 2.It's pretty fascinating that VF2 and FM have high-res character models and a low-res arena.
It's pretty fascinating that VF2 and FM have high-res character models and a low-res arena.
VF2 ran at 704x480 but outputs at 480i (720x480i).Virtua Fighter 2 on Saturn runs at 640x480@60FPS. No wonder it looked way better than anything else at the time. One of the most amazing arcade ports period.
Not in my case as I just played the game recently, it's 480i during gameplay, only the menus and certain scenes were in 240p. It's also funny you mention Fighting Vipers as that's yet another 480i game during gameplay.Fighters Megamix runs only at 320x240. It uses the Fighting Vipers engine. Character models are much better in Virtua Fighter 2.
Fighters Megamix runs only at 320x240. It uses the Fighting Vipers engine. Character models are much better in Virtua Fighter 2.
FM didn't have high res models, only VF2 did. FM did have 3D elements in the background (cage) and also feature gouraud shading (light sourcing), both missing from VF2.
Why panzer dragon II Zwei?
Zwei = 2
For germans this sounds really dumb. Panzer Dragon 2 Two. Wtf.
In any case, Virtua Fighter 2 on a CRT looks high resolution, and Fighters Megamix looks low res. And character models are a lot less detailed in Fighters Megamix. You can have 480i or 480p, if your models are low (internal) res, you will never feel that it is 480i/p because you are not using the full measure of the resolution.VF2 ran at 704x480 but outputs at 480i (720x480i).
Not in my case as I just played the game recently, it's 480i during gameplay, only the menus and certain scenes were in 240p. It's also funny you mention Fighting Vipers as that's yet another 480i game during gameplay.
I got pics and a video for proof.
I always wondered why Sega doesn't release a genesis/saturn/dreamcast/etc little 100 dollar console like they do with those outsourced genesis consoles you see for like 30 bucks. Even if it most just emulation it'd still be down.
I prefer the original look. The low resolution helps to hide the crudeness of the models and textures.
People always complain about this but I'll never understand why. I'd rather have my game fill the screen than have any black bars.
Because of this:
Those are some sharp polygons on the unstretched model
People always complain about this but I'll never understand why. I'd rather have my game fill the screen than have any black bars.
All I'm saying is that it outputs at 480i, here's what my capture card detected.In any case, Virtua Fighter 2 on a CRT looks high resolution, and Fighters Megamix looks low res. And character models are a lot less detailed in Fighters Megamix. You can have 480i or 480p, if your models are low (internal) res, you will never feel that it is 480i/p because you are not using the full measure of the resolution.
Fighters Megamix uses the Fighting Vipers engine, no wonder you see the same resolution.
Thank you! I'm going to have to give this one a look.I'm using Yabause 0.9.14 with the built-in, but optional Open GL graphics plugin at a resolution of 4096 x 2160
Don't worry, I believe you.All I'm saying is that it outputs at 480i, here's what my capture card detected.
Ok, fair enough. I do play on the original hardware as well, definitely when it comes to Sega Saturn.Don't worry, I believe you.
Simply put, I only play on the original hardware, and by looking at those games run on a CRT, Fighters Megamix felt like it was only 240p when compared to VF2. That's why I made a false assumption.
Awesome thread OP, they look incredible at higher resolution.
If anyone has Duke Nukem 3d could they please post how that fares?
It's pretty fascinating that VF2 and FM have high-res character models and a low-res arena.
People always complain about this but I'll never understand why. I'd rather have my game fill the screen than have any black bars.
My RetroArch is set to always be 16:9 with Easymode CRT across the board. Looks incredible.
Incorrect
Correct
Love how the car tires actually look circular in the low res shots compared to the high res octagons in that Virtua Cop shot.
What does Bulk Slash look like?
...I think I'll take the original resolutions on a CRT. Sometimes 3D games look better when you crank the resolution up, but those early era games...woof. The lack of fidelity on the original hardware actually helps the presentation, because your mind sort of makes up for the gaps.
Sonic Jam
How did you get the Sonic World in Sonic Jam to work?
Nice screenshots, BTW, and these are actually 4K.
Thanks man! I'm loving the pictures you posted. I really appreciate that you took time to post them here!
I'm not sure why I didn't have the missing floor in Sonic Jam.. That's strange eh.
I never heard of Bulk Slash so I looked up a video. Wtf I wish I knew about it back in the day cause I would've bought the import in a heart beat!!!!!
I was all about buying Japanese games for that console too but never heard about this one. Looks like a kick ass mech game!!! It's like Zone of the Enders for the Saturn lol
What emulator and videocard are you using?