KatamariOnTheRocks
Member
Here you are:
But I should point out that the game is incredibly buggy under OpenGL. Most of the polygon environments will just vanish 70% of the time during game play. I was lucky enough to get at least one good screenshot.
Default internal rendering:
OpenGL high resolution:
Buggy environments:
I also tried PowerSlave, and sadly the game just doesn't work at all under OpenGL. Compatibility is really hit and miss on Yabause.
Those shots look great, thanks for taking the time to make/post them
I hope the rendering issues are sorted out eventually as this could totally be the best way to experience the Saturn version in the future.
Either way, it's really cool to see how much detail is hidden in the textures behind the standard resolution, thanks again for posting these.