they'll have to delist the game for another two weeks first
In order to use my credit card online, I have to enter the expiration date and security code. This is somewhat annoying. I'm a legitimate customer, why should I have to prevent the bank from fraudsters?
*Before Denuvo gets cracked*
"Don't know why people are against Denuvo, helps to fight piracy! People against it advocates piracy"
*Denuvo gets cracked after release of game*
"See? All games gets cracked anyway. There's no problem with Denuvo you just use the crack if some problem happens!"
:/
*Before Denuvo gets cracked*
"Don't know why people are against Denuvo, helps to fight piracy! People against it advocates piracy"
*Denuvo gets cracked after release of game*
"See? All games gets cracked anyway. There's no problem with Denuvo you just use the crack if some problem happens!"
:/
Shitty consoles vs shitty DRM practices.
*Before Denuvo gets cracked*
"Don't know why people are against Denuvo, helps to fight piracy! People against it advocates piracy"
*Denuvo gets cracked after release of game*
"See? All games gets cracked anyway. There's no problem with Denuvo you just use the crack if some problem happens!"
:/
But just in time for the DRM-ridden credit cards.I'm probably late to the Sonic Crackers joke
Gotta love that circular logic. DRM is good because it will get cracked when needed, and since games are going to be cracked they need to have DRM.*Before Denuvo gets cracked*
"Don't know why people are against Denuvo, helps to fight piracy! People against it advocates piracy"
*Denuvo gets cracked after release of game*
"See? All games gets cracked anyway. There's no problem with Denuvo you just use the crack if some problem happens!"
:/
Also known as the "Switch game tiles effect".You can just translate all of that to "why do care about something I don't care about? Stop doing that!".
this is a legitimate argument though.another thing I constantly hear:
"Companies are just trying to protect their IP, what's wrong with that."
this is a legitimate argument though.
There's nothing wrong with companies trying to protect their IPs, but how is Denuvo helping that when it gets cracked after quickly after launch, and/or inconveniences paying customers.
You realise how many games are sold within the first few weeks of launch right? That is what they are trying to protect with Denuvo.
Protect from what, people who can wait a week tops for a crack?You realise how many games are sold within the first few weeks of launch right? That is what they are trying to protect with Denuvo.
You realise how many games are sold within the first few weeks of launch right? That is what they are trying to protect with Denuvo.
Protect from what, people who can wait a week tops for a crack?
If they want to use DRM, thats fair game, just dont use one that negatively impacts your paying customers, is that too much to ask?
This is a dumb post and I hope you feel bad for making it.In order to use my credit card online, I have to enter the expiration date and security code. This is somewhat annoying. I'm a legitimate customer, why should I have to prevent the bank from fraudsters?
What huge advantage does Sonic Mania have on PC?
Just wondering, why would this take two weeks? Seems unlikely to me that this was a last minute decsion (to add DRM)."Let's protect our first week of launch by delaying the PC version two weeks. Genius"
What huge advantage does Sonic Mania have on PC?
Shitty consoles vs shitty DRM practices.
Strange. I've been buying DRM-ed titles for years and never had an issue. Admittedly game preservation isn't really one of my priorities, and I *can* understand that being an issue for some. Ever since I first bought HL2, buying PC games has never really 'felt' like ownership to me anyway, not in the same way as owning physical copies in the past, or even console games today.
"Let's protect our first week of launch by delaying the PC version two weeks. Genius"
If he wants mods, the choice should be clear. He made it seem like a difficult choice, and saying "shitty console", indicating that the console versions were poor in some way. Didnt sound to me like the was thinking about mod support. Thats why i wondered.
Yeah, rolling with the warm reception and hype would have sold more copies."Let's protect our first week of launch by delaying the PC version two weeks. Genius"
Yeah, rolling with the warm reception and hype would have sold more copies.
Now they actually burned loads of good will and have to pay a third party for a solution which lasted 8 days.
I highly doubt this whole mess paid off for Sega.
Yeah - if SteamSpy is any rough indication, it seems this whole mess kinda torpedoed its sales:
The ability to still play the game 5-10 years from now, without being sold it again. (at least now that it's cracked)What huge advantage does Sonic Mania have on PC?
I guess you don't play many old games on PC then, or are oblivious to games which previously had DRM and are only working today due to its removal - whether by the publisher/developer (rare) or via cracks.Strange. I've been buying DRM-ed titles for years and never had an issue.
How many units did you think Sonic was going to sell on pc?
The ability to still play the game 5-10 years from now, without being sold it again. (at least now that it's cracked)
Not having to rely on other companies actively supporting their old products in order to play them on current hardware or fear that support will be removed with system updates.
The ability to mod the game.
To play multiplayer without squashing the image or on a rotated display.
To play at higher resolutions without blurring or lag from upscaling.
To use any controller that you want - like an original Genesis or Saturn gamepad.
Any of my digital Xbox purchases - whether games or DLC - are completely lost now. There is no way to retrieve them if I buy an Xbox One today.
Even if I still have the discs, I can't play my Xbox games today.
There is limited 360 backwards compatibility on the Xbox One, so I would only be able to play some of my previously purchased games. Many XBLA games like Rez HD are unsupported.
There is no backwards compatibility for PSN at all, as far as I am aware. All of my PS3 purchases are gone now that Sony no longer manufacture PS3 hardware.
It's a 2d 16 bit 100-200 mb game. What would make the console version shitty?
They could probably port this to phones and we'd see no performance drops.
The ability to still play the game 5-10 years from now, without being sold it again. (at least now that it's cracked)
Not having to rely on other companies actively supporting their old products in order to play them on current hardware or fear that support will be removed with system updates.
The ability to mod the game.
To play multiplayer without squashing the image or on a rotated display.
To play at higher resolutions without blurring or lag from upscaling.
To use any controller that you want - like an original Genesis or Saturn gamepad.
Any of my digital Xbox purchases - whether games or DLC - are completely lost now. There is no way to retrieve them if I buy an Xbox One today.
Even if I still have the discs, I can't play my Xbox games today.
There is limited 360 backwards compatibility on the Xbox One, so I would only be able to play some of my previously purchased games. Many XBLA games like Rez HD are unsupported.
There is no backwards compatibility for PSN at all, as far as I am aware. All of my PS3 purchases are gone now that Sony no longer manufacture PS3 hardware.
I guess you don't play many old games on PC then, or are oblivious to games which previously had DRM and are only working today due to its removal - whether by the publisher/developer (rare) or via cracks.
How many units did you think Sonic was going to sell on pc?
Lol, shits been cracked. Another one bites the dust.
And that means what? That the DRM is still there and only those who are keen to installing the cracks will benefit. THose who don't know about the cracks or don't want to install them are still at the mercy of Sega and Denuvo.
Typically when Denuvo is cracked, publishers patch it out of the game so they can get their money back.
Sega likely wants that money, so it's probably only a matter of time.
Typically when Denuvo is cracked, publishers patch it out of the game so they can get their money back.
Sega likely wants that money, so it's probably only a matter of time.
What money back? Denuvo does not offer refunds.Typically when Denuvo is cracked, publishers patch it out of the game so they can get their money back.
Sega likely wants that money, so it's probably only a matter of time.
Which COULD pass as a sound argument if any of the games protected by Denuvo distinguished themselves as positive outliers in terms of sales.You realise how many games are sold within the first few weeks of launch right? That is what they are trying to protect with Denuvo.
What money back? Denuvo does not offer refunds.
Most publishers don't patch it out either. The ones who did are in the minority.
That was a rumor, dismissed by Denuvo people themselves, who claimed they don't guarantee any sort of "uncrackable" protection and don't offer refunds if the product gets cracked.I've never used Denuvo (nor do I intend to), but I've been told that publishers get their money back if it's cracked and you patch it out.