No problem for me :]
We are thinking about moving to France anyway, so that's one reason more lol
No problem for me :]
Decreasing the damage of my Tentek Splattershot from 36 to 35?
I'm not exactly sure what that's going to affect except for defense up stackers, which I don't see very many of. I hope this doesn't cause a big influx of people doing that cause I'd be bummed out if it took four shots to kill.
You can find it at the bottom of the Japanese site.Welp, she called it.
Nikki has explained that all the currently existing gear takes up 95mb and that the largest MP map takes up around 35mb. Not sure where that update size figure can be found at but if its real there's most likely a whole lot of new stuff in here that isnt just nerfs.
That alone won't cause it, but with nearly every change listed, we're gonna see a lot more Def Up. It now takes 1 Def Up main to get the Splattershot to 4 shot.Decreasing the damage of my Tentek Splattershot from 36 to 35?
I'm not exactly sure what that's going to affect except for defense up stackers, which I don't see very many of. I hope this doesn't cause a big influx of people doing that cause I'd be bummed out if it took four shots to kill.
That alone won't cause it, but with nearly every change listed, we're gonna see a lot more Def Up. It now takes 1 Def Up main to get the Splattershot to 4 shot.
I got 2 defense ups on mine.Whoa for real? Spyke was looking out for me with that miraculous defense up triple roll then lol
It would be cool if there was an entire octoling expansion. Like, 3 new worlds where you play as an octoling and do octoling stuff, a new offiline bot mode with the octoling, new maps, etc.
A single Def Up main decreases damage by 2 points? If so I'm going to squeeze some attack up into my gear. The way I deal with longer range guns like Dual Squelch is to get up close and just brute force win the hit trade.It now takes 1 Def Up main to get the Splattershot to 4 shot.
The fix would be to use a LAN adapter instead of WiFi, to get a stable and full-duplex connection. The "Connection not stable" error means that your connection isn't stable enough.
Quick question.
As you use weapons they get some form of points. Any point to this?
There are so many weapons but find no incentive to try them all.
It's never getting fixed sadly, I've been waiting for months and every patch or update never fixed the issue.
Really sorry to hear that your son has only just bought the game and never got to experience online as it was really amazing when it worked.
One of the patches changed it for some people, essentially stopping them from playing online even with a wired connection.
My copy, like your sons, is pretty much unplayable sadly.
I play online games on every system without errors, splatoon is the first time this has happened and it all started because they added something in a patch.
:-(
We figured it out in another thread, actually. Pre-August patch, people with low upload speeds were frequently causing ink lag for the other players in the room, even if they weren't aware of this. So what they did was change it so those players were kicked instead of causing lag for everybody else.
Splatoon has a higher upload speed requirement than most games. That's why this game often won't work when others do. You need roughly .8 megabits upload for this game. Do you meet that? Because if not then that's probably your issue. If you do then... *shrugs*
The points on the weapons are just the amount of turf you've inked with it. There's no benefit or reward to it, it's just a bit of data showing how much you've used it compared to other weapons you use.
A single Def Up main decreases damage by about 5%, so the Splattershot will do just under 100 damage if you have no Dmg Up at all.A single Def Up main decreases damage by 2 points? If so I'm going to squeeze some attack up into my gear. The way I deal with longer range guns like Dual Squelch is to get up close and just brute force win the hit trade.
Also curious how the Inkzooka nerf is going to play out. It sounds like they are almost halving the fire rate
My Connection
it works pretty good, but once in a while i get multiple disconnects, like 6 in a row, in wich case i have to stop playing for a few hours.
I'd love them to fix this issue
Does this still not have a region filter implemented? Because that's laughable if so.
Splatoon weapon name generator (pick three):
Gal
Splat
Rapid
Blaster
Shot
Roller
Ink
Kelp
Pro
Deco
[Insert Number]
Splatoon weapon name generator (pick three):
Gal
Splat
Rapid
Blaster
Shot
Roller
Ink
Kelp
Pro
Deco
[Insert Number]
Still salty about the wall nerf, 40% is almost half, and that double refill waiting time.
I honestly think the patch sizes are more of "you need this much space to download and install" so the Nintendo notes are always going to be a bit off here.Welp, she called it.
Nikki has explained that all the currently existing gear takes up 95mb and that the largest MP map takes up around 35mb. Not sure where that update size figure can be found at but if its real there's most likely a whole lot of new stuff in here that isnt just nerfs.
The thing is 3v4 matches that are left from this (I sometimes see 3v3 and even one occasion of 4v0 almost suggesting something like an IRC netsplit happens) can be fairly one sided unless there is a skill gap (which due to shrinking player base seems to be happening to keep matchmaking at a moderate speed) and given I still see disconnections in at least 1/10 matches it makes the experience frustrating. I see Japanese and non-Japanese affected so some of it is just things happen but I'm not sure I can forgive the deliberate ones.We figured it out in another thread, actually. Pre-August patch, people with low upload speeds were frequently causing ink lag for the other players in the room, even if they weren't aware of this. So what they did was change it so those players were kicked instead of causing lag for everybody else.
It doesn't.Does this still not have a region filter implemented? Because that's laughable if so.
that's huge! must be all the updated locations for paint splats and all the misc stuff while you battle.Last time I played Splatoon my router log was reporting 1.1 to 1.4 megabits of constant upload bandwidth. Not sure if that includes other network functions of the Wii U or just the game by itself. I believe it spiked to 1.8 megabits at one point as well.
No problem for me :]
The Japanese page shows a few video comparisons regarding nerfed weapons:
Blasters appear to have been nerfed to do less damage from splash:
https://youtu.be/0iY8rm-lj5M
And so have Rollers, if they only hit you with the edge and not the center of the wave it won't do full damage:
https://youtu.be/2r334h868lU
https://youtu.be/5cebQ19Bodk
And E-Liter 3K family appears to only be a guaranteed 1HK if it's actually fully charged:
https://youtu.be/2OYkHLoyrJ4