cheezcake
Member
Most of us saw it this afternoon from a Russion guy. Here's a newer video:
https://www.youtube.com/watch?v=aRemk5owzgM
THERE IS HOPE
Most of us saw it this afternoon from a Russion guy. Here's a newer video:
https://www.youtube.com/watch?v=aRemk5owzgM
How angry is everyone going to be if there's nothing?
Because I think that's why Capcom isn't saying anything. I don't think they expected people to get this crazy about it, and are worried about blowback if they up and reveal they were just teasing.
I don't think it's actually possible to get out of the house. If the events of the demo happen before the game, it doesn't make sense for there to be any survivors. "Get out of the house" is merely a goal given at the beginning of the demo to give players some sort of objective.
If there really is some super convoluted puzzle to "win" this demo, I will be shocked. It'd be awesome if all of this hard work pays off for the true believers, but I really don't think there's anything that deep going on here.
I think that's entirely possible. I've been over and over the house inside and out, though. I feel like the bolt cutters being in the VHS is the next breakthrough, but I couldn't find it for the life of me. I just don't feel like pixel hunting at this point, though if anyone is willing to try, be my guest!
Considering we have two items that have no purpose as of yet, the axe and the finger, there has to be a legit solution to this demo. I don't see Capcom putting in items without them serving a purpose.
This numbers theory is ridiculous. You guys are trying to see numbers that aren't there in things. This is a sign that it's not the solution and you guys are making yourself believe there's soemthing more to try.
5/4 X 4 = 5???It's a bit of stretch but maybe.? made me notice that that exact same stain is printed on four different places in that room lol.
Considering we have two items that have no purpose as of yet, the axe and the finger, there has to be a legit solution to this demo. I don't see Capcom putting in items without them serving a purpose.
I'm too tired to look into this tonight, but this got me thinking. That yellow logo stands out as being out of place, and the strips of yellow tape on the chained-up cabinet also feels oddly out of place. I'm wondering if there are other striking uses of color elsewhere in the demo, particularly yellow, that might be of significance. Just something else to ponder, haha.I know, i just feel like we explored all this stuff day 1 of the demo, its why we're grasping at straws. You know always bothered me the most? The Simplygon logo on the side of the microwave, with the companies name spelled out. Seems like a strange demo to give a shout to a developer in game when its one we're scouring for clues.
That's what they want you to think!
Also how long did it take for people to solve PT?
It's very entertaining, I'll admit.I do agree, but it something to go on, at least for now. Still a thread you've got to pull, you know?
Has anyone tried playing the Mansion Basement theme from the Director's Cut through their microphone once they have descended the ladder to find Andre?
Well, since we now know that the door and the planks are separate assets, hopefully someone can get it to glitch such that the boards are gone but the door is still there. If there's a will, there's a way, right?The door not being there has crept up on a few different users, but i'm confident its a glitch. As the door isn't swung open, its just vanished.
I see 6 from the finger drawer in the scissors handles, sticks out to me because the paper is behind it
The thing that makes me think there's more to the demo than meets the eye, is the trailer.
Aside from the CG snippets, which could have been produced for the trailer, there are a few shots of gameplay that aren't in the demo. There's someone peering into the house from outside the boarded up window and then of course the shot of someone being dragged and carried (outside?)
I'm convinced those are taken straight from gameplay in the demo because the entire rest of the trailer was.
The door not being there has crept up on a few different users, but i'm confident its a glitch. As the door isn't swung open, its just vanished.
Every time I come to this thread and see so many new pages, I falsely get my hopes up that someone discovered something.
I wonder what will happen to this thread once it is cracked.
Yeah, and that's the thing. There are a lot of things that seem like they are or should be important, but can't be interacted with. It's entirely possible that we're only, say, 50% of the way to the ultimate solution but it's this next step that we're all hung up on. We have two items (seemingly) without a use, and likely other areas of the house that are still gated off.I'm late to this thread and I know this isn't part of the discussion but I still find those brand new looking headphones on the upstairs table really weird. Felt like they had to be a hint.
Push the mannequin through the barricaded doorway. There is room at the bottom.THERE IS HOPE
... Does the Count only have four fingers?
He's just trolling at this point.you guys are seeing shit that aint there lmao
IT IS ALL AROUND US
Considering how evil the placement was on the lockpick, I'm going to almost guarantee there is an item we've all been walking past that's the key. It's most likely in the VHS tape.
This triggered the mannequin being thrown at me in the hallway after I went to the door, but nothing else, and I answered the phone and got the "Choice" call, then got punched.
Can you push the mannequin down into the basement?
Ibuki got delayed to the seventh month of the year.work backwards
what would capcom do
Not this much work certainly.what would capcom do