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Spring Anime 2016 |OT| Get a Season So Complicated

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Jarmel

Banned
Megazone 23- (No, it’s not pronounced twenty-three. Two Three. Why? Because fuck you.)
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So with the recent release of the blu-rays, I decided to watch this as it seems to be fairly well-regarded and well-regarded mecha shows are about as rare as a main character getting laid in a harem. Megazone 23 is a four part OVA that was initially released in the mid 1980’s, culminating with the final OVA being released in 1989. Almost everything surrounding the production of the show is interesting to say the least, even the overseas releases with multiple dub versions. This part is a bit fuzzy due to conflicting sources but Megazone23 seems to have been animated primarily by Artland with help by Tatsunoko, although ANN has Tatsunoko as the primary studio. This was supposed to have been Artmic's, a design studio, and Artland’s first self-produced animation and been co-produced by Gakken, who used to make Mospeada toys. Artland started from humble beginnings, from three desks, and this was going to be their first major television series. In fact, a lot of the violence and nudity was to hook viewers back then. Here’s an interview with Ishiguro where he briefly talks about the production. After Part 1 came out, Artmic had to sell Megazone23 off, losing creative control although a lot of the staff stayed on. The first two segments are an hour and twenty minutes, making them essentially full-fledged movies, with the final two segments being part of a final third chapter and each are roughly 50 minutes long. Each Part varies wildly in direction, tone, and art/character design.
Noboru Ishiguro initially came up with a series of ideas for a television series, the first one being Omega City 23. The most information I could find in regards to the early prototypes was here. In short, Omega City 23 revolved around the idea of people living in an artificial world that they themselves didn’t know was fake. A lot of the elements in Robert Heinlein’s novella, Orphans of the Sky, were found in the prototypes, to the point of accidental plagiarism, and are still very much found in all of the segments such as the generational starships and a nonsecular culture being based on history/technology. Another major influencing source is a film called Streets of Fire, directed by Walter Hill of The Warriors fame, which was released in 1984. Streets of Fire bombed in the US and was bashed critically, however it found a following in Japan. A main character in the film sings this line, “There’s nothing wrong with going nowhere, baby. But we should be going nowhere fast. It’s so much better going nowhere fast.” I think that encapsulates the mindsets behind a number of animators of the time. Many of these themes in Streets of Fire can be found in Part 1 & 2.
Omega Zone 23 was supposed to go on the air but the primary sponsor pulled out. Oops. The problem now was that the studio had a bunch of finished footage and didn’t know how they were going to release it. At the time OVAs weren’t popular as there had been a few releases, most of it hentai. There was also Dallos, directed by Oshii, but that was generally it. So the staff rolled the dice and compiled everything they had into one big film, although they had to make a number of cuts that you can detect in the subplot area. They had to cram roughly 12 episodes worth of story into this one film and things such as the lack of a conclusive ending are a result of the condensing process. This was supposed to have been a one-and-done sort of deal, despite the open ending, in order to minimize the monetary loss. As it turns out, Megazone 23 ended up being super popular. It was the first major OVA success and led to the famous 80’s OVA boom, with a large number of new franchises being released in OVA format. Megazone 23 made OVAs mainstream for a while.
The plot revolves around a teenager named Shogo who lives in what appears to be the 1980s and he accidentally stumbles into a large-scale military conspiracy. The military, run by a man named BD which is literally short for Bad Guy, is trying to break the overseeing computer’s encryption. Shogo is ultimately conflicted as to what he should do with this new information and the direction of his life. Does he take the red pill or the blue pill? A good chunk of the film is about what life is like in Megazone 23 and Shogo flirting with a girl named Yui. It’s pure 80’s from the fluffy hair to the clothing, such as Yui’s dancer outfit with leg warmers and headbands. When Shogo stumbles onto the supercomputer called Bahamut, the film takes a somewhat darker tone.
The film just reminds me so much of Macross, due to the generational starships and the virtual pop-idols. Of course some of the elements that were later used in Macross are used here first but this also takes a number of cues from OG Macross. It's like a dark version of Macross. The character designers for Megazone 23 Part 1 was Toshihiro Hirano and Haruhiko Mikimoto, to a much lesser extent. While Mikimoto didn’t design any of the characters besides Eve, Hirano was clearly trying to match Mikimoto’s work on Macross. The result was fairly successful in that I thought Mikimoto did all the designs. The characters all have that dopey sleepy-eyed look to them that I associate with Mikimoto's earlier work. A number of themes brought up in Macross are also addressed here such as using music for propaganda. It even has sleazy producers trying to sleep with the talent! Kaifun would be proud. The pacing is reminiscent of Macross due to the heavy focus on Yui and Shogo’s everyday life. As a result, parts come off as boring and plodding at certain points. In regards to the larger plot elements, much of the impact has been lost due to time and derivative works. Whether due to Megazone 23 sharing similar sources as other scifi works or other works taking from Megazone 23 directly, it doesn’t bring anything new to the table that I haven’t already seen better executed elsewhere. I’m sure for teenagers back in the 80’s, some of this was probably mind-blowingly unique but in a world where the Matrix exists, it’s not the only game out there now. Then there’s the political angle which didn’t feel particularly fleshed out and so the military coup aspect comes off as half-baked. Also a lot of the background information justifying the military trying override to Bahamut, is only found in supplemental material and not the OVA itself.
On the audio-visual side, a number of great animators worked on the film from Hideaki Anno to Ichiro Itano. That said, the animation quality is sort of inconsistent in that parts will be really well animated and others poorly. It does have a lot of great mechanical shots and the settings can look really nice. Kumi Miyasato was the singer for Eve and was seemingly very popular in the 80’s. She did a total of three songs for Part 1. Tell me that this opening doesn’t sound 80’s to the max. I think my favorite is Lullaby of the Wind. The OST in general was done by Shiro Sagisu but it’s not his best work and really only the insert songs are somewhat memorable.
In regards to the general execution, there are a few points I want to bring up. The first is that this has probably one of the most awkward sex scenes I have ever seen in any medium for a number of reasons. So Shogo is having a mini meltdown due to the influx of new information regarding his world and so point-blank asks Yui to sleep with him. There’s zero candlelight or romancing in the scene but just him in a shop asking for her to have sex with him. Then during the sex scene, it has a blatant exposition dump. People bring up the term ‘sexposition’ in regards to Game of Thrones but this is on a whole different level. It’s awkwardly timed too considering the audience just heard most of the information and could have been easily skipped over. Also the camera takes this weird first person viewpoint and just lingers on her body with this pink coloring over everything. Of course it’s not as exploitative as the scene in the second OVA but I’ll get to that later. Another scene I had qualm with was
Tomomi’s death. There’s essentially zero warning and seems like an overreaction on BD’s part. They don’t try to warn her or steal all her films but instead just blast her in the face and that’s that
. The ending though is kinda compelling in that it has
Shogo going in a rage and losing to BD
which seems to have been popular with gangster films back then. Shogo trying to kill BD not out of any sense of ideology, rather just because he was mad, was a fairly human reaction and I liked that a lot. I thought in some ways it was an uplifting ending despite
Shogo losing, is due to him standing upright and I was thinking it was going to lead to a more enlightened Shogo in Part 2
. Welp.
After the release of the first film there apparently was a lawsuit regarding the profits. I tried finding more detail as to who swindled who but that’s lost in the void somewhere. Anyway Ishiguro asked Ichiro Itano, who worked on the first OVA, to direct the second film and Itano agreed with the condition that he be given the freedom to do whatever he wants. This was Itano’s first directing and gig. Here’s an interview with Itano where he briefly discusses it:
http://www.japanator.com/animazement-12-ichiro-itano-talks-about-past-future-25492.phtml said:
You worked in many different position. For example in Megazone 23, you directed, storyboarded, and animated. How did you accomplish this?

The director of part 1, Ichiguro, said that there's a lot of work but little reward. There is little royalties and sales coming in. But since I already did work on parts 2 and 3 for storyboard and design, he offered me the director job. My condition for this was that I wanted to change everything. Because of this all the characters are different in parts 2 and 3. The character design back then was already a moe style. Character designer Hirano created the characters in part 1. I used Umetsu's designs for part two, because I liked the realistic or comic-like style. Seeing the drastic design change made the sponsors unhappy. At the time there were two anime movies being made. Both movies used realistic designs and both movies did poorly. The sponsors were worried about the design change for Megazone. I fought back against the sponsors and told them that it's about the story and not the character design that sells the work.

Megazone part 2 was made possible because of Ishiguro. He said "I entrust it to Itano, if there's any objection from the sponsor, I will tell them to go away. You do what you want to do." So I did. If you look at the sales figure, for Japanese sales, part 2 sold the best and was most successful, because of the story.
Ishiguro put his complete faith behind Itano and Itano ended up with a vastly different product compared to the original. Instead of Hirano’s Macross-like style, he ended up using Umetsu’s character designs that were much more in line with the 80’s. The designs are more realistic and don’t remotely resemble the design work in Part 1. I’ll be upfront right now, Part 2 is mostly garbage on almost every conceivable level. I understand Part 2 sold better than Part 1 and I have zero clue why other than this resonated with edgy teenagers everywhere. It took the few elements I liked about Part 1 and flushed it down the toilet so Itano could fit in more gore and tits. It is representative of everything bad about the hyper-violent 80’s anime OVAs.
Part 1 | Part 2
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I mean just look at the difference in the above designs. What the fuck, two don’t even have the same hair color.
It’s not just the character designs or art design that is bad. In Part 1, much of the focus was on Shogo and Yui’s lives in a normal setting and similarly the film does that as well but inside that of a biker gang, appropriately called the Trash Gang. The film tries to flesh out all these gang characters but none of them are remotely interesting. Instead of building upon the events in the first film, there is a half-year time skip that seemingly sets back Shogo’s character development as well as Shogo and Yui’s relationship. There’s also this weird sex scene again between Shogo and Yui that somehow feels even less attached to the plot and is instead just a way to show off anime tits. I couldn’t even get turned on because of how bad the new designs are and that Yui’s hair is not green anymore. Another element that comes to the forefront is the ‘alien’ invasion. While it serves as the plot device driving the actions of the military, most of it just ends up coming off as gore porn due to how overly excessive many of the scenes are. Have you ever wondered what it would be like to see a metal cable go through someone’s face or their eyeballs popped out of their sockets? Well if you’re curious, I gotta a show to recommend you.
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This is not even remotely close to the most gruesome screenshot I have from this film.
From an animation standpoint, the second episode might be better, although more inconsistent. It’s hard to tell due to how bad the new art and character designs are. I guess the death scenes were well animated. On the VA/music side, they switched out Shogo’s VA for someone new, which is ultra-rare. Kumi Miyasato at least reprised her role as Eve and we got some new songs out of it. Both Lonely Sunset and Please Tell Me The Secret are pretty good.
The back half of this is more serious in that the gang is on the run from the military but ultimately
most of them end up ‘dying’. I guess this was supposed to be emotional but due to the raw number of ‘deaths’, it came off as flat. Why do I have ‘dying’ and ‘deaths’ in quotation marks? Because somehow they all survived. How? I have no clue. It’s really lazy shit. Not to mention the gang all gets to the evacuation pod despite being injured while thousands if not millions of uninjured people all end up getting obliterated
. The conclusion between BD and Shogo also felt underwhelming largely because the first OVA hit on many of the same points and
BD just flies off to have some off-screen death in the middle of space
. I did like a couple of things in the back half though. The conversation between Shogo and Eve was cool with the changing backgrounds and thus was redolent of episode 25/26 in Neon Genesis Evangelion. The scene really gave off a scifi vibe and was visually distinctive. Seeing
the Megazone 23 disintegrate while Please Tell Me the Secret was playing in the background, was undoubtedly a memorable moment
. The ending itself harkens back to Orphans of the Sky’s ending with Shogo and crew
colonizing Earth
. It was a very conclusive ending to Shogo’s story, or so I thought.
All of that said, I do think Part 2 brings up some interesting themes. I watched Part 2 about a week ago and in the meantime, I ended up watching Streets of Fire. Streets of Fire is about a pop idol being kidnapped by a biker gang and her ex-boyfriend comes back into town to rescue her. While Part 1 has the direct visual references, such as Shogo and Yui going to see Streets of Fire in the movies, I think Part 2 is much closer thematically to the movie. I’m not talking about things like the biker gangs or pop idols, although both are obviously present, but rather subjects such as growing up and what kind of an adult you want to be. The main character in Streets of Fire, Tom Cody, is a man-child like Shogo in that they’re both grown up but do what they want with little care of the consequences or responsibility. Much of the film is about Tom trying to be smart and be like Billy, a character who represents the ‘adult’ world. However in the final third of the film, Tom essentially gives up at being a proper ‘adult’ and confronts the bad guy not because it’s the right thing but rather out of a sense of pride. Tom embraces his rebellious and hot-blooded nature just as Shogo does. Shogo has a big speech with Eve near the end of Part 2 where he rejects the military and declares adults to be selfish, hypocritical, and egotistical. In both works there is a clear spurning of society and that is viewed as a good thing. There’s also a few more minor things such as Shogo not returning to Eve is similar to Tom leaving Ellen to join the military. Both main characters have a loner element to their personality and realize that their girlfriend is walking a different path. I just want to make it clear though that while the above is an interesting avenue to explore, the execution on Itano’s part leaves a lot to be desired. I can’t even say Itano aimed too high but rather he’s just not a good director.
Part 3 was produced three years later by Kenichi Yatagai (Part A) and Eiji Aramaki (Part B). They apparently wanted the work to be stand-alone so almost none of the old cast returns and there is at least a 500 year gap. It covers a teenager named Eiji living in Eden, the last(first?) city on Earth. Eiji is a gamer who is very good at this arcade VR game called Hard On. Yes, I know. It turns out that being a pro gamer in this world lands you a plush job at E-X who run Eden. E-X is both a corporation and church. While at E-X, he starts digging around into cyber attacks done by a competitor corporation called Orange. This leads to him being tangled in-between two warring corporation. While the art style is much closer to the first entry, there’s less of a focus on the slice of life elements and instead prioritize the grand scheme such as the power plays between different parties and later Bishop Won Dai’s plan.
I liked a number of the concepts and themes presented here, more so than the previous entries. Unlike previous entries, there’s a bigger focus on religion. In this case, the people living in Eden essentially worship this computer that oversees their lives. Unlike prior where the people didn’t know about Bahamut running their lives, here they welcome it. I couldn’t find anything to support this but I feel like this segment had an influence on Xenogears. I’m sure it’s just common sources for both works but this really reminded me of Xenogears. Regardless, it’s an intriguing concept that many scifi works don’t delve into. The idea that a corporation can be both a corporation and church at the same time is fascinating. In addition there’s the VR game stuff that seems especially resonant now but the Part doesn’t delve too much into that.
I have never seen this before, like ever. Even the most bootleg TV shows usually have all in-betweens. There are scenes where there are literally no in-betweens resulting in this unintentional stop motion animation. It’s just so weird as there are parts before and after these scenes that are regularly animated. It doesn’t just happen a couple of times either but maybe five or six times. Part 3A is the worst animated segment of all the Parts, not only due to the stop motion animation scenes but also no real stand out moments. Part 3B is definitely better in that there weren’t any of the above issues and the final fight had some good cuts due to Obari. Both Parts still aren’t as well animated as their predecessors but at least the character designs don’t look as bad as Part 2. Eve’s VA also doesn’t make a return for unknown reasons. Saki Takaoka’s work isn’t as good as Miyasato’s but it’s not bad I guess.
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ouch the edge
I wanted to mention the ending for a couple of reasons. The first is that the dialogue just went to shit. The other is making
Won Dai to be Shogo. This didn’t make any sense and the film doesn’t do any work to justify it. It just ends up detracting from Shogo’s ending in Part 2 and seems like unnecessary fanservice to tie all the Parts together. They don’t explain how Shogo got connected to the system and if you’re going to undercut a previous like that, please try to warrant it on some level to the audience
. Not to mention Won Dai’s plans themselves are just so off-the-rails and the film doesn’t justify any of that nonsense. That just ended up leaving a really bad taste in my mouth. Then there’s also the Eiji/Eva romance(I guess?) angle which felt weird as Part A had built up the Eiji/Ryo romance, despite Ryo being boring as dirt. It culminates in
Eiji and Eva kissing through the glass
. Thank you Star Driver for me knowing that concept. He ends up going back to Ryo’s arms at the end of the film.
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Yes, this goodbye note makes perfect sense.
The work as a whole is definitely a product of its time. Part 1 in particular has numerous references to 80’s products such as Streets of Fire and Dagger of Kamui. Part 2 encompassed the hyper violent OVAs that plagued 80’s. Then there’s Part 3 which was probably influenced by Akira to some degree. From every aspect, the films are just 80’s to their core. For Part 2 that ends up being truly indubitably bad but it makes for an interesting viewing experience for the other Parts. All of the Parts unquestionably have issues though and it’s not even similar issues for each Part. The closest anime movie series I can think of where each segment is just radically different from the previous one is Patlabor. Of course this is nowhere near as good as the Patlabor films but it is fascinating from a viewing standpoint. For people interested in watching Megazone 23, I highly recommend watching Streets of Fire beforehand. Viewing Streets of Fire isn’t necessary but it gives a layer of understanding as to what Itano was striving towards with Part 2, even if his execution was astounding lackluster. Hell, I think it captures the feelings of not only the characters but the staff for all the parts.
After all, tonight is what it means to be young.
 

KraytarJ

Member
Luluco 04
As the antics continue and the romantic subplot deepens I must say, I love this show. It just feels like Trigger being Trigger, it's just so reminiscent of what I loved about the early parts of Kill la Kill that it's just so amazing.
 
Flying Witch 03

All this pheasant chasing LOL. And finally we meet the other character from the poster. It had been bothering me, I kept wondering who she was aha. The last bit seeing her learn a new spell was kind of cool too, since the magic moments have been so few and far between.
 
Considering that its better than asterisk, no.

Also considering one of those listed anime was Hundred, really no.

Rakudai is SAO tier with cringeworthy edgy writing and takes itself far too seriously. Hundred is at least entertaining trash and haremshit that knows what it is, and Asterisk looks better and has better animation and fight scenes.
 

zulux21

Member
Really bizarre way of looking at things since Re:Zero has been legit good (last episode was great) so far.

Also, by doing that you miss some nice shows that play with the formula in nice ways, like Rakudai.

i can't blame them. I do the same thing for any club show with 4 girls, or anything that has a ton of boob jiggles in the trailer.
 
Well mainly Korosensei
being human or his past acquaintance with the new Reaper.
I mean it's not much, but still spoilers none the less.

It's really nothing. I mean the first thing was even hinted before if i'm not mistaken (and is kinda obvious since long ago), the second could easily be missed.
 

kewlmyc

Member
Into harem endings?

Naw, just not into battle high school shows. I.S. kinda burned me out on it and two characters having a somewhat decent romantic relationship (by anime standards) isn't enough to win me over to watching 13 episodes of it. I could just watch Ore Monogatari instead or something.

Ace Attorney 04

The weebcast hit the nail on the head with this show. It's a show you show people who never played the original games to convince them to play the original games. It's not a bad adaption, it just doesn't really do anything interesting direction and animation wise. And I rather have a pan of a nonmoving 2D audience than whatever this CG audience shit is.
 

pbayne

Member
Flying Witch 3

Trying to catch the pheasant reminded me of this gem-https://www.youtube.com/watch?v=sj6-LG5VpGk

Huh id never have guessed that was Makoto's sister from the opening. I like the little family scenes sprinkle throughout, like Makoto hugging/leaning over Chinatsu while they were working, that was very cute. I legit buy into these characters being a family that care for each other already. And i enjoy the fact that the magic fits the rustic tone of the show in that its more based in naturalistic, folksy type magic rather then just waving a wand about.
 

Aki-at

Member
D-Frag 6-7

Oh my the sports festival/tournament got a few chuckles out of me. I've yet to be bored in a single episode, this is great, might jump onto the manga after I finish watching this.

Flying Witch - 3

This show is so relaxing I need to save it and watch it after whatever show I'm on gives me a sad episode just to cheer me up.

I'm really just loving how these characters interact with each other and the way magic itself is portrayed too.

It's really nothing. I mean the first thing was even hinted before if i'm not mistaken (and is kinda obvious since long ago), the second could easily be missed.

I'm not too bothered since I already know the plot but I think I'd probably be annoyed if I didn't before, but I'm someone where something minor as
a character's face reveal
are stuff I tend to avoid. Introducing it next episode probably made more sense (And in a way, ties up nicely with the previous OP's question lyrics.) but it's not a bad OP.
 
Endride Episode 4

Animated perfection, okay the final minutes of the episode sent this to anime of the season tier. Emilio and Shun may argue all the time but its definitely a sign of their deep friendship so much. Im still smiling from it all lol. Emilio just really needs to calm down and listen to Shun.

Shun's teasing of him about if he'd miss him and not really want him to go back to the surface was also a memorable moment.
 

Jarmel

Banned
Since people can't take a joke, I updated the Kiznaiver OT (not to mention the current version irritated me with how boring it was).
 
From the New World 17

Ooof, Ishihama's second ED is a huge downgrade from Yamashita's, in both music and visuals. It's true that Yamashita set a very high bar with his masterpiece, but even considered in isolation Ishihama's ED here is not very interesting and must rank among the weakest of his OP/EDs.

That aside, it's weird to come from last episode, when Saki and Satoru were growing closer together than ever, to this episode where they are distant and awkward around each other. It's a long gap in years between the two episodes, of course, and Saki said they fell out over something petty, which happens in relationships. But after Saki's monologue about how she felt entirely alone in her community with only Satoru left of her friends, it feels strange to suddenly see them so far apart emotionally. The brief aside isn't enough to comfortably bridge that gap.

We're back to the queerrat wars of the first arc, only this time the development of their civilization has advanced to the point where they're becoming a real threat to the humans in the area. Squealer/Yakomaru obviously has something up his sleeve that he's trying to conceal from Saki and the rest. Many of the major authority figures we see here, other than Tomiko, are much too complacent for their own good, and you can see cracks that could easily be taken advantage of. The ending revelation (marked by an interesting shift to black and white) is a huge red flag and it'll be interesting to see how the village leaders handle it next episode.

Ogura turns in another solid storyboard. No flash, but good tension, particularly in the interrogation of Kiroumaru and Yakomaru. He makes good use of character closeups to express their emotional state - anger, bloodlust, suspicion, fear, and the like. The adult character designs in general feel better than the previous children character designs, I must say.
 

Cornbread78

Member
Asterisk S2 ep.4
Nice battles in this one. I knew there would be sone asspull
comeback by Ayato
and I wasn't disappointed. I'm actually glad that stupid
time limit
shouldn't be an issue going forward in the tournament. I can't wait for the bullshit reason Ayato's two other harem members left in the tournament. I really hate all the crap that that other school gets away with.
 

Just T

Member
Ushio and Tora: 30

This was a pretty good episode, the armors don't look that great but good power upgrades. Also that reenactment near the end was just great lol.

JoJo's Bizarre Adventure Diamond Is Unbreakable: 4

Koichi's stand should have been Gorgonites.

Big Order: 2

Well that was something lol.

Mayoiga: 4


Not as bad as the other 3 episodes but still wouldn't call it good.

Sakamoto: 2

Still not really feeling it. Will probably give it another episode or two.
 

Cornbread78

Member
Since people can't take a joke, I updated the Kiznaiver OT (not to mention the current version irritated me with how boring it was).

Welcome back.


Kiznaiver ep.4
This show is so weird. You can see they ate going to be put through all kinds of missions throughout the summer testing their "connections." This could be really good if done right, but we'll see.
 
From the New World 18

The atmosphere in the first half was strong. I didn't understand the purpose of cutting back and forth between the meeting and the festival at first, but they came together nicely towards the end when the ghost of Maria linked them together. Saki's pain at having lost her (and the others to a lesser extent) was well portrayed, and a good way of connecting back with the end of the previous arc after episode 17 had seemed a bit disconnected from it.

The surprise attack during the festival was interesting from a narrative point of view, but the return of the really awful action music dragged it down. Jun Arai's animation of Shisei's attack was quite lovely though; I really enjoy his idiosyncratic approach to shading and effects seen here and his scene at the beginning of episode 3. I wish more of this show indulged in the experimental approach to visuals exhibited by the work of Arai, Shingo Yamashita, and Shigeyasu Yamauchi.

The villages are really in trouble now though. You can see they have a plan for emergencies like this, which is good, but the queerrats are clever enough that they still seem extremely vulnerable even being on high alert. They were only saved this time by the presence of Shisei. I wonder how much of their civilization will survive by the end of the show.
 

JulianImp

Member
so its exactly what capcom wanted it to be

Except I wonder if they're actually selling people into buying the games with such lackluster production values, and also with how the audience doesn't have the court record handy for reviewing evidence and people during the court procedures.

I still haven't seen Ep4, but I guess I will soon in order to see how they adapted what's left of the case.
 

Jarmel

Banned
Decided to look at the R2s for G-Gundam to get an idea about how much better the blu-rays will be. Unfortunately I couldn't find a direct source download for the G-Gundam blu-ray trailer so I had to take caps from the youtube version.

R2 | Blu-ray


holy shit
 

Narag

Member
I think that's more of an improvement than the GGG restoration. Other good comparisons would be the detail on the Devil Gundam at the end or when the Shining Gundam is wrecking Master Asia's crew.

edit: oh what the fuck I never saw the other Gundams on the ropes before
 

Jarmel

Banned
I think that's more of an improvement than the GGG restoration. Other good comparisons would be the detail on the Devil Gundam at the end or when the Shining Gundam is wrecking Master Asia's crew.

edit: oh what the fuck I never saw the other Gundams on the ropes before

Yea I didn't see the other Gundams on the rope either until I took the screencaps. It's ridiculous how much better this is.

The colors alone are just such a major improvement. Look at George's neckpiece.
 
Concrete Revolutio 16

A sweet exploration of lingering legends of divinity, Olympic national pride, and of course, what it means or does not mean to be "superhuman".
 

JulianImp

Member
Ace Attorney #4
I object to this completely lifeless adaptation. Thinking about it, I don't believe the game was as good for its story as it was for having you play through it while the plot unfolded, and taking agency away leaves a very bare-bones plot that is barely at around Detective Conan AO tier. The way things have been so far gives me little hope for later cases, even if the next one is going to have Oldbag in it.

Also, it looks like the poor bellboy who signed the affidavit was completely ignored for this adaptation, so I guess that means
they won't even pay attention to him when he shows up again in a later case.
 

Narag

Member
Yea I didn't see the other Gundams on the rope either until I took the screencaps. It's ridiculous how much better this is.

The colors alone are just such a major improvement. Look at George's neckpiece.

Ridiculous. Like I was saying in IRC, I'd just assumed this hadn't had a bluray release because of lost/damaged materials and even if we got something, it'd be less than ideal. This? Entirely unexpected.
 
Ace Attorney #4
I object to this completely lifeless adaptation. Thinking about it, I don't believe the game was as good for its story as it was for having you play through it while the plot unfolded, and taking agency away leaves a very bare-bones plot that is barely at around Detective Conan AO tier. The way things have been so far gives me little hope for later cases, even if the next one is going to have Oldbag in it.

Also, it looks like the poor bellboy who signed the affidavit was completely ignored for this adaptation, so I guess that means
they won't even pay attention to him when he shows up again in a later case.

The story of Ace Attorney games is usually fine, but what really makes them stand out is the colorful cast of characters with all the personality they convey. Just think of how memorable many of the sprite animations are. That won't come across in a minimal-effort, no-energy adaptation.
 
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