Huw_Dawson
Member
Tekken is too hard to play? Just pick Lars. ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Would it change Tekken too much to give it DOA/SC-like unrestricted 3D-axis movement?
The plodding, anvil-footed movement makes the game feel so dated, like a PS1 game buried under a shiny veneer of per object motion blur and self shadowing. It kills me because the game easily has the most interesting roster and sleek presentation of any fighter out there.
No loss to the Tekken player. You've already set yourself up for failure with that attitude. I'm scrubby, but people are cool when I'm asking specific questions and they don't wanna hear it when I start complaining.
When speaking from the pov of a new player every fighting game is obtuse, overly complex or a big button mashing contest. You can't just design a fighter around "press A for awesome" or "press forward for Superman dash".
If people exemplified even half of the skill the arcade competitors of the early 2000's the level of play in NA would be significantly greater.
It's clunky, unresponsive, and less people are buying and playing it. Series needs a huge overhaul or it'll end up as relevant at VF. A niche arcade game that continues to sell worse by the iteration to the mass market.
Omg sorry, I havent slept much today, I meant 2 player local.
Pay to unlock characters?
gosh i remember in tekken 2 you just had to beat the game over and over with different characters to unlock other characters ;_;
I remember paying for Tekken 2 though.gosh i remember in tekken 2 you just had to beat the game over and over with different characters to unlock other characters ;_;
I remember paying for Tekken 2 though.
The unfortunate(IMHO) shift in the industry is why Tekken is losing popularity I think more than how complicated it is. Injustice sold well, but I really think it is more because of the popular DC license more than it being a new fighting game from the Mortal Kombat developers. I think DOA5 sold pretty close to TTT2 also, didn't it? UMVC3 sold decent, but not as well as MVC3 probably because it was an upgrade. How did Persona 4 sell? BlazBlue? My point is, it seems like the entire genre is losing popularity, not just Tekken. Fighting games could be becoming sort of niche again.
The new Tekken will be an experiment I suppose and could determine the future of the series. I'm a little scared to be honest. I know it will be good, but I am not sure what direction they will be leaning towards with the next installment.
It doesn't have to be that way. Any up direction+an attack would get you a jumping attack. Hold the button down with various timing to delay the attack or empty jump.If you give it an 8-way run movement like VF, you would be taking away the aerial portion of the game since it doesn't have a guard button. While it isn't that much useful in the ground game it is significantly used in combo's, tech trap setups, and okizeme.
Sometimes I think the real entry barrier for players in this online era is horrible matchmaking. In a 1-v-1 game, players should be quickly moved into a 50% win rate and kept there for a while. That would help put the matches in a place where people can both learn from their losses and learn new things during the match.
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
New back walk? Tekken will be so much easier to get new people into if it's of a decent speed. Cautiously optimistic. Surprised about the removal of bound though.TR details from Spooky.
TR details from Spooky.
How many hours till its released?
Do yourself a favor. Go play VF2. Then play VF5FS.No like i said i don't want realistic simulation i want changes to formula that will improve and evolve game on basic level. My ideas were simply just ideas those are radical but it doesn't mean that all of them need to be in next game. Revolution is not the answer, evolution is.
Honestly they should just give characters a proper walk and remove the slow shuffle, I bet that would help some new players.
DEATH;62542066 said:Removal of bounds would be a bad idea considering you can now get full damage juggles off low parries and many moves won't work like they are supposed to. Not to mention most of the juggles would be way harder. Just wait until people realize how they will badly miss bound.
this build doesnt have prices but you get coins for playing matches tp buy chars and costumes. You can also buy the coins for the same benefits
So I played a few matches and this game seems pretty dookie. Invincible moves pretty much break the game and make it even harder for casuals to fight vs people that know what they're doing. The model to limit play behind coins is kinda bullshit too.
People played Tekken fine without bound for years. Forgot about Tekken 5 already?DEATH™;62542066 said:Removal of bounds would be a bad idea considering you can now get full damage juggles off low parries and many moves won't work like they are supposed to. Not to mention most of the juggles would be way harder. Just wait until people realize how they will badly miss bound.
People played Tekken fine without bound for years. Forgot about Tekken 5 already?
But yea this game looks bad. Poor design choices, it's Tekken for casuals. Only the casuals will still get wrecked and will be limited from playing too much in order to get better.
Wow, the unblockables being replaced with some normal attacks, don't know how I feel about that. Regardless, I will be streaming until all my credits run out!
http://www.twitch.tv/paulink/old
The unblockables were mostly useless anyway.
DEATH;62802281 said:You can use unblockables as tech traps. You know that with marduk df3+4
But either way, they intend to weaken oki in general, I guess to cope for SF chars.
Marduk's f3+4 is the unblockable, and it isn't a tech trap since it hits high. Most of those unblockable tech traps got nerfed heavily in Tekken 6 because they reduced the tracking in just about all of them.
"Failed to upload data. A penalty will be imposed to failing to upload data. Reattempt upload?"
Seriously?! It's not my fault PSN is acting up -_-
"Failed to upload data. A penalty will be imposed to failing to upload data. Reattempt upload?"
Seriously?! It's not my fault PSN is acting up -_-