I hate to be a prophet but i was predicting this situation even before this generation started.PS4 being more powerful will be completely pointless for most third party games since the publishers don't want to displease either platform holder.
Dammit, why couldn't MS of just matched the PS4 gpu and people wouldn't have to deal with under performance in games like this.. This will be the first "used game" i buy for PS4.
Please do not support 30fps racing games.
Burnout Paradise was 60fps open world last gen, how come we went backwards in technology.
But over in rational land....
EA released 2 games on the same day, one that was 1080p/30 on both formats and one that was 720p/900p on different formats.
There was never any suggestion that last gen 360 games were held back by their inferior Ps3 counterparts, I think it's pretty childish that people are suggesting it is happening this time around.
It's probably a case of both consoles can hit 30-40 fps at 1080p, but instead of leaving us with either a juddery image (infamous) or a teary image (killzone/titanfall) they have decided to cap it and have a stable consistent image.
besides, all this 1080p + framerate nonsense has just become a marketing tool of developers/publishers now, the Xbox One version could have textures half the resolution of the other version or half the particle effects or AA for all we know. People are being very childish about it.
I hate to be a prophet but i was predicting this situation even before this generation started.PS4 being more powerful will be completely pointless for most third party games since the publishers don't want to displease either platform holder.
Making the PS4 version look better is one thing, asking for 60fps might be a bit too much though.
Critierion NFS games are 30fps and I'm sure a single entry sold more than all burnouts combined
Good to know PS4 versions will continue to be held back for parity. No reason this and UFC aren't 1080p/60 on PS4 with XB1 being 1080p/30.
MS probably has something to do with this
You have no idea what you're talking about.
You realize that parity also displeases a platform holder, right? In this case the one that has sold nearly twice as many systems.
The only big games we have seen so far with forced parity are the EA sports games. That's not what I would call "most third party games."
Penello redeemed.
Making the PS4 version look better is one thing, asking for 60fps might be a bit too much though.
really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
You think Sony is upset with that regardless of how well EA Sports games have sold on the PS4 and/or helped PS4 console sales?
You think Sony is upset with "parity" even though EA Sports games have sold well on the PS4 and/or helped PS4 console sales?
The PC version won't differ too much from the console versions, either, he says, adding that Ivory Tower is "really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
You realize that parity also displeases a platform holder, right? In this case the one that has sold nearly twice as many systems. Parity only benefits Microsoft.
The only big games we have seen so far with forced parity are the EA sports games. That's not what I would call "most third party games."
Jesus everybody hating on XB1 in here.
NFS Rivals was 1080p/30 on both systems and it still had advantages on PS4. Don't twist your panties up so early.
Now, PC? Yeah, I could get behind some anger there. Why would you cap a framerate? Why?
But you do as always, we know lol
The PC version won't differ too much from the console versions, either, he says, adding that Ivory Tower is "really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
That's fine. My money won't be branching out to buy your game, either.
I think Sony was always more "soft" about this issue.
MS on the other hand last gen even warned publishers that they may refuse to have their games on their system if the xbox versions were worse than the versions released for "competitor" platforms.
Sure PS4 now sells more than XB1 but MS is a very powerful ally which i assume most western publishers don't want to upset.
30 fps racing games
....
I think Sony was always more "soft" about this issue.
MS on the other hand last gen even warned publishers that they may refuse to have their games on their system if the xbox versions were worse than the versions released for "competitor" platforms.
Sure PS4 now sells more than XB1 but MS is a very powerful ally which i assume most western publishers don't want to upset.
Looks like being pissed that the devs admitted going for parity. PS4 has free power sitting there, use it.
Pretty damn funny that the Wii U will be the only one with a 60 FPS racer.
Most powerful console confirmed.
The gap is closing. Must be the new dev tools for the XB1.
Then you didn't read the article where it mentions touchpad features.I mean, how do we know that PS4 has free power? What if they did what NFS did, making tiny graphical improvements here and there, that leaves overall both packages in parity with each other?
Nowhere does he mention that the studio isn't taking advantage of PS4's hardware. The takeaway I'm getting is that they're not going to be using the touchpad, or Kinect, in terms of "individual features".
Really, I think everyone complaining about the consoles in this thread are overreacting. I'll reiterate that I think out of everyone complaining, PC probably has the only legit reason because
A) Ubisoft
B) Possible framerate cap.
(Yes, I realize that people love their 60 FPS racers- Revenge is my favorite, so smooth!- but PC games generally have the option to, you know, play it how you want, and removing that option is bull.)
30 FPS for a racing game? Ewwww
Then you didn't read the article where it mentions touchpad features.
I don't think that has anything to do with it. They patched AC4 on PS4 to 1080p at launch so obviously they stopped giving a shit about Microsoft there.
Penello redeemed.
This should be the first post.
How can they even consider 30fps for a racing game...
Jesus everybody hating on XB1 in here.
NFS Rivals was 1080p/30 on both systems and it still had advantages on PS4. Don't twist your panties up so early.
Now, PC? Yeah, I could get behind some anger there. Why would you cap a framerate? Why?
It's an arcade racer.
Which platform gets the exclusive stuff anyone know?