Very cool game! I only put in about 2 hours so far and some of my initial gripes are:
1) Individual player progression seems too slow! In the two hours that I played I got to level 4. That isn't so bad, but you receive one point to put into a stat of your choice each time you level up. I noticed that in order for me to increase my loot carry limit, there's a stat attribute for it. I was able to put in 3 points into that in the two hours that I played...but it says it only unlocks more slots at 10 points! That's a LOT of time for one stat bonus.
2) The gameworld is super fascinating to explore, but are each of the "islands" basically a randomly generated shape to be carved out that results in providing the same resources? The overall game loop seems too drawn out if that's the case.
3) I often times found myself unequipped to tackle a particular problem due to not having the right tool, resources or something else. This wouldn't be a problem if it didn't take so long to evolve your character. For example: Spend 5 mins waiting for and riding the bus to get to new island. Find something of value there (i.e. a doll), but it's up high on a cliff edge. Oops...don't have a ladder or a shovel to get it safely down. Go back into town to purchase drop ladder but find out your just shy the amount of funds. Do something else to get it the funds, buy the ladder, get back to where the doll was to find there's a weird flying bug enemy attacking you every time you try to dig. Oops...don't have any weapons and couldn't carry anymore anyway. The end result is you spending probably 20 minutes to accomplish almost nothing.
While this may sound like needless bitching, I'm still really enjoying it and it feels like nothing else. I really love the concept of a group of people working together to rebuild a base overtime. I'm looking forward to getting into the combat mechanics a bit more. My biggest takeaway so far is that there seems to be something off with the pace of the game.
*Edit* Pro-tip I forgot to mention. You can jump and press O to toss an object away from you instead of running and pressing O. This is quite valuable when you're up someplace high and find a resource but cannot get it down and your bags are full. Just toss it off the side and onto the ground and someone will find it and pick it up. You even get points when people find your things. That's communism after all!