but the ps4 version is selling the same.
It is selling on a base that has less marketshare. The Witness is a game people on laptops can play. Unless he is speaking relativity, then that is a bad thing honestly.
but the ps4 version is selling the same.
Make sure you try it at some point. Yes, The Witness is primarily a puzzle game, but it's also one of the most beautiful, intricate and deep open worlds released in a long time. The Witness is a poster child for the phrase, "more than the sum of its parts".
The price discussion in here is depressing. It's as though people get a price point stuck in their head, for whatever reason, and if the game costs more than the figure they arbatrairaly determined, they revolt.
The Witness is absolutely worth $40, and it would absolutely be worth $60.
If people have data caps that prevent them from downloading a game from Steam, how would pirating it via torrent be any different?Steam has it stated in it's TOS that they reserve the right to remove your ability to request refunds if it seems you're abusing it. We don't know the threshold for this, so for some people it's better safe than sorry.
Some people simply don't have the money available to spend it and then wait on the refund to go through. Some people have data-caps on how much they can download per month.
Steam refunds are not a demo and should not be treated as such.
It is selling the same on a base that has less marketshare. The Witness is a game people on laptops can play. Unless he is speaking relativity, then that is a bad thing honestly.
Hey Mr. Blow.
1 pirated != 1 sale lost.
Because it...does? The magnitude is obviously up for discussion.
Also: name calling make you seem edgier. Keep up the good work.
Justifying piracy by saying that The Witness' price is "too high" is just reprehensible.
First of all, now that I'm ~10 hours into The Witness with a massive amount of stuff left to do, no, it's not "too expensive". It completely justifies its own price.
Maybe it's too expensive for you. That doesn't mean it's not worth its price. Stop pretending like you're so fucking entitled to have every developer personally meet your own budget.
Second of all, it misses the wider point that assholes would pirate the game anyway, regardless of price.
Historically it was "we're pirating because of DRM!!!" Oops. There's a DRM-free version of The Witness.
Then it was "we're pirating because big companies don't care about us!!" Oops. This is a tiny indie team that worked their asses off for 8 years to bring you one of the most brilliant puzzle games ever.
Then it was "we're pirating because the PC version was shit and we want to send a message!!" Oops. Seems like the PC version of The Witness is fine.
Then it was "we're pirating because I have no idea if it'll work on my PC!!!" Oops. Steam offers no-questions-asked refunds for less than two hours of gameplay.
Stop making fucking excuses and start condemning it without qualification. Otherwise you're part of the problem.
Why are there so many cry babies here on gaf suggesting that the price point has anything to do with this?
but the ps4 version is selling the same.
If people have data caps that prevent them from downloading a game from Steam, how would pirating it via torrent be any different?
You're either for piracy or you refuse to dignify those filthy theives with reasonable discussion. There's no middle ground, they're breaking the law.
Yeah, I haven't seen this brought up too much. I've seen a lot of people on gaf say it looks great but they don't play puzzle games. I imagine there is a large portion of the general gaming populace that feels the same. By pricing it at $40 I think they're ensuring that the hardcore fans of puzzle games will be able to support The Witness alone.This thread is crazy.
I do wonder however whether the price point on The Witness is that high exactly because it is a niche title that's not going to sell millions.
I dont get the "Its not that bad because of reasons" posts.
Yes, it may not be as bad as our perceptions without data, but regardless, the team is losing money on people who are stealing the game instead of paying for it.
Is it any different if they lose 50.000 or 500.000 from a "this is wrong and people should not do it" perspective?
It's not because you have a laptop that you're going to play on it. But I guess that if you have a PS4, you're likely to play on it. Please dont give me the marketshare/userbase thing. I think that beyond 35 millions of people, userbase for that kind of game remains as limited.
Steam sales have conditioned me to never purchase a game for more than $10.
For many people, I imagine $40 is a tough pill to swallow for a puzzle game.
Justifying piracy by saying that The Witness' price is "too high" is just reprehensible.
First of all, now that I'm ~10 hours into The Witness with a massive amount of stuff left to do, no, it's not "too expensive". It completely justifies its own price.
Maybe it's too expensive for you. That doesn't mean it's not worth its price. Stop pretending like you're so fucking entitled to have every developer personally meet your own budget.
Second of all, it misses the wider point that assholes would pirate the game anyway, regardless of price.
Historically it was "we're pirating because of DRM!!!" Oops. There's a DRM-free version of The Witness.
Then it was "we're pirating because big companies don't care about us!!" Oops. This is a tiny indie team that worked their asses off for 8 years to bring you one of the most brilliant puzzle games ever.
Then it was "we're pirating because the PC version was shit and we want to send a message!!" Oops. Seems like the PC version of The Witness is fine.
Then it was "we're pirating because I have no idea if it'll work on my PC!!!" Oops. Steam offers no-questions-asked refunds for less than two hours of gameplay.
Stop making fucking excuses and start condemning it without qualification. Otherwise you're part of the problem.
Probably, all I know is that PS4 is selling similar to a market that has a markshare in the hundreds of millions. Unless of course he is speaking on relative terms.
Steam sales have conditioned me to never purchase a game for more than $10.
For many people, I imagine $40 is a tough pill to swallow for a puzzle game.
Yeah, it seems like some devs just get super obsessed with the idea that people are pirating their games. Doesn't seem healthy or rational to get so bothered by it.
I do wonder however whether the price point on The Witness is that high exactly because it is a niche title that's not going to sell millions.
I dont get the "Its not that bad because of reasons" posts.
Yes, it may not be as bad as our perceptions without data, but regardless, the team is losing money on people who are stealing the game instead of paying for it.
Is it any different if they lose 50.000 or 500.000 from a "this is wrong and people should not do it" perspective?
I dont get the "Its not that bad because of reasons" posts.
Yes, it may not be as bad as our perceptions without data, but regardless, the team is losing money on people who are stealing the game instead of paying for it.
Is it any different if they lose 50.000 or 500.000 from a "this is wrong and people should not do it" perspective?
This level of shitposting in this topic is shameful.
"Piracy Defense Force" -- guess there really is a defense force for everything.
Seeing people defend piracy here is sickening. "It's too expensive." Well fuck off then, that doesn't give you the right to pirate it. At worst you're denying developers money (in this case an indie dev ffs) and making the industry worse as a whole, and at best you're a selfish SOB who's convinced yourself that what you're doing isn't morally bankrupt.
Seeing people defend piracy here is sickening. "It's too expensive." Well fuck off then, that doesn't give you the right to pirate it. At worst you're denying developers money (in this case an indie dev ffs) and making the industry worse as a whole, and at best you're a selfish SOB who's convinced yourself that what you're doing isn't morally bankrupt.
As a cry baby, puzzle games seem incredibly niche and for $40, that's quite unprecedented. Granted I don't follow indie development, but I haven't seen many puzzle games priced at this point.
I also believe that the majority of people who pirate games have zero intention of buying the game anyway.
Yea I want to be edgy, so I'll use the term cry baby. Bah!
Either buy the game or don't, but for the love don't pirate the game.
Question: If you have $30 to spend on a game, but the Witness is $40...
Are you really thinking aaaagghhh!!!! that means I need to illegally download the game?!?!
Aw man, this is the best post in the thread. Perfect choice of GIF and you actually explained why you used it too.![]()
It would be nice if people quoted the posts they are referring to because you're fighting an opinion that isn't heavily represented in this thread.
A lot of people are saying "You can expect this to happen if the price is high" not "This should happen when the price is high".
People are pirating $0.99 games on mobile for crying out loud. They'll pirate anything no matter what is the price.
I'm gonna assume you just messed up the math and wanted to say it's 999 out of 1000. In which case I'll just say that if people's willingness to buy games is normally distributed, that would be highly highly highly unlikely.
Seeing people defend piracy here is sickening. "It's too expensive." Well fuck off then, that doesn't give you the right to pirate it. At worst you're denying developers money (in this case an indie dev ffs) and making the industry worse as a whole, and at best you're a selfish SOB who's convinced yourself that what you're doing isn't morally bankrupt.
Anyone at all that is trying to justify pirating games as okay in any way, shape, or form is hilarious to me. It's almost literally indefensible, it's only people trying to rationalize shitty behavior.
This is the danger you have with releasing on PC. Its sadly unavoidable.
Forgive my ignorance, but how exactly is it being heavily pirated? Isn't it only available on PSN and Steam? Is piracy a thing on Steam?
Probably, all I know is that PS4 is selling similar to a market that has a markshare in the hundreds of millions. Unless of course he is speaking on relative terms.
Also the other digital medias are a little different and a much bigger industry than gaming, with many people not having the technological ability to download movies/music despite how easy it is.
Yeah but I'm sorry but this is probably all price point related.
Had it even been $30, I'd probably have been more interested, but it being $40 makes me want to wait for a sale.
I know its a fantastic game but its the new year with tons of games coming up and I need to budget accordingly, and $40 for an indie that might only last 4-8 hours is not a good value proposition.
That said, I really want to play the game and will definitely buy it on sale later down the line.
Guy really should've learned from a game like Undertale. Sure, this game is much more involved graphically and probably price wise, but Undertale is close to a million sales a few months out is fantastic, has rarely been on sale. I think this game would be selling like hotcakes if it was priced at $20-25
Forgive my ignorance, but how exactly is it being heavily pirated? Isn't it only available on PSN and Steam? Is piracy a thing on Steam?
Good assumption. I haven't met a single person who pirates games and also buys them.
You know that for now, it sold 24000 units on Steam ? Are you really telling me that with such numbers, sales are related to userbase ?