The fact that 30fps seems to run at 1080p as well suggests that there might be some sort of bug going on which unintentionally disables downsampling.
Seems like a good choice. Perhaps the game is now running a locked 60 throughout?
Best solution would have been an option in the menu, though. Let people decide.
Just loaded the game up quickly and took a couple of Share button screenshots on my Pro without moving the camera (Sarah moved on her own, and the lighting is slightly different from the TV in the background, but it's close enough):
60FPS:
30FPS:
It definitely looks like supersampling is gone from both modes. They seem identical to me; the option in the menu is just a 60FPS on/off switch now. I have no idea why they'd do that. Making the 60FPS mode properly 60FPS is something I'm fine with, but why mess around with the 4K 30FPS mode?
I only have a 1080p, non-HDR TV, so I don't know if that makes any difference. Maybe they lock away 4K unless you're actually using a 4K TV? Someone else will have to check.
That is not the point.If the super sampling has been removed, its a shame but the game still looked good at 1080p, so its not like the game is suddenly unplayable or anything and if its a solid 60fps, that's a good thing.
Drama queens and click bait headlines won.
At least it runs butter smooth now (locked 60fps from what I saw) and still looks very good, jaggies included.
That is not the point.
I and many bought a Pro for supersampling and the huge boost in image quality. The game looked so much better than native 1080p. Again, the exaggerated bullshit about 4 frames dropping in taxing areas in 60 fps mode leading to a decision like this from the dev gives me the feeling that ND lack any self confidence. Removing it from the 30 fps mode is again moronic.
The Pro is fine and there are plenty of games that make good use of it. ND fumbling the ball on this and UC4 Pro patches is disappointing but using it as some kind of stick to make general statements about the hardware is nonsense.
Which is kind of funny considering people herald Naughty Dog as gods when it comes to PS4 games and being able to get every ounce of performance from the system.
Fucking militant 60-fps drama queens. Thanks a fucking lot. Hey but now it wont drop to 58 fps for a half-second that one time.
On the one hand I feel like this is 100% ND's fault. Numerous games that look and run better on PRO are testament to that. This is basically ND using a mini gun to kill a mosquito.
On the other hand I feel like it raises a big issue about the role that sites like DF have in the industry right now. The problem is, they analyse in such depth, deliberately going out of their way to hammer games at the most stressful points, then they say a game "has frame drops" and "it's disappointing that it can't hold it's target frame rate". Even if those drops are brief and only occur in absurdly stressful moments.
They use equipment which analyses things that most people simply wouldn't spot and then make it into a big deal. They're similar to those people like Totalbiscuit who claim that 60 FPS is barely enough to make a game playable (he even once did an MP video where he excused himself for not doing as well as he would normally because "aiming at 30 FPS is totally impossible", which is utter rubbish). The trouble is, they have a huge readership now, and those people are very loud and militant. So a game which suffers from 1-2 FPS drops in busy scenes now "has a dreadful framerate" according to forum narrative. The hyperbole that sites like this use is damaging the industry in my opinion.
Thanks Digital Foundry. You just ruined IQ of an awesome game just because you thought that few lost frames per second in a 60fps game was TOTALLY UNACEPTABLE.
Sigh...
Loss of supersampling and gain of 2 more fps at some parts?
Reallllllly?
This.Yea, it's fucked up that DF broke into the Naughty Dog offices and compiled a 1080p patch while no one was watching. I hope ND can recover from this accident. My thoughts are with them.
i think naughty dog may have done this not digital foundry, perhaps we can get an insider to confirm?
For 4k 30 downsample yes it could be a bug but the update on the PlayStation page is clearly talking about the 1800p 60fps target will no longer downsample for 1080p users so that's intentional. I hope 4k30 fps removal is not intentional, that would just be crazy.
I suppose cynically it does make you think of getting a UHD TV though
The key here is giving me an option on how to make use of my more powerful system...The key here is not having drops in framerate which look distracting.
No, see, by mentioning they didn't like some aspect of this game, Digital Foundry and their framer gaters have literally forced Naughty Dog to do this, against their will.
I ask, humbly, that ND give us the option to toggle it on or off. When I tried TLoU on my Pro, it singlehandedly justified my decision to purchase the system. I want 1800p supersampling with a target of 60 fps on my 1080p set back. Please, ND, give us the power to choose.
This.
I would always choose 60 fps over IQ, but there should really be an option to select what ever your preference might be.
That is not the point.
I and many bought a Pro for supersampling and the huge boost in image quality. The game looked so much better than native 1080p. Again, the exaggerated bullshit about 4 frames dropping in taxing areas in 60 fps mode leading to a decision like this from the dev gives me the feeling that ND lack any self confidence. Removing it from the 30 fps mode is again moronic.
The key here is giving me an option on how to make use of my more powerful system...
but what can we, the level headed mature gamer do about this?No, see, by mentioning they didn't like some aspect of this game, Digital Foundry and their framer gaters have literally forced Naughty Dog to do this, against their will.
If Ocarina of Time or Shadow Of the Colossus were released today...
I apologise if this hasn't been mentioned already, but this has been driving me insane for ages now. The 30fps doesn't have better shadows, in fact the shadows are downright broken in this mode and they have been since release. Every patch that has came out for this game I have hopped on in hopes of the broken shadows being fixed. Today I read that they removed supersampling from the 1080p version and upgraded the shadows to the quality of the 30fps mode, I thought surely this issue would have been resolved. But no, everyone is stuck with the broken shadows on 1080p displays now, even at 60fps, and not a single damn person in the world seems to notice. It wasn't even mentioned in the apparent in-depth analysis of the Pro version by Digital Foundry, in which they actually recommended the 30fps mode over 60 with the higher shadow quality being a bonus. Sure the shadows do look cleaner at 30fps, but half of them are missing. Half of Joel's damn body shadow is missing in the 30fps mode, plus numerous shadows just not being rendered properly. It boggles my mind that barely anyone has noticed this, not even Naughty Dog apparently since they haven't patched this.
60fps mode:
![]()
30fps mode:
![]()
Apologies if the pictures don't work, I used a website called Pasteboard in my hurry, but everything should hopefully work. Anyway, I've checked on my Pro, and at 1080p everyone is stuck with the horrible unfinished shadows. Please Naughty Dog, fix this.
What is even the point of having the 30fps mode on 1080p output? I just bought a Pro yesterday, and it's kind of disappointing to have the main reason for me, supersampling, to be removed.
but what can we, the level headed mature gamer do about this?
I apologise if this hasn't been mentioned already, but this has been driving me insane for ages now. The 30fps doesn't have better shadows, in fact the shadows are downright broken in this mode and they have been since release. Every patch that has came out for this game I have hopped on in hopes of the broken shadows being fixed. Today I read that they removed supersampling from the 1080p version and upgraded the shadows to the quality of the 30fps mode, I thought surely this issue would have been resolved. But no, everyone is stuck with the broken shadows on 1080p displays now, even at 60fps, and not a single damn person in the world seems to notice. It wasn't even mentioned in the apparent in-depth analysis of the Pro version by Digital Foundry, in which they actually recommended the 30fps mode over 60 with the higher shadow quality being a bonus. Sure the shadows do look cleaner at 30fps, but half of them are missing. Half of Joel's damn body shadow is missing in the 30fps mode, plus numerous shadows just not being rendered properly. It boggles my mind that barely anyone has noticed this, not even Naughty Dog apparently since they haven't patched this.
60fps mode:
![]()
30fps mode:
![]()
Anyway, I've checked on my Pro, and at 1080p everyone is stuck with the horrible unfinished shadows. Please Naughty Dog, fix this.
but what can we, the level headed mature gamer do about this?
Thanks Digital Foundry. You just ruined IQ of an awesome game just because you thought that few lost frames per second in a 60fps game was TOTALLY UNACEPTABLE.
Sigh...