Not sure how you managed that i got a 670 and still struggled. I was going like 30 to 50 FPS with TressFX latest drives and everything.
Not sure how you managed that i got a 670 and still struggled. I was going like 30 to 50 FPS with TressFX latest drives and everything.
30fps = shit
this isn't next gen
30fps = shit
this isn't next gen
60fps is a moving target and 30fps has been standard on consoles for multiple gens now. New hardware won't change that.30fps = shit
this isn't next gen
I completely agree. I'll wait and see what Digital Foundry says.Unsurprising. Honestly, as fine as I am with 30fps, it better be rock solid 30fps. ACIV on PS4 feels far smoother than most 30fps games on consoles because it doesn't ever drop.
Bodes well. This was never going to be 60fps with higher than Ultra PC settings, 1080p, and Tress but a smooth 30 is nice. Hopefully more devs aim for at least that instead of the abysmal framerates of the past couple years.
I just think it's funny how 8 months ago everyone was like "8 GIGs DDR5, coded to the metal asshole! Of course games will be 1080P 60FPS" to now "meh, never wanted 60FPS anyway".
Ultra in PC has tessellation activated, but Definitive edition doesn't have tessellation, so polycount is lower. Ambient occlusion and shadows looks toned down too in definitive edition. Same for SSAA that is there only for PC and LOD ratio for far objects. 90% of the "upgrades" are artistic changes, and the most important downgrade is framerate.
It's a great game but PC has the definitive edition (if you have the right hardware).
definitive edition doesn't have tessellation? and ssaa?
ok..
they have changed Lara's face and this is the next gen game!
yea!
I've heard many pc gamers say the same about the game due to tressfx, but I'm thinking that the closed platform nature of the consoles and with further optimization that would have been enough to get it to 60fps at least on the PS4.With TressFX no it couldn't hit 60fps. I maintain about 45 fps with TressFX enabled on my 7950.
I've heard many pc gamers say the same about the game due to tressfx, but I'm thinking that the closed platform nature of the consoles and with further optimization that would have been enough to get it to 60fps at least on the PS4.
The way I see it now though, if there is parity between the One and PS4 version of this game, (as they said 1080p 30fps for both) then that means the PS4 is being undertilized, so I was just thinking perhaps they could unlock the framerate and let the PS4 version get to 45-60fps wavering.
Well I figure if they can lock it at 30 and it doesn't dip on the PS4, that means that it can go higher, the question is are they locking it for parity or will there be less effects on the XBONE version to get it to parity on the framerate and resolution scale?No because big bottleneck in Tomb raider is cpu performance. So gpu in next gen consoles will be not stressed without more added effects over current gen version, that's why they can add the new optimized version of tressfx but not an increased framerate.
The way I see it now though, if there is parity between the One and PS4 version of this game, (as they said 1080p 30fps for both) then that means the PS4 is being undertilized,
I think the problem isn't so much that the game is 30 fps, or that it still can't match the PC in certain critical areas, but rather that they spent a year overhauling the game only to add some minor graphical enhancements instead of, for instance, adding some substantial new content like real tombs with real puzzles or refactoring some of the core gameplay to address some of the universal complaints with the game.
Get over yourselves and move the fuck on so the rest of us can enjoy the experiences.
60fps is a moving target and 30fps has been standard on consoles for multiple gens now. New hardware won't change that.
PS2 gen had much more 60fps titles.
Remember the good old days when people went to the store, bought a game, brought it home and played it?
It's a console. It is what it is. If you're so picky about the technical details and have special needs that just have to be met with regard to frame rate, resolution, IQ etc. - then, "we have a system for you, it's called a PC."
Tweak to your heart's content. Make your own decisions in the IQ vs. frame rate debate and make the game look and perform exactly how you'd like it. Maybe then you can do us all a favor and stop shitting all over every console game that doesn't meet your lofty standards.
/End angry old man rant...
If you had an Xbox. And that was only because PS2 was lead platform for everything, and Xbox was such a money-losing beast.
What? Why? WTF?
I'll buy this when it's like $15.
I don't see how our opinions stop you from enjoying the game.
I'll be surprised if you have to wait more than 4 months.
Well I figure if they can lock it at 30 and it doesn't dip on the PS4, that means that it can go higher, the question is are they locking it for parity or will there be less effects on the XBONE version to get it to parity on the framerate and resolution scale?