Fourth Storm
Member
This is it. The age of mature AAA titles on Nintendo platforms is officially over. They're not coming back next gen either.
Probably because that audience has no reason to get a new system to replace their Wii.Because practically nothing sells on the console. Just Dance and Skylanders had a big following on Wii, that's why they do OK on Wii U. In fact, I'm pretty sure the Wii versions still sell better than Wii U versions. So he should just tell it like it is...Wii U isn't a viable platform for AAA development. Simple. Even Nintendo's heavy hitters barely do anything on the console. DKCR sold over 5 million on Wii. DKCTF will barely touch 1 million units LTD.
Probably because that audience has no reason to get a new system to replace their Wii.
Also one million units is now considered bad? This industry has bigger problems than the Wii U if that's the case.
I see some people saying that mature 3rd party titles won't thrive on Nintendo systems until Nintendo actually makes an effort with these type of titles. The thing is, they have tried. See:
- Goldeneye,
- Perfect Dark,
- Geist,
- Eternal Darkness,
- Zangeki No Reginleiv (japan only),
- Ninja Gaiden 3:Razor's Edge
- Devil's Third
- Bayonetta 2
- exclusive Fatal Frame titles,
- Disaster (Japan and EU only),
- Metal Gear Solid Twin Snakes,
and others I'm sure I'm forgetting.
But clearly, they care about this audience. It just makes me wonder what the hell can they do going forward? I mean, I'm sure they wanted games like GTA, and probably tried to get them, but Nintendo just has the stigma of "Nintendo fans only buy Nintendo games" or "Nintendo fans only buy kiddie games" so publishers don't want to put in the effort. So while Nintendo does see value with these type of titles, I don't know how they can get the mindshare for people to actually see it.
This is of course the one (and possibly only) point. The thing that we need to be scratching our head about is why the major third parties aren't really targeting families (Skylanders and Just Dance perhaps notwithstanding, though these are purely for kids/tweens). Surely these companies want to still exist ten years from now.Nintendo targets family/children with their consoles.
Most major third-party games don't target family and children.
We don't need to be scratching our heads over sales results.
As someone who enjoys Nintendo games I agree, but I would say that's not the point. To the average Joe the AC/COD/Madden type games are very important when looking to buy a console. If Nintendo could get the 3rd Party games (on par performance wise) with their amazing 1st party titles then they would be in a much better situation with software.
This again... are people intentionally reading my post in this console war and fanboyism driven mindset. I already responded to something similar.Easy fix...? Buying another console to get a slightly better version of a multiplatform game is an easy fix? For an enthusiast gamer with multiple consoles, maybe. The average joe will just get the version for the console he already has and won't give a damn if it doesn't look as good as another version. CoD kept selling like crazy on PS3 even if it was the worst version. I'm not saying you're "bad" for getting the best version, that's exactly what I do, but you can't expect everyone to do the same. If people are interested in your game, they'll bite the bullet and get it. I don't believe there's a big amount of WiiU users that want to play AC games but won't get them because they're not good enough. They simply couldn't care less.
This is of course the one (and possibly only) point. The thing that we need to be scratching our head about is why the major third parties aren't really targeting families (Skylanders and Just Dance perhaps notwithstanding, though these are purely for kids/tweens). Surely these companies want to still exist ten years from now.
It's going to be really interesting what happens to next gen with the next Nintendo console.
How will third parties react. Are they officially done with Nintendo?
This is it. The age of mature AAA titles on Nintendo platforms is officially over. They're not coming back next gen either.
This is of course the one (and possibly only) point. The thing that we need to be scratching our head about is why the major third parties aren't really targeting families (Skylanders and Just Dance perhaps notwithstanding, though these are purely for kids/tweens). Surely these companies want to still exist ten years from now.
The age of 3rd party mature AAA titles on the WiiU is over, probably, yeah.
But if Nintendo comes back with a new console in a few years that's hot fire...they'll be back.
They were always coming back.
But I guess the gamers won't (be back that is) they got burned to many times, so they'll go to/be on greener pastures.
Eh...people said the same thing about the Cube, then Nintendo "won" last generation.
Brand disloyalty usually starts and ends at the concept of a product worth owning.
Eh...people said the same thing about the Cube, then Nintendo "won" last generation.
Brand disloyalty usually starts and ends at the concept of a product worth owning.
So, I bought ACIV on Wii U the other day. (It was $10.) The framerate is a definite issue and of course there is no DLC available whatsoever. Could a few more people please post some more about how "they tried"?
I have comprehensively explained the third party situation before. I can only assume you missed it.sörine;126111452 said:Wii U has a larger western install base than Vita at this point. And that nebulous Vita attach rate figure is relatively meaningless without knowing what it includes (F2P? PSN+? PSP? Minis? PS1 Classics?).
And it's not getting more support from major western publishers, that's the point. Why is EA the odd man out?
But I guess the gamers won't (be back that is) they got burned to many times, so they'll go to/be on greener pastures.
Long story short, EA didn't make the right decision (business as usual for them). I'm happy we agree.I have comprehensively explained the third party situation before. I can only assume you missed it.
Nintendo didn't "win" last gen because of gamers.
I'm talking about the gamers won't be back to buy 3rd party games, even if Nintendo Next is successful, not the actual console.
Eh...people said the same thing about the Cube, then Nintendo "won" last generation.
Brand disloyalty usually starts and ends at the concept of a product worth owning.
...Why? I think the only reason why gamers haven't been buying 3rd party games on Nintendo platforms is because for the past 10 or so years, they have been the inferior versions.
If Nintendo returns to hardware parody, I don't see why people would avoid 3rd party games.
they released it. They could have gone the EA route and just told Nintendo to piss off.
...Why? I think the only reason why gamers haven't been buying 3rd party games on Nintendo platforms is because for the past 10 or so years, they have been the inferior versions.
If Nintendo returns to hardware parody, I don't see why people would avoid 3rd party games.
Nintendo didn't "win" last gen because of gamers.
Man I'm bummed. Zombi U ruled and I was really holding out hope for a sequel. Fuck you for operating like a business rather than making the games I want, Ubi!
Everyone, who bought a Wii and played games (Wii wasn't a multimedia device like the other "game consoles", so playing games was the only reason to buy one), was by definition a gamer.
Go away with this "not a gamer" or "not a game" shit.
Everyone, who bought a Wii and played games (Wii wasn't a multimedia device like the other "game consoles", so playing games was the only reason to buy one), was by definition a gamer.
Go away with this "not a gamer" or "not a game" shit.
sörine;126102008 said:Sure, mid-tier/indie/casual seems to do great on both Wii U and Vita. That's exactly the sort of stuff I was implying makes sense earlier.
...Why? I think the only reason why gamers haven't been buying 3rd party games on Nintendo platforms is because for the past 10 or so years, they have been the inferior versions.
If Nintendo returns to hardware parody, I don't see why people would avoid 3rd party games.
Just hold out a little while after release. I'm pretty sure it'll hit bargain bin prices cause no-one's buying it. Don't spend $60.I'm tempted to get this for Wii U just because it's the "Teh Matoor" swansong but I know I won't likely because the game seems underwhelming.
If those companies choose to tell Nintendo "to piss off," that's on them. My concern as a consumer is whether the products these companies sell is worth the money. If Ubisoft's whole defense is "Hey, at least we released it," they shouldn't be blaming the consumers for their failures on Wii U.
Nintendo targets family/children with their consoles.
Most major third-party games don't target family and children.
We don't need to be scratching our heads over sales results.
Shit ports can sell too. Just not on platforms that don't feel like facilitating great third party development is a goal.Let me see....
They made shit ports
They Lied...
Why Nintendo is a bad guy here?
Nintendo owners aren't dumb. They're not going to buy mechanically shallow, glitchy, pointless collect-a-thons that play themselves (like Assassin's Creed) when they could be playing Mario Kart 8 or Super Mario 3D World instead. OTOH, if Ubisoft does make a game with great art direction and game play, like Rayman Legends, then the Nintendo fans will show up with their wallets. The Zombi U situation is unfortunate as that was a good title, but a poor name and lack of marketing did that one in (like a lot of 3rd party Nintendo games).
It's a chicken and egg problem. Ubisoft had no reason to try cause they knew the sales weren't going to be worth it so people have less incentive to buy it over other versions so ubi tried less so people don't buy it....
Nintendo created an ecosystem where 3rd party publishers saw it wasn't worth trying cause their customers mostly buy their games. It is something they can't probably fix unless their audience changes dramatically.
Most of the games you mention date back to the GCN or even were released/started development on the N64 when third-party stuff sold better on their platforms. The lack of substantial support in these areas for the last decade or so (it really started with the DS IMO) hasn't been missed by me or others and tells me that they don't care currently.
Nobody is questioning the idea that they cared at one time. The issue is that time was when Minoru Arakawa was still in charge at NoA.
The problem isn't that Nintendo consumers have no interest in third party games, it's that Nintendo consumers have no interest in the games the major third parties are focusing on. The solution, then, would be for Nintendo assist and foster third parties which do focus on games which are more amenable to their ecosystem.
I like this point. The problem is, these major third parties are focused on the 18-35 demo which will buy FPS etc. games cause they are what's hot right now and a common trend. Of course, if some of these third parties tried to make (and success) the next Skylanders or something, it could be huge. It's just weighing up that risk, I guess.What they can fix is helping to foster third parties which focus on games targeted at a broad demographic.
As mentioned in my post above, those types of games actually do very well on Nintendo's systems, even if made by third parties: Guitar Hero did best on Nintendo's systems. Just Dance was a huge hit that could not possibly have been replicated on PS/Xbox. Lego games sold best on Wii last generation. Sonic games almost always sell best on Nintendo systems, which is why Sega made an exclusivity deal with Nintendo in that regard.
The problem isn't that Nintendo consumers have no interest in third party games, it's that Nintendo consumers have no interest in the games the major third parties are focusing on. The solution, then, would be for Nintendo assist and foster third parties which do focus on games which are more amenable to their ecosystem.