What?
I mean, cutting in half the framerate is the bigger downgrade you can do. Most of the downgradeton rages were produced by smaller cuts.
What?
Maybe they use the same custom SMAA T2x solution that InFamous SS uses? That game is remarkably clean.
Betrayalton for what?I can imagine the betrayalaton threads just now.
I mean, cutting in half the framerate is the bigger downgrade you can do. Most of the downgradeton rages were produced by smaller cuts.
Betrayalton for what?
The E3 trailer was indeed 60fps and was in-engine.
It's possible to not know what is impossible.
A. This isn't a downgrade because the actual game was never at 60fps to begin with.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
C. There's nothing wrong with downgrades if they are shared openly. Don't drama-monger.
oh yes, it's all so clear to me now! thank you!
wha..?
A. Talking about Watch Dogs, the game was never like the trailer. It was a "vertical slice" too, right?
B. For you, maybe.
C. Double standards.
A. Talking about Watch Dogs, the game was never like the trailer. It was a "vertical slice" too, right?
B. For you, maybe.
C. Double standards.
Betrayalton for what?
The E3 trailer was indeed 60fps and was in-engine.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
the order 1886 looks too good, naughty dog wants to compete with rad
i knew this would run at 30 fps lol
Not at all. Just making an observation.Are you saying you think people should get pitchforks out?
I mean, cutting in half the framerate is the bigger downgrade you can do. Most of the downgradeton rages were produced by smaller cuts.
A. This isn't a downgrade because the actual game was never at 60fps to begin with.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
C. There's nothing wrong with downgrades if they are shared openly. Don't drama-monger.
A game has worse shadows and reflections (but still isnt horrible looking) vs. having 1/2 the framerate. I have hard time imagining how the former is more dramatic.
They did not know it was impossible when they said they were going for it. Now they have gone for it and they think it might be impossible.
As someone who can see a frame drop from 120-100, I can assure you, your hyperbolic situation would be painfully obvious, even nausea inducing.Just because you double something doesn't mean people notice or care.
A game could go from 960fps and fall to 60fps and it wouldn't matter in the slightest, because 60 is already more than good enough.
Just because you double something doesn't mean people notice or care.
A game could go from 960fps and fall to 60fps and it wouldn't matter in the slightest, because 60 is already more than good enough.
C. No one is drama-mongering. There is something wrong with promising something, or publicly aiming for something, and then dropping it. What kind of logic are you using?
As someone who can see a frame drop from 120-100, I can assure you, your hyperbolic situation would be painfully obvious, even nausea inducing.
And what exactly are you basing all of your claims on?
Just because you double something doesn't mean people notice or care.
A game could go from 960fps and fall to 60fps and it wouldn't matter in the slightest, because 60 is already more than good enough.
This has to be a joke post.B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
OH WOW!A. This isn't a downgrade because the actual game was never at 60fps to begin with.
You know I agree with you that any outrage is kinda pointless.Just because you double something doesn't mean people notice or care.
A game could go from 960fps and fall to 60fps and it wouldn't matter in the slightest, because 60 is already more than good enough.
Clearly not, considering how often "this runs at 1080p60 on PS4, so you are full of shit" (accompanied by a gif of this trailer, paraphrasing) was used as an argument here on GAF.Wasn't this obvious from day 1?
You should tell that to some people regarding Drive Club. They are somehow under the impression that the games TAA creates more shimmering and worse aliasing when sitting still than while moving.
Stationary
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With slight movement
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I think 1080p is already more than good enough. Shut down 4K, we're done here.
OH WOW!
Then I guess Dark Souls 2 wasn't a downgrade either!
(I actually agree, but from arguing with people I'm convinced 99% of the posters on GAF see that very differently. At least as long as it's not their favourite company)
Of course there's nothing wrong with that. Why on earth would there be? They told you they were aiming for 60. Then they told you it would probably not be possible. They gave you ample warning before the game releases.
There is nothing wrong there unless you are trying really hard to believe that there is.
Opinion, just like you and every other person on this forum.
When multiple sources indicate the ND ditched pre-rendered assets on U4, that blows the theory out of the water.A. This isn't a downgrade because the actual game was never at 60fps to begin with.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
C. There's nothing wrong with downgrades if they are shared openly. Don't drama-monger.
A. This isn't a downgrade because the actual game was never at 60fps to begin with.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
C. There's nothing wrong with downgrades if they are shared openly. Don't drama-monger.
It does look much more aliased when sitting still. I don't know why, but it does. Maybe it's because there's no motion blur when sitting still, and maybe also because of the ability to pay more attention to detail in visuals as opposed as when you're speeding around. Or maybe like with that KZ image from above, there's something to that type of antialiasing that just doesn't work well when sitting still.You should tell that to some people regarding Drive Club. They are somehow under the impression that the games TAA creates more shimmering and worse aliasing when sitting still than while moving
It does look much more aliased when sitting still, but that's because there's no motion blur when sitting still, and maybe also because of the ability to pay more attention to detail in visuals as opposed as when you're speeding around.
The Driveclub one looks like motionblur getting in the way, but the KZSF one looks like the specular isclamped in terms of brightness.Here's a--- screens.
Well, I thought it at first, but the screens above prove otherwise. I remember now seeing more examples of this in KZ:SF actually.I think that is it.
IMHO, the implementation in I:SS is superior to others, or maybe simply happened to be a perfect fit for the type of colors and contrasts used in the game. You have to keep in mind that SMAAT2x is not just a drop-in solution like FXAA. You have to have motion vectors done to perfection for it to work well, and that's where the implementations differ in quality significantly. However, whatever ND is using in UC4 is far superior to any other PPA I've ever seen.Many games have SMAA T2x (the one in infamous is pretty much the same as Cryteks, even has the same artifacting on transparencys and 30 hz motion), I really do not thin k it cleans up an image that well.
However, whatever ND is using in UC4 is far superior to any other PPA I've ever seen.
A. Then why show an "in-game" trailer at 60fps? It's a downgrade no matter how you want to twist it. Like Seanspeed said on the previous page, any other company would get the full hate treatment like Ubi got with Watch Dogs for pulling shit like that.A. This isn't a downgrade because the actual game was never at 60fps to begin with.
B. 30 vs 60fps is far less noticeable than the graphics hit to Watch Dogs.
C. There's nothing wrong with downgrades if they are shared openly. Don't drama-monger.
There's a tiny bit of shimmer, and the sharpeness to the image that's missing from just about everything else that doesn't introduce a lot more shimmer. Especially impressive that have somehow managed to spare the more distant tree tops from becoming the shimmery hell too. It really is the best looking overall solution I've seen, especially considering the type of scene treated which was just about the worst case scenario for PPA solution.I've watched gamersyde video with blacks fixed few days ago, it is not. There is a lot of shimmer.
A. Then why show an "in-game" trailer at 60fps? It's a downgrade no matter how you want to twist it. Like Seanspeed said on the previous page, any other company would get the full hate treatment like Ubi got with Watch Dogs for pulling shit like that.
B. For you perhaps, and did you play Watch Dogs in both 30fps and 60fps? Give TLOU remasterd a shot, 60fps plays and feels a lot better than 30fps does.
C. Reveal: Hey guys our game is going to run at 1080p/60fps and will look just like this. Some months before release: Ah nevermind guys we were just kidding, 60fps is hard let's go for 30fps and forget what we said about 30fps feeling broken and other stupid jokes we made about that subject.
Doesn't something feel wrong with that? If not, you might want to check your mailbox for a pay cheque from Naughty Dog if there isn't it might be smart to reconsider giving them a call.
I don't think anyone actually expected them to hit this target.
Don't you wish.
A. Then why show an "in-game" trailer at 60fps? It's a downgrade no matter how you want to twist it. Like Seanspeed said on the previous page, any other company would get the full hate treatment like Ubi got with Watch Dogs for pulling shit like that.
B. For you perhaps, and did you play Watch Dogs in both 30fps and 60fps? Give TLOU remasterd a shot, 60fps plays and feels a lot better than 30fps does.
C. Reveal: Hey guys our game is going to run at 1080p/60fps and will look just like this. Some months before release: Ah nevermind guys we were just kidding, 60fps is hard let's go for 30fps and forget what we said about 30fps feeling broken and other stupid jokes we made about that subject.
Doesn't something feel wrong with that? If not, you might want to check your mailbox for a pay cheque from Naughty Dog if there isn't it might be smart to reconsider giving them a call.
The only thing I will concede to you is them making such a big deal about how great 60fps feels. They really screwed up with that.