metareferential
Member
VR is the future.People asking for HL3 for over a decade, we get a VR game that nobody cares. VR in gaming was a failure. Valve lost all his magic. The new Artifact.
Suck my motion controls.
VR is the future.People asking for HL3 for over a decade, we get a VR game that nobody cares. VR in gaming was a failure. Valve lost all his magic. The new Artifact.
The VR userbase on PS4 is larger than the Xbox One X userbase. What's your point? These are enthusiast devices.To put it into context, the vr user base on ps4 is less than half the size of the WiiU user base. And that it one of the more successful vr headsets![]()
It's not the future until:VR is the future.
Suck my motion controls.
Valve cares about VR, and that's what's important.
Lol, you really don't understand the difference between a personal want and want Valve wants to do. They already did that..
I like that you spent the time to get the gif
You would be dead wrong. A lot of people who made the original games are still at Valve. You can stop now.
My god, Fix the bad hair problem? Haha, you are really reaching.It's not the future until:
-we remove sweating
-we remove bad hair problem
-increase resolution
-fix the walking problem
-wireless for more than 2 hours
the only reason they are making a VR-HL-game is to push their hardware.
If they though this would be a good investment they would have done this years ago.
Again, you're not making a valid argument.
What's the actual market interest on a VR prequel title based on an unfinished franchise that they left to die over a decade ago? Whose buying this exactly?
Read my Tag
My god, Fix the bad hair problem? Haha, you are really reaching.
There is no walking problem, most people I know do not get sick, people get used to VR. just because you have these problems does not mean everyone does.
Valve gonna Valve.
the only reason they are making a VR-HL-game is to push their hardware.
Yet companies can make mistakes. Soooooo we can stop pretending that they are all run with great logic and rationality. I see no benefit to them having many IP not being marketed to a massive install base. They are losing more being forgotten by the newer install base of users of those platforms then they are saving simply not doing a port.
A port doesn't cost that much to really suggest having several install bases move on without you is a great idea.
They gain what from this exactly? While Valve sleep, Epic and other publishers are gaining massive influence and established install bases of users that see those IP as day 1s. They will have to compete even harder when they do come back to the console market as they don't have years of gamers on Switch, PS4 or XONE who played those games to death that generation. So when they do come out with something on those platforms, those gamers might be more down for lets say "Fortnite 2", Minecraft 2 or Overwatch 2 etc then TF3 or L4D3 etc Its nothing against those IP either, simply that those titles I brought up EARNED that install base trust to be day 1 buys vs TF3 or L4D3, heck you might even hear people say junk like "Oh its a rip off of Overwatch 2 bro" and really, can we blame them? They KNOW of Overwatch, they might not know of Team Fortress series, that is Valves fault for that, not anyone else.
This is a game where you need to keep up and gamers will side with the thing they spent hundreds of hours playing this gen, not 10 years ago.
Well, if Valve will not be able to breathe life into VR, then nobody can.![]()
Valve confirms Half-Life: Alyx, full reveal coming later this week
The rumors are true: Valve's 'flagship VR game' is on the way.www.pcgamer.com
The tech is not there. It was a premature attempt and it is also a niche market. And if it is a niche market devs will shit on it. Just look what happened to physics in games...VR is the future.
Suck my motion controls.
The tech is not there. It was a premature attempt and it is also a niche market. And if it is a niche market devs will shit on it. Just look what happened to physics in games...
They are sitting on so much money, they don't give a flying fuck. They are trying to create their own market where they dictate the terms. Just like Steam.smh, does Valve even make games anymore? If I was them, I would be porting my titles TO DEATH!
Portal collection 4K, Left 4 Dead collection 4k, Half Life collection 4k Team Fortress 2 4K etc
What a waste....
Yeah, just like 3D TV mania 5 years ago. It will falter and a few years later, nobody will remember.the tech is there, already countless wonderful experiences on various stores and platforms
you are smoking the bad stuff
Yeah, just like 3D TV mania 5 years ago. It will falter and a few years later, nobody will remember.
There are zero AAA titles behind VR. VR tech needs separate assets, extra work, which costs money. The market is niche, so it won't fly. Next.3d was never good, not in theaters or in homes
you are way off the mark here
There are zero AAA titles behind VR. VR tech needs separate assets, extra work, which costs money. The market is niche, so it won't fly. Next.
Out of words. Success.
Chet is getting pissed off by some of the hot takes:
If only people could wait to see the game in motion before passing judgement.
Out of words. Success.
Isn't an argument. It's merely a comment on their ongoing ineptitude as a development studio whose AAA glory days are largely behind them. Without the Steam money, they'd have gone to the wall a long time ago. If Epic had come out of the gate with a comparable client and feature set with EGS things could have gone quite differently for them this year. Lucky for Gabe, Tim Sweeney managed to fuck that up thinking exclusives alone was a guarantee of success.
No need to, it's tied to a gimmick, like the Wii, and like the Wii it's a fad that died and got forgotten together with all its games no matter how strongly they were overrated.
The main key to a gamechanger is how quickly and cheaply it can be adopted as the default and how necessary it is, like the dual analog setup.
There's nothing cheap or necessary about VR, it's a side-step for a complete lack of ideas.
The part you quoted is a comment, yeah. But the rest of my post is the argument for all the confusion. People are literally puzzled by their strategy when theres not much strategy at all these days. That's the whole point.
Have the people who shit on VR, actually tried VR? Real VR, not google cardboard?
I do hope they fix the VR sickness though. I feel bad for people who can't enjoy VR because of it.
No, what you wrote beforehand was just more handwaving. You're excusing them for consistently failing their customer base purely on the basis that because one wing of the operation is vastly profitable, they don't have to give a fuck about what their customers want. Yet here they are hoping to sell those very same people a VR experience of an abandoned franchise they left unfinished, and it's not even a conclusion.
They are sitting on so much money, they don't give a flying fuck. They are trying to create their own market where they dictate the terms. Just like Steam.
You have some weird obsessions about Valve needing to go back to the console market.
If you REALLY care about this why don't you just ask Gabe Newell yourself.
gaben@valvesoftware.com
He'll answer your questions.......
eventually.
I have some online friends who got an answer from him.
As I said. They don't care about it. If you want the experience play the old ones.Enough money that it shouldn't be an issue to port their whole collection.
If Square can do it, Valve can do it twice....
which will only come back and bite them in the ass. If they cared about money they'd just release the same rehashed soulless AAA title like every other big company. (If it was any other company we'd be at L4D 8 by now, which would be a reboot called just Left 4 Dead. )they don't have to give a fuck about what their customers want
Maybe 10+ years later. Down to earth expectation helps. But ofc if you want to cumshot about it until you hit 90, then feel free to fantasize.it's a burgeoning field, there's plenty of high quality content
the tech is only gonna scale further, especially with augmented reality in the pipe
you have the vision of a bat and that's okay, nobody is asking you to do the heavy lifting
Nope. Even in late 2019 I'm demoing to be people who think its "a gimmick" only to be completely reversed with their mindset minutes later. It's pretty much a given reaction 98% of the time, or someone gets motion sick.
He's not fantasising, he's actually playing VR, how is that a fantasy? He will be playing the new Half Life, you won't.Maybe 10+ years later. Down to earth expectation helps. But ofc if you want to cumshot about it until you hit 90, then feel free to fantasize.
I really have to try this mod out for myself.When I tried the DK2 in 2014, I was blown away by how the rollercoaster ride made you feel as if you were going around corners and up and down bumps.
Then I lasted about ten minutes on alien isolation before I sat in a warm pile of my own faeces.
As I said. They don't care about it. If you want the experience play the old ones.
What are you talking about excusing them? I spoke against it in my post, and this just shows you're not even reading my responses as I thought.
which will only come back and bite them in the ass. If they cared about money they'd just release the same rehashed soulless AAA title like every other big company. (If it was any other company we'd be at L4D 8 by now, which would be a reboot called just Left 4 Dead. )But they don't. Because that was never the point and that was never Valve. I wish as much as the next guy for them to go back to making L4D3 or TF3 or something, but I also don't mind them releasing what they want. I never bought Artifact, because it never interested me. But I understood what they wanted to do.
Maybe because it bogs down their devs. Devs are expensive and rare. Why work on outdated content when they have enough money?I agree they don't care about it.....assssss to why it was brought up.
I own them on PC.
The issue with folks like you is you think any argument is because the person making it WANTS said outcome to play the title or what ever the topic is about.
I own their whole collection of titles on PC......
So my comment is more so questioning why they are not releasing it to keep up with those IPs popularity knowing that a Switch, PS4 and XONE release would help support their long term appeal to gamers vs Fortnite or Minecraft etc. They need to keep up too. It has nothing to do with what I want to personally experience.
No. I read your post, but the only thing of note was 'Valve gonna Valve' as if somehow they should be given a break for their inability to get their collective shit together time and again. The inherent problem with Valve is, it's become abundantly clear that when the going gets tough, Valve get going....in the other direction on something else instead. They have been in a malaise for quite some time
Steam should have been spun off as it's own business a good decade back Valve as a studio needed to live or die on its own merits as a developer. Instead, it's floundered with diminishing returns on it's AAA slate to become a shadow of its former self. One only has to read the infamous 'leaked'
New Employee Handbook to realise that Gabe and his lackeys have been huffing their own farts for several years now as if their financial success has arrived solely as a result of their great team culture and flat management versus the serendipity of coming up with the right product (Steam) at the right time.