None?
Because of cost? Or techical issues?
None?
384 bit bus would imply pretty awesome external memory bandwidth. Which would be pretty amazing in combination with eDRAM really.so what does it mean?
384 bit bus would imply pretty awesome external memory bandwidth. Which would be pretty amazing in combination with eDRAM really.
No it doesn't.
It implies high bandwidth.
Oh the memory bus.This doesn't imply anything.
Buss speed is important but this alone don't make GPU fly. GTX680 has 256bit buss and it is 2x faster (in Tflops) than 580 with 384 bit buss
correct answer above GTX580 have 384 bit buss
384 bit bus would imply pretty awesome external memory bandwidth. Which would be pretty amazing in combination with eDRAM really.
Have there been any solid rumors implying that Xbox 720 doesn't have split memory?
While I'm not the biggest on anonymous Chinese rumors, I was thinking about the bolded a bit.Translated chinese comments from an earlier thread [made in November, kudos to N2O from B3D for translating it], and quick recap of the new thread
old chinese thread
-X720 will use HD8XXX
-GPU has a yield problem
-Console will only have one bigass APU
-Console will use 285W of power, most likely thats a number for power supply/ac adapter [it will surely be capped at 60-70% to provide better thermals and reliability, so 170-180W is most likely we will ever see from it].
-Both X720 and PS4 will be powerful
new chinese thread
-confirmation of 8850/8870 architecture in X720
I know this is ps3 thread, but this X720 hw news will most likely play a big role in PS4 hw. Dont forget, nothing is confirmed yet. These are unconfirmed rumors... for now.
Source: http://kotaku.com/5968211/reality-c...-well-have-a-ps4-and-xbox-720-a-year-from-nowKotaku said:If you talk to people about the next-gen games at, oh, I don't know, a major gaming trade show or a major gaming awards show, the persistent impression given is that these new systems will be powerful. The old comparison I heard—and saw backed up by a solid report on IGN—was that the new Xbox would be eight times more powerful than the 360. That's old reporting, from earlier in the year. We've also heard that Durango is roughly as graphically capable as the second-most powerful PC on the market today, which, yes, is quite the indirect statement. The chatter we hear is that Durango and Orbis are close in power to each other or at least both in the same league past the current gen.
Source: http://www.maximumpc.com/article/news/possible_radeon_hd_8870_and_8850_specs_leaked_webMaximum PC said:AMD's Radeon HD 8850 is based on Oland Pro and has the same number of transistors and memory bandwidth as the 8870, but slower clockspeeds (925MHz base and 975MHz boost). It will sell for $199 (MSRP). It will be comparable to Nvidia's GeForce GTX 670 part.
Not sure why we're discussing a nextXbox rumor in a PS4 thread. It's getting a little confusing.
Not sure why we're discussing a nextXbox rumor in a PS4 thread. It's getting a little confusing.
Combining those two, I could see how someone could make that general statement if they card is really based on the 8850. I'm not sure about power consumption, but given the rumored consumer price, that doesn't seem like a crazy out of whack unreasonable part to choose as a base.
I apologize if this has already been debated. I haven't read the whole thread admittedly.
That is pretty much bullshit especially GT5 part. PD is like 100-140 people. they sold about 20 mln coppies of their games this gen ( 5,5mln GT5, 9 mln GT5, 4mln+ GT PSP)
How do you know this though? We would have to have budgets and sales figures to determine what you're claiming.
130w with a lot of stuff that won't make it to a console too.
Edit: wait, 8850?, I thought those [8850] leaked specs were very dubious to say the least. Basically pie in the sky stuff.
They're fairly heavily rumored to be rather similar in power, so if you have a sense of one, you likely have a sense of the other.
A lot of the sources overlap.
That's the thing. Why go with 384 bit if you have eDRAM for frame buffer access?384 bit bus would imply pretty awesome external memory bandwidth. Which would be pretty amazing in combination with eDRAM really.
That's the thing. Why go with 384 bit if you have eDRAM for frame buffer access?
Well exactly. Until we see a consumer release, it's all a load of marketing and hype.
That's the thing. Why go with 384 bit if you have eDRAM for frame buffer access?
Water cooling won't happen due to cost and the issues it can introduceHmm this makes me to think...
What are chances of consoles being cooled by liquid rather than fan radiator combo ?
What are the chances of consoles being cooled by liquid rather than a fan radiator combo ?
Between zero and one percent.
Hmm this makes me to think...
What are chances of consoles being cooled by liquid rather than fan radiator combo ?
Water cooling won't happen due to cost and the issues it can introduce
Eh. I though you still need the fan for watercooling.
And of course you can ease to install because nowadays you can get ready-made kit. Old time you got to built with bits. So no matter which's way but you have to assemble it from stratch because it is how it made. Lol
You need factory to assemble for special customise water cooling for consule. It can't be grow itself. Is it not plant or is it?Water cooling systems can be premade, already filed with liquid and even substances that have negative pressure to air [liquids don't leak out, air leaks in!].
However, I don't expect to find water-cooled systems in nextgen consoles. They will stick to vapor chambers.
Ok sound. MS got no execuse for not using it on next box.mostly yes but because of nature of liquid cooling it don't need to be big and noisy. If they will go with lower MHz simple radiator will do.
You need factory to assemble for special customise water cooling for consule. It can't be grow itself. Is it not plant or is it?
Water cooling systems can be premade, already filed with liquid and even substances that have negative pressure to air [liquids don't leak out, air leaks in!].
However, I don't expect to find water-cooled systems in nextgen consoles. They will stick to vapor chambers.
While this is true there is also a matter of cost. eDRAM is a way to save bandwidth and go with narrower external bus. Having both eDRAM and an expensive wider memory bus is highly unlikely for a system built to be as cost effective as possible.You can never have enough bandwidth. =p
Fill rate and memory bandwidth was a huge limiting factor for current gen consoles, and EDRAM is a stopgap for that issue. If durango or orbis has 4-8 GB of RAM, a chunk of EDRAM might not be enough to compensate for the bus demands of the next generation consoles.
If you have a wide IO memory buss with traditional Console clock speeds for memory then you have 200 - 1Tbytes/sec bandwidth and don't need eDRAM.While this is true there is also a matter of cost. eDRAM is a way to save bandwidth and go with narrower external bus. Having both eDRAM and an expensive wider memory bus is highly unlikely for a system built to be as cost effective as possible.
Now let's consider what the 8850 is rumored to be:
Source: http://www.maximumpc.com/article/news/possible_radeon_hd_8870_and_8850_specs_leaked_web
Combining those two, I could see how someone could make that general statement if they card is really based on the 8850. I'm not sure about power consumption, but given the rumored consumer price, that doesn't seem like a crazy out of whack unreasonable part to choose as a base.
I apologize if this has already been debated. I haven't read the whole thread admittedly.
The Dreamcast had waterpipes on his chips many years ago
Same with PS3 too. It isn't water but nitrogen I believe.
It is the opinion of multiple professionals that WideIO memory is coming to the PS4 with stacked memory on transposer connected to CPU/GPU and possibly (my opinion) a second GPU on the same transposer.
Btw, are those rumors of used games being banned on PS4 and NBox debunked? I'm tired of arguing/convincing my friend that that shit ain't happenin.