Enjoy: http://www.neogaf.com/forum/showthread.php?t=232832Cheers did not even know there was a place for custom themes, always assumed only the ones from the store worked.
Enjoy: http://www.neogaf.com/forum/showthread.php?t=232832Cheers did not even know there was a place for custom themes, always assumed only the ones from the store worked.
Someone brought up the Media Molecule R&D project...
Does anyone think that they are actually working on some sort of infrastructure project for PS4 rather than a game?
Didn't they actually help design the XMB?
hot shots characters would work best.
Someone brought up the Media Molecule R&D project...
Does anyone think that they are actually working on some sort of infrastructure project for PS4 rather than a game?
Didn't they actually help design the XMB?
Someone brought up the Media Molecule R&D project...
Does anyone think that they are actually working on some sort of infrastructure project for PS4 rather than a game?
Didn't they actually help design the XMB?
I thought it was Q-Games that worked on the XMB?
FYI. Q games only designed the wavy background and the music visualisers.
I already said this and I'm sticking to it. There will be ram reserved for os and this will be separate from the main GDDR5 ram. Vita is a great example of this.
What sony needs is an integrated avatar system. It gives the OS a unique visual identity imho
Something like LBP characters.
Someone brought up the Media Molecule R&D project...
Does anyone think that they are actually working on some sort of infrastructure project for PS4 rather than a game?
There are three main groups now: theres Tearaway; theres our second project, an unannounced R&D project; and then theres a studio team that looks after the running of everything, says Reddy.
...
As a studio, we want to keep everything fresh. We dont just want to be known as the LittleBigPlanet studio, much as we love that. I think of Media Molecule more as creative gaming. For Tearaway, weve imagined creative gaming within a much more gamey game. For the R&D project, its creative gaming: go back to those two words and completely reimagine how people can create. Its scary, but its exhilarating.
sackboys being sonys mii's/avatars would be great tbh!
Considering the XMB first appeared on the PSX (the actual PSX, the Japan-only DVR variant of the PS2) that came out in 2003, and Media Molecule didn't become part of Sony until 2010 (and didn't even contract with Sony until LBP started development), I'd be really surprised if they helped develop the XMB.
I think they mentioned it as 'our R&D project' or something like this.Someone brought up the Media Molecule R&D project...
Does anyone think that they are actually working on some sort of infrastructure project for PS4 rather than a game?
Didn't they actually help design the XMB?
Seems that each has pros and cons, but would be more or less in the same level of power than Wii/PS3/360. So we'd see multiplatform games in 720/PS4 with some minor differences like in the HD gen (being WiiU in the same place than Wii was).Let's assume for a moment all the last hw rumors were true - which console would have the higher bom?
It would be cool for PS4 to have fully integrated LBP themed "MiiVerse". Preloaded on every system, massive platforming hubs for every game with tons of user created content.
They don't need to rip off Nintendo it would just to be a LBP version of Home integrated in the OS instead of being in a separated app. Using the Home avatar for the console too, alowing you to use items unlocked in games, having areas for popular games but this time allowing you to create stuff like in LBP.I hope not. Ripping off Nintendo and wasting more time on Home sounds like an awful idea.
They don't need to rip off Nintendo it would just to be a LBP version of Home integrated in the OS instead of being in a separated app. Using the Home avatar for the console too, alowing you to use items unlocked in games, having areas for popular games but this time allowing you to create stuff like in LBP.
BTW, they stated that Home was profitable for them, and that had a lot of users who spent a lot of time there.
I still love the design!
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I'd love the PS4 to look more like a piece of high end AV equipment rather than a console.
I'd love the PS4 to look more like a piece of high end AV equipment rather than a console.
i hope sony ditches the dual shock and comes up with something new. ds was amazing, ape escape rocked but now i want something new. with bc out of the equation, now is the perfect time
I just want it to be a tad bit bigger, improved stick quality, and improved triggers and shoulder button placement.Not gonna happen. They might modify it a little bit by updating the triggers and adding a little more weight to it but they won't touch the actual design.
The DualShock is synonymous with Playstation. No need to change it.
The PSX looked amazing, I remember seeing it for the first time and just going wow, I want that. Never got one thoughI still love the design!
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Seconded. Would look much nicer in an entertainment setup I think. Not that the PS3 looks bad, it doesn't - but still...I'd love the PS4 to look more like a piece of high end AV equipment rather than a console.
I just want it to be a tad bit bigger, improved stick quality, and improved triggers and shoulder button placement.
Not gonna happen. They might modify it a little bit by updating the triggers and adding a little more weight to it but they won't touch the actual design.
The DualShock is synonymous with Playstation. No need to change it.
Not gonna happen. They might modify it a little bit by updating the triggers and adding a little more weight to it but they won't touch the actual design.
The DualShock is synonymous with Playstation. No need to change it.
they can call it dual shock 3 or dual shock orbis....I think it will be changed. The PS3 controller isn't that good for FPS's...
You know I personally don't get this complaint. Perhaps because I am used to DS3 but I have never had any issue with it while playing FPS. In fact, access to R1 and L1 is closer than on the 360 controller. The triggers on DS3 of course could use an improvement but other than that I can only think of a slight increase in overall volume to alleviate issues to hand cramps (which weirdly enough, I get from 360's controller instead, which I consider a touch more ergonomic. And I have pretty large palm and fingers for my height) for people with large hands.
I'd love the PS4 to look more like a piece of high end AV equipment rather than a console.
You're going to be disappointed, controller will be changed significantly to include new features like touch controls and maybe even fancier stuff like breakable parts.
I am also used to the dual shock, I have been using it since the day it was released...but I also play FPS games on PC's and the DS2 isn't precise enough, getting headshots is difficult and so is sniping. I put over a 100 hours into both KZ2 &3, even still I have trouble with aiming sometimes. DS2 needs to go...
Wasn't there a rumour that ps4 will also feature flash memory for the os and its updates?
Explain please, about vita being a great example.
I'd love the PS4 to look more like a piece of high end AV equipment rather than a console.
Edit: Finally lost my "Junior" tag. Woot!
I think KZ2 is not a valid example since it had poor input lag (KZ3, yes, I'll give you that). I used CoD4 religiously (racked up around 24 days worth of playtime) and I honestly never had an issue with it. Also, iirc, the nubs have a greater range of motion in DS3 as opposed to 360 controller. I started console gaming with a PS3 so for me, DS3 is like the bread and butter (save the mushy triggers).
At the end of the day, to each his/her own I believe. However, I don't think we're ready for a completely and radically different controller because of the type of games we play.
Really? I saw those patents but never thought they might actually implement them. I don't want a "gimmick" controller. I just want a controller that will allow me to play games comfortably.
It will all functionality of dualshock + either motion controls or a touchscreen.They still have to go on with the times, same for Microsoft. For example touch controls are pretty much expected and common place in modern games. I would be surprised if they aren't included in some form in the next controllers from Sony and MS.
BC shouldn't come into it, you should be able to use DS3s with it regardless to use PS1 emu and probably more, so the Ps4 one doesn't necessarily have to be totally compatible with the PS3 input list even.i hope sony ditches the dual shock and comes up with something new. ds was amazing, ape escape rocked but now i want something new. with bc out of the equation, now is the perfect time
Not gonna happen. They might modify it a little bit by updating the triggers and adding a little more weight to it but they won't touch the actual design.The DualShock is synonymous with Playstation.
Touch works on touch displays, not when you have a controller with a touch input that will do something in a game on your TV. And buttons are much superior to touch anyway, so there really is no need for touch at all, when talking about game controllers, unless you're gonna go all out like the Wii U (though we do see how that touch gimmick is not selling at all)They still have to go on with the times, same for Microsoft. For example touch controls are pretty much expected and common place in modern games. I would be surprised if they aren't included in some form in the next controllers from Sony and MS.
Touch works on touch displays, not when you have a controller with a touch input that will do something in a game on your TV. And buttons are much superior to touch anyway, so there really is no need for touch at all, when talking about game controllers, unless you're gonna go all out like the Wii U (though we do see how that touch gimmick is not selling at all)
I think the Dual Shock button names, the layout of the analog sticks and the D-pad are what have become synonymous with PlayStation. If Sony chooses to neglect the advancements made in user input over the last 10 years then I believe the next PlayStation will suffer as a result.
Even the 'mighty' Apple had to evolve their product interface i.e. from the click wheel to a touch screen. I think there's a smart way for Sony to introduce a completely new controller while retaining all of the positives of the Dual Shock controller.
While I do agree that there could be some improvements to the Dualshock what advancements from the last 10 years are you referring to exactly? I like the analogue stick placement, although they could be farther apart, and it needs real triggers next time but you make it sound like there are other, more major changes to be made.