Nostremitus
Member
I really enjoyed Shattered Dimensions. I wish Beenox could get a budget to make something on that scale again.
I'd love a Spiderverse game.
I'd love a Spiderverse game.
Web of Shadows had great web swinging. There was some invisible swing boxes over Central Park, but other than that, it felt just like SM2.
The combat in WoS is top tier, though. Best spiderman combat created. Initiating a combo from a mid-swing kick, continuing the combo by flinging your enemy around with a web while you're both mid-air, slamming them into the side of a building and fighting while crawling along that... fucking amazing stuff.
It's because it features the wprst Spider-Man voice acting if all time.Web of shadows is fucking dope. Its a shame that game doesnt get more praise, the combat was top tier.
Mute the game during cutscene if you have to. The combat, swinging, and impressively transforming open world are wholly worth the voice acting.It's because it features the wprst Spider-Man voice acting if all time.
Didn't Marvel take back the comic-license so that Activision can only make movie games?
Anyway a wellfunded Spider-Man game have been my dream game since forever.
Thank you for the info!A LOT of false information in this topic.
This is fact:
Marvel got back the Spider-Man game license years ago. Activision does only have the movie tie-in license (which apparently expires next year). All Activision can do is movie tie-ins, no WoS or Shattered Dimensions sequel.
Also, there was an interview with Mike Jones from the Marvel Games Division who claimed their future goal is to create a MVGU (Marvel Video Game Universe) that takes cues from the MCU but is no exact tie-in. They also mentioned that they have console games in development last year and that we could expect more news on them "next year/2016" (I think that was mid 2015... so yeah go figure).
Found the article: Polygon article
Can't find the article about the MVGU name drop though... it's out there somewhere though so yeah.
Lets hope Spidey is one of them? I mean Spidey certainly lends himself to being a good Arkham style franchise due to his big fan base.
Believe?
On the topic of Beenox bashing: I always say and and I keep on saying it, Beenox could most likely deliver. TASM1 was good with a few flaws. Then TASM2 happened due to Activision only allocating 1/4th of the first games budget (and cutting hours/removing dev time to meet the movie sequel launch window).
It seems like Beenox was degraded to doing COD ports now though (last I heard was that they worked on the 360 BO3 port?) and their Skylanders franchise.
Developers think combat and story is more important than swinging. They continue to miss the point.
It's depressing. Can't top the core mechanics of a game that's so old.
On the topic of Beenox bashing: I always say and and I keep on saying it, Beenox could most likely deliver. TASM1 was good with a few flaws. Then TASM2 happened due to Activision only allocating 1/4th of the first games budget (and cutting hours/removing dev time to meet the movie sequel launch window).
It seems like Beenox was degraded to doing COD ports now though (last I heard was that they worked on the 360 BO3 port?) and their Skylanders franchise.
Superman Returns was pretty fun in terms of flight gameplay. Combat, story and the rest was mediocre though.In all fairness, the worst Spiderman game is leagues better than any Superman game, I dare someone to name one decent Superman game.
The Death and Return of Superman.In all fairness, the worst Spiderman game is leagues better than any Superman game, I dare someone to name one decent Superman game.
In all fairness, the worst Spiderman game is leagues better than any Superman game, I dare someone to name one decent Superman game.
If they get the dude who designed the SM2 swinging back, maybe
This, The Death and Return of Superman and Sunsoft's Superman are some of the better Superman games.the Superman arcade game was my jam at a Chuck E Cheese I went to twice when I was a kid
I never understand this sentiment. The webslinging was good but the rest of the game was average at best. Y'all just thirsty for some spooder-man.
Oh yeah, Iron Man needs one, though a good one I know of that features him as a playable character is Captain America and The Avengers.I'm still waiting for an iron man game done in the style of zone of the Enders: the 2nd runner
I'm still waiting for an iron man game done in the style of zone of the Enders: the 2nd runner
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A team like Suckerpunch would make a godtier game, but I want it to be a full on Spidey game meaning Peter's personal life would play a huge role.
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But Suckerpunch is pretty much mediocre at everything but traversal gameplay. Their maps are repetitive and dull, their side missions are laughable to say the least and the last few stories they threw out were mediocre at best.
Activision still holds the rights. I really, really, really wish Treyarch would do another Spider-Man game, just like 2. Not really a fan of Beenox's work, outside of Shattered Dimensions.
I was personally hoping that maybe Vicarious Visions would make a great Spidey game since the portable ones they've made are quite solid, even though they're 2.5D. Ultimate Spider-Man on the DS is a gem for me, personally.
Also if I recall correctly, the guy that worked on SM2's web-slinging mechanic Kickstarted a game called Energy Hook. Not sure if it was any good.
Are we talking about Suckerpunch? Because Spidey games are done by Activision studios.I know some of the devs on that team and have a lot of respect for them, but it did strike me when almost 100%'ing the last game that the design per se hasn't advanced much beyond what was done in SM2. In WoS there was an attempt to make the transformation of the city part of the experience, but I don't think it really went far enough to feel impactful or interesting enough.
Personally some of us felt after making so many open city games, and dealing with the technical limitations and rigor that imposed, that it would be fun to back and just do a full-on level based version of SM, with gorgeous high-res hand-built geometry. Grass is always greener, natch.
Are we talking about Suckerpunch? Because Spidey games are done by Activision studios.
Beenox started with Shattered Dimensions, everything before that was Treyarch (SM2, WoS etc).
Yes, I was speaking about Suckerpunch/Infamous. And yes, I know who made the Spider-man games, I was the lead programmer on several of them at Treyarch .
Activision can only do movie tie-ins (said license expires next year though apparently) and Beenox confirmed they're not working on any more Spidey titles so yeah. Up to Marvel to give us the ultimate Spidey experience.If Beenox continue to make Spidey games then they need to go back to their comfort zone which I consider linear levels like Shattered Dimensions which was amazing. They really do suck at open worlds.
Wouldn't mind if another developer took over though and gave us a game similar to Spider-Man 2 or Ultimate Spider-Man. The latter definitely deserves a sequel, it was so underrated and overlooked by many.
Which Sega one? The arcade game based on him was good.I'm waiting on a decent Captain America game. After The Winter Soldier he just seems like an ideal character for an Arkham-style action game. Never played the Sega one, but got the impression it wasn't all that good.
Which Sega one? The arcade game based on him was good.
I think it was called Captain America: Super Soldier. Came out on PS360.
EDIT - yeah, it was called that.
Lego batman 2In all fairness, the worst Spiderman game is leagues better than any Superman game, I dare someone to name one decent Superman game.