I don't believe that.I can't think of any reason the PS4 would run a game at 1080p significantly better than the same game runs on XB1 at 720p.
Cool, no parity bullshit
I also actually have 2 in SLI BTW (albeit the 3GB versions).
The issue is explained in the links in that post. Have a read, everything is explained in detail.
The issue doesn't exist if you have the 3GB versions (natural VRAM and bandwidth configuration, no bottlenecks), and it is somewhat alleviated if you configure them in SLI since the lack of bandwidth in certain scenarios is overcome by the brute-force of having 2 cards.
Yes. It is important for consumers to be informed as to the precise differences in multiplatform games, including resolution, framerate and different effects in place so they can make the informed decision over which version they would get.
For example, a consumer might prefer the XBO controller and online functionality, but might feel the gap is so big on a particular multiplatform game that they'd get it for PS4. Or the opposite might be true: the difference between multiplatform games might be small enough that they'll just go with the system that allows them to play with their favorite controller.
It makes me laugh every time people like you come into these threads that clearly annoy you only to complain about consumers being better informed. The implication being you would actually prefer we don't have these discussions, so that consumers might be more ignorant.
I think the whole "making a sport out of it" nails why I'm kind of bothered by the reactions to this.
$75 says Polygon gives them both the same score.
I don't believe that.I can't think of any reason the PS4 would run a game at 1080p significantly better than the same game runs on XB1 at 720p.
I remember the other day, someone on twitter say that PS4 had better framerate as well:
http://www.neogaf.com/forum/showthread.php?t=768302
My point is if you care about resolution and frame rate, you need not to look any further than the PS4. If that is what you care about, 9 times out of 10 the PS4 will deliver over the Xbox One. I would like to think most people who do care about such things have already purchased a PS4, and thus making threads like this meaningless in terms of consumer knowledge. In the case the consumer doesn't care about these things, that also makes the thread meaningless.
I don't believe that.I can't think of any reason the PS4 would run a game at 1080p significantly better than the same game runs on XB1 at 720p.
Seriously, I wonder if this will also sell 2:1 or better on PS4? People who say it doesn't matter aren't looking at the sales charts. All 3rd party games are better on PS4, and sales pretty much reflect it. Probably why XB1 sales have completely stalled as well.
I think it's more that if you want XB1 games really badly then you should just go ahead and get that system. All the power in the world won't matter if you'd rather play Halo than most other games anyway.Superior multiplats shouldn't be a reason to pick one system over another? What?
yeah but why shouldn't we have fun while discussing it? We're a gaming community, it makes sense we'd turn this into an enjoyable activity as well
So... PS3 and 360 are sub-720p?
Seriously, I wonder if this will also sell 2:1 or better on PS4?
All 3rd party games are better on PS4, and sales pretty much reflect it.
Probably why XB1 sales have completely stalled as well.
I was going to say the same but I was afraid of derailing things a bit.
Have they said what improvements the Xbox One version has over the 360 or will it be just 30 fps vs. 60?
$75 says Polygon gives them both the same score.
Why exactly did MS underpower the Bone so much?
Was Kinect really that high of a priority for them?
The ground also looks a bit better possibly due to AF in the X1 version.The difference between the X1/X360 is the lighting in the night.
As I said above the Ps4 has 32 rendering processors while the X1 only had 16.
Same engine pushed to both, Ps4 will render the scene twice as fast or in these cases the PS4 can render twice the pixels just as fast.
This you get 1080p v 720p.
I'm hesitant to say this, but... the differences between the 360 and Xbone screenshots don't look that drastic to me. There's definitely some improvements, but I would have expected something more significant.
"The lower resolution gives the Xbox One a cinematic look, while the PS4 version looks too sharp and unrealistic."
Xbox One - 9/10
Playstation 4 - 8.5/10
Damn, this is the gen where every multiplat will look better on the Sony console, though i can't imagine the difference lessening over time. Quite the opposite.
$75 says Polygon gives them both the same score.
Honestly I'd just look at what games you want and always assume the PS4 will perform better than XB1, period. The best XB1 can hope for is that someone gives up the resolution fight in favor of FPS on XB1, but goes for 1080p when they actually shouldn't on PS4, and the one example we've had of that (CoD: Ghosts) not only was kind of a crap release across all platforms but apparently screwed up the XB1's FPS advantage in the last patch.A whole bunch of us right now are considering which console to buy and of course numbers like this are super interesting right when we're about to drop $400 or $500 on a machine to last 5+ years.
I am quite familiar with the hardware specs of the consoles.
The PS4 is ~1.88 times faster in fillrate, which is the one metric where the difference is largest. In all other metrics the difference is smaller than that. On the other hand, the number of pixels for 1080p compared to 720p is 2.25 times as many. I just don't see that happening at a better framerate.
If that is actually the case, it most likely means that they invested more effort into the PS4 version.
Damn, this is the gen where every multiplat will look better on the Sony console, though i can't imagine the difference lessening over time. Quite the opposite.
Microsoft really messed up here.
You're right. And something's' telling me it will be the same for another incoming fps known as Titanfall.
I am quite familiar with the hardware specs of the consoles.
The PS4 is ~1.88 times faster in fillrate, which is the one metric where the difference is largest. In all other metrics the difference is smaller than that. On the other hand, the number of pixels for 1080p compared to 720p is 2.25 times as many. I just don't see that happening at a better framerate.
If that is actually the case, it most likely means that they invested more effort into the PS4 version.
Yup, that esram total is not enough for 1080p with high level of graphics quality. Especially for open world games that eat up a bunch of memory. MS should have went double the amount.GPU was not only reason why Xbone is having trouble reacing PS4. Yes, PS4 has 50% better GPU, but it also does not have framebuffer limits. Xbone devs have only 32MB of it [ESRAM], which makes working with 1080p a chore.
I find that unlikely, since they already are at 720p on XB1. At that resolution they should have no trouble fitting all rendertargets into the ESRAM.I'm thinking the extra .25 is coming from 178GB/s vs 67GB/a with the PS4 having a massive frame udder available compared to the choice devs have with the X1 in only 32MB.