Since I know microtransactions are a hot topic around here, this is how they work in Driveclub.
Source: http://www.ign.com/articles/2014/05/09/driveclubs-microtransactions-detailed-countries-revealedIGN said:Driveclub will feature small microtransactions that let you unlock cars early, according to the title's game director.
Speaking to IGN, Paul Rustchynsky explained that the developer is aware the feature may be controversial among gamers, so has made certain that it in no way unbalances gameplay or places anything out of reach.
"Its been a hot topic of late inside gaming, and weve been very keen to take on board the feedback from gamers and make sure we dont upset anyone," he revealed. "So, in Driveclub, what weve done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly.
"In Driveclub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. Theres no double gating or anything along those lines, youre given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.
"If you want to unlock a car immediately, you can pay to unlock that car straight away but its not a consumable microtransaction. We dont let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do its identical to what we did in Motorstorm RC. So if you played that, you know what were doing here."
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