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Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

AND THIS THREAD TITLE MAKES MORE SENSE THAN IT EVER DID. HOLY SHIT. WHAT ARE THE ODDS. SELF-FULFILLING AS HELL

To be honest I always thought the thread title was referring to Little Mac or something, cut as in 'scrapped' didn't even occur to me, lol.

Anyway, I'm excited about Ike's redesign! In Brawl I found him and Marth way too visually similar... both had cape + long top with split down middle + similar trousers/boots/gloves, similar build, faces and colour schemes (plus their voices weren't so different iirc).
 
It's a lot easier for me to think about with a simple number of days. I went ahead and ran it through a calculator for anyone else that prefers to read it that way:

Thread 1: 56 days
Thread 2: 76 days
Thread 3: 63 days
Thread 4: 45 days
Thread 5: 46 days
Thread 6: 22 days
Thread 7: 38 days so far

Fake edit: Beaten pretty bad. Still, might as well post it.

Just notice this. Thread 7 went must faster then I thought.
 
If Chrom is in, he better not have Aether or it better be much different than Ike's Up b.

EDIT: in fact, I am pretty sure Chrom's Aether is visually distinct from Ike's in the Fire emblem universe.

His Aether will not go as high, and will go more horizontal compared to Ike's Aether.
 

FlynnCL

Unconfirmed Member
I'm looking forward to any changes that Ike will go through.

I would imagine Sakurai getting heavy arguments from either side, though. I know a lot of people who haven't committed much time in Brawl think Ike is overpowered as buggery, and then you have people who consider him so laggy that he'll only ever get fast KO's from successful reads/predictions.

I believe Ike is an easily exploitable character, but you have to respect that range and power (also his amazing jab cancels). Whenever I fight Ike's I usually slow the pace down a lot. It's a fun matchup and Ike himself punishes laggy mistakes so hard.
 

Tyeforce

Member
As much as I have supported Robin, I've given up hope on him/her since the second Gematsu rumor/leak. I'm prepared to accept Chrom, lol. It would be awesome if Robin and/or his/her magic could be incorporated into Chrom's move set somehow, though.

Of course, should the rumor turn out to be fake, I'd still love to see Robin. But I don't think it's going to happen. =(
 
D

Deleted member 74300

Unconfirmed Member
Holy crap. The plot thickens..

His aether is literally quick draw. Chrom is either not playable or very much a different beast then he is in awakening. (Much like Ike is nothing like he is in his games)

Don't worry I'm sure they can still find some different skills to set them apart.

https://www.youtube.com/watch?v=kJ5EQcLJ9C4#t=79

Currently looking for more but I'm sure I'll run into stuff that will go into spoiler territory.
 

RiggyRob

Member
image.php

wut

He wants to defeat Greil through Ike, his comment makes sense
I laughed tho

That would require the Black Knight to be playable in Smash too, I'm not getting my hopes up that high.

Considering we've got 700 posts left in this thread and this reveal I think we should go for a Fire Emblem related title for the next thread - A Song of Fire Emblem & Ice Climbers / A Song of Ike and Fire Emblem etc.

/Fire Emblem bias
 

GamerSoul

Member
I am really having a hard time envisioning a diverse moveset for Chrom if he's in.

same without adding Lucina as his support or giving him a Lance option in his moveset. Ike threw me off. lol I don't know who to expect more than ever but it will shock me if awakening is not represented in this game in some fashion. Sakurai got this.
 
That would require the Black Knight to be playable in Smash too, I'm not getting my hopes up that high.

Considering we've got 700 posts left in this thread and this reveal I think we should go for a Fire Emblem related title for the next thread - A Song of Fire Emblem & Ice Climbers / A Song of Ike and Fire Emblem etc.

/Fire Emblem bias

Every since i beat Radiant Dawn, I've wanted a prequel starting the Black Knight, well his pre Black Knight days anyway.
 
same without adding Lucina as his support or giving him a Lance option in his moveset. Ike threw me off. lol I don't know who to expect more than ever but it will shock me if awakening is not represented in this game in some fashion. Sakurai got this.

Either option would be really cool. I imagine Lucina as support would be tough to pull off for the 3DS' small screen but lance/sword wielding chrom would be legit
 

Rychu Supadude

Neo Member
So, this came dangerously close to being the only main SSB4 thread without a character reveal, right? As if we didn't need more proof about Samurai reading GAF.
 
So for a complete Smash beginner, has Nintendo given word on tutorial modes/stages at all? Presumably there's a lot of combos to be learnt right?

In smash brothers you build your own combos by stringing moves together, so combos are more emergent than a typical fighting game.

So you could do a neutral a jab combo that leads into a forward a smash attack. Or a grab into a downward throw into a down a smash attack.

You feel me?
 
It's not Tekken. Combo's in Smash Bros. are just well-timed attacks. It makes it more interesting than pre-programmed combos.

In smash brothers you build your own combos by stringing moves together, so combos are more emergent than a typical fighting game.

So you could do a neutral a jab combo that leads into a forward a smash attack. Or a grab into a downward throw into a down a smash attack.

You feel me?

After trying SSFIV:3D, and DOA:3D, I'm relieved at this!

Is the difficultly then based around timing your string of attacks, what attacks to use against which character etc?
 
FINALLY. Hopefully now this'll stop idiots from going "durr ike is being replaced because roy got replaced".

Now, I really hope he gets a decent speed boost because he was stupidly slow in Brawl and could barely do anything agaist a not braindead opponent.
 

BGBW

Maturity, bitches.
Well certainly not the best day to sleep in but I've been on an plane and I'm tired so whatever.

You FE fans lied to me. I will trusted you when you said Chrom would replace Ike.
 

Toxi

Banned
After trying SSFIV:3D, and DOA:3D, I'm relieved at this!

Is the difficultly then based around timing your string of attacks, what attacks to use against which character etc?
It's more based around moving your character around the stage and just using the right move at the right time. For example, a prominent aspect of the series is knocking a foe off the ledge and then stopping them from grabbing onto it to get a KO. That doesn't require a combo, but it requires knowing how to move your character in a safe way.

It's a very easy series to get started with, since its mechanics are intuitive (Knock people away from stage, try to stay on the stage). I know a lot of people (Including myself) who had no trouble learning Smash despite never playing another fighting game.
 

NeonZ

Member
I am really having a hard time envisioning a diverse moveset for Chrom if he's in.

Although I'm pushing for Robin, I guess they could go with a moveset that highlights Chrom's "commander" role, with his B attacks summoning other Awakening characters. The summoned characters could be less detailed, like Assist Trophies.
 
I am really having a hard time envisioning a diverse moveset for Chrom if he's in.

What if he's a Pair Up character with Robin? Combining Ice Climber's gimmick (constant AI partner and powered up attacks if together) with Zelda's old thing (transformation into a whole different character). That way, they could represent multiple gameplay elements from Awakening and make the usual "blue haired sword wielder" much more unique.
 
Haha wtf Sakurai, why are you so random?

Really glad to see Ike back! I almost had a heart attack because the challenger approaching banner didn't load at first, I thought he was cut. Good to see!
 

NeonZ

Member
What if he's a Pair Up character with Robin? Combining Ice Climber's gimmick (constant AI partner and powered up attacks if together) with Zelda's old thing (transformation into a whole different character). That way, they could represent multiple gameplay elements from Awakening and make the usual "blue haired sword wielder" much more unique.

There's a reason we aren't getting transformation characters in the first place. What you speak about there would require two movesets and two characters, at once, with level of detail on par with other Fire Emblem characters in the game.
 
It's more based around moving your character around the stage and just using the right move at the right time. For example, a prominent aspect of the series is knocking a foe off the ledge and then stopping them from grabbing onto it to get a KO. That doesn't require a combo, but it requires knowing how to move your character in a safe way.

It's a very easy series to get started with, since its mechanics are intuitive (Knock people away from stage, try to stay on the stage). I know a lot of people (Including myself) who had no trouble learning Smash despite never playing another fighting game.

Sounds very interesting, and much more friendly to newcomers like myself!

Roll on E3 Direct!
 
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