Look, I did, 40 pages ago in this thread, not sure why you picked this post from a conversation I had with someone else half a day ago. What more do I want? I want new franchises to take risks at the beginning of the gen because we all know they will become franchises. I don't accept the notion that we've arrived at a point were the FPS and TPS are at the end of their respective evolution. It's just that he industry's current take on the genre still sells, that's why nobody seems to eager to push forward. If the industry had only focused on graphics, we'd be playing with 2 photorealistic paddles and one photorealistic ping-pong ball. I remember people saying how TPS couldn't get any better when Max Payne 1 came out. Well, Resi4 changed the experience with it's tighter camera, Gears changed the whole flow of the genre with Pop-and-Shoot and Vanquish had a very unique take on Gear's gameplay. That's 3 examples of what I'm thinking of when you say "care to elaborate". Of course I don't know what the next step is, that is the job of the gamedesigners. I just don't want AAA to always play it safe and never try something new because "For god sake it's TPS, what more do u want" is an acceptable excuse.
Oh, and like I said 40 pages ago, the Order can still be a great game with a lot of variety and a great story. It might even be the next evolution in the TPS genre. We've seen 3 minutes, but those were what the developer wanted us to see, so they are probably pretty representative of the game's gameplay (and graphics, those look incredible). We can only judge the game by what the developer gives us.