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Rumor: New 3DS will double RAM and (nearly double) VRAM.

Oblivion

Fetishing muscular manly men in skintight hosery
Wait, they're actually changing the tech specs with this revision? Won't that cause a ton of problems for developers? How is this even done?
 

DonMigs85

Member
really, horrific?

i recently got an xl and I don't mind it. plays well. little bummed that i could have waited for this, comes as a surprise.

It honestly looks pretty bad for any game that strives for a more "realistic" or organic look.
Hoping their next system is AT LEAST 800x480 (1600x480 in 3D mode, with this new camera-tracking tech I think chances are good the next system will keep 3D).
 

DonMigs85

Member
Wait, they're actually changing the tech specs with this revision? Won't that cause a ton of problems for developers? How is this even done?

No, it's the same principle behind the GBC and DSi - use the same type of CPU and RAM, just increase the speed and amount respectively. It won't affect older games. Even the GCN to Wii was like this remember?
 

sfried

Member
Wait, they're actually changing the tech specs with this revision? Won't that cause a ton of problems for developers? How is this even done?

The same way it was done with DSi: Most games will be natively 3DS compatible. If they happen to have a New3DS, then the new features get unlocked. (Same with certain GBC games on GBA.) I'm not sure if there will be plenty of games though that will utilize the added specs appart from C-Stick and native NFC support.

Perhaps with Unity they could finally get some Western 3rd parties in. I dunno...
 

agrajag

Banned
Does that fuck over the first-gen 3DS owners, do the older models become obsolete? Or will the newer games simply run like shit on the older models?
 

kuroshiki

Member
No, it's the same principle behind the GBC and DSi - use the same type of CPU and RAM, just increase the speed and amount respectively. It won't affect older games. Even the GCN to Wii was like this remember?

.....uh. that's not even the right analogy.

If developer starts making games that can play only on new hardware, there is a problem. Which I doubt, though.
 

hongcha

Member
Or will the newer games simply run like shit on the older models?

Iwata said in the Direct that all 3DS software will run exactly the same on the new and old models. Only the "New 3DS" exclusive software will run better on the New 3DS (and it's not playable on the old 3DS at all).
 

DonMigs85

Member
.....uh. that's not even the right analogy.

If developer starts making games that can play only on new hardware, there is a problem. Which I doubt, though.
GCN to the Wii is the most extreme example since they used the spec bump as the basis for a whole new console.
Actually even in the GBC's case, there weren't THAT many exclusive titles - many were still dual-mode.
 

Bitanator

Member
LOL.
I was like "wtf...is this gif actually going to be a 10mins long loop?"
I was about to time the gif until I saw the Forward sign too.
You know it is bad if they have to speed up a gif.

If you notice it is showing a game being downloaded... of course they speed it up not going to waste the direct by seeing exact time to download Yoshi.
 
Im having mixed feelings if itll improve performance for older games. Are games hardcoded to use only the old amount of RAM, or do they rely a bit on the OS for memory management? PSP 2000 had upgraded RAM but the only things that made use of it were Skype and (much later on) its browser.
 

Foshy

Member
.....uh. that's not even the right analogy.

If developer starts making games that can play only on new hardware, there is a problem. Which I doubt, though.
Nintendo said that exclusive titles are already in development.

What's the problem with new games on new hardware?
That the "new" hardware is still not up to par with what it should be in 2014. Or 2012, even.

I'd have loved to see the 3DS real successor. This is some shitty half-step (if even that) which doesn't really benefit anyone. They should've kept it with just the 2nd stick and ZR/ZL for the revision.
 

CTLance

Member
On topic: Yup, would make sense, considering the DSi did about the same and taking into account the low-key vanilla hardware and market considerations (supply/demand affecting prices).

Off topic: People are still throwing a shitfit over the integration of the Circlepad Pro and DSi-ification? Jeez. This is a stopgap refresh. Not a new gen. As such, unless n3DS sales take off into the stratosphere and absolutely fragging dwarf the 3DS user base in an exceedingly short timespan, business will continue as usual for the rest of the gen. There will be the occasional release with n3DS goodies and the occasional prestige exclusive or indie, but existing 3DS owners will be able to cruise through the tail end of this gen just fine. Chillax and enjoy the ride.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Sony and Microsoft should do this with the PS4 and Xbone.

No one responded to this guy so i'll just say; No.

I think Nintendo's actions with this are too similar to Sega's moves in terms of nonsensical, and i hope nobody thinks this is a fine solution.

"Bu bu bu phones!" Dedicated consoles are not phones.

You don't apply the same logic to dedicated consoles as phones, otherwise they are not dedicated consoles.

Could Sony and MS stay in the game having to constantly reiterate hardware every year or two? Is there even a large enough market of people who would pay to subsidize the cost of upgrading constantly for a closed ecosystem for marginal improvements? I think not. It only confuses the userbase. And it also effects developers entire development workflow.

If your going to have an upgrade path, it has to follow the same path as previous generations IMO. The only thing closest to a compromise would be full hardware BC. Luckily with the switch to x86 and consumer components, that is much more likely in a hypothetical next generation of Sony/MS
 

agrajag

Banned
Iwata said in the Direct that all 3DS software will run exactly the same on the new and old models. Only the "New 3DS" exclusive software will run better on the New 3DS (and it's not playable on the old 3DS at all).

Oh wow. Sucks for 3DS owners.
 
I'm confused about this as well. They could have just launched something new and kept it BC with the 3DS, etc. I guess that would have probably forced them to upgrade the screens though.

More in a line of confusing Nintendo moves..

I just see no logic of continuing the 3DS line with this minor update with more controls, something they knew fans wanted from day 1.

Smartphones are killing handheld sales and instead of new hardware revitalizing the platform Nintendo wants to squeeze every dollar from the 3DS
 

Clefargle

Member
On topic: Yup, would make sense, considering the DSi did about the same and taking into account the low-key vanilla hardware and market considerations (supply/demand affecting prices).

Off topic: People are still throwing a shitfit over the integration of the Circlepad Pro and DSi-ification? Jeez. This is a stopgap refresh. Not a new gen. As such, unless n3DS sales take off into the stratosphere and absolutely fragging dwarf the 3DS user base in an exceedingly short timespan, business will continue as usual for the rest of the gen. There will be the occasional release with n3DS goodies and the occasional prestige exclusive or indie, but existing 3DS owners will be able to cruise through the tail end of this gen just fine. Chillax and enjoy the ride.

Yup, we should all just chill and enjoy the positives here which IMO outweigh any negatives.
 

wsippel

Banned
Iwata said in the Direct that all 3DS software will run exactly the same on the new and old models. Only the "New 3DS" exclusive software will run better on the New 3DS (and it's not playable on the old 3DS at all).
Didn't he say there are will be hybrids as well? Games that still run on the regular 3DS but take advantage of New 3DS features when played on one of those? I believe it was the same with the DSi back in the day - there were DSi exclusive and "DSi enhanced" titles if I remember correctly.
 

Eusis

Member
Yes, you're right. It uses 2X vertical SSAA in 2D (aka: the game renders in anamorphic 400x480 then downscales to 400x240).

zlCfzSYgO-E0iKkm7I


I probably missed because there are a lot of vertical geometry, which doesn't get antialiased by this method.
God damn, makes me wish they DID bump the resolution too, it'd be great to choose between 240p in 3D or 480p in 2D if they patched the games to enable it. Which at least for these Nintendo published games seems like it'd be doable (hopefully) and a high enough priority.
 

Stulaw

Member
Didn't he say there are will be hybrids as well? Games that still run on the regular 3DS but take advantage of New 3DS features when played on one of those? I believe it was the same with the DSi back in the day - there were DSi exclusive and "DSi enhanced" titles if I remember correctly.

Pokemon B/W/B2/W2 were examples of the enhanced games, and since those features can be used on the 3DS, I have no doubt that the next handheld will be compatible with them, so I don't mind skipping this, I skipped the GBC and DSi.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Yup, we should all just chill and enjoy the positives here which IMO outweigh any negatives.
I just realized they dropped the SD slot in favor of microSD.

No, nintendo, no no no no. Just no. Dammit.
 

MCN

Banned
Welp, I've been wanting to get a 3DS XL for a while. I would have been pissed if I got it a few months ago and then heard about this one.

But now getting the new 3DS XL makes me worried that a year or so down the line there will be a new iteration, or a new system.

When you buy something, buy it based on what is available at the time, not some nebulous point in the future. Otherwise you will never, ever be happy with your purchase. I mean, look at the people who have had 3DS's for years, and thoroughly enjoyed them. Now they're making themselves pissed off because of this new model, and they're allowing themselves to feel retroactively ripped off despite they fact they've had countless hours playing a metric fuckton of great games over the years.

I just realized they dropped the SD slot in favor of microSD.

No, nintendo, no no no no. Just no. Dammit.

MicroSD is pretty much standard nowadays. Hardly anything uses normal SD any more.
 

mrklaw

MrArseFace
If this makes it simpler to bring wii games over, that could be interesting, but I'd have thought they'd wait for the 4DS for that.
 

Tetranet

Member
This is interesting, it struck me as odd how the CPU alone could make the difference for Xenoblade. Nintendo isn't obligated to provided full spec changes in their Direct (or anywhere else), so it's likely this is true but not announced.






When you buy something, buy it based on what is available at the time, not some nebulous point in the future. Otherwise you will never, ever be happy with your purchase. I mean, look at the people who have had 3DS's for years, and thoroughly enjoyed them. Now they're making themselves pissed off because of this new model, and they're allowing themselves to feel retroactively ripped off despite they fact they've had countless hours playing a metric fuckton of great games over the years

Indeed, don't fall for nonsense like this that ruin fun.
 

wrowa

Member
I just realized they dropped the SD slot in favor of microSD.

No, nintendo, no no no no. Just no. Dammit.

This right here is my biggest gripe with the system, which might actually prevent me from updating. I've got a new and nice 128GB SD card just a month ago (that I even got for really, really cheap!) and now I'd need to pay like 90€ if I want to have the same storage capacity for the New 3DS. :/
 

test_account

XP-39C²
Sure... I doubt you actually believe that the comparison with 32X was made for this reason and not for its implication as a failed product and therefore as a juvenile provocation. Either way a comparison is silly, the 32X was an add-on and not a self-contained system. And when it comes to sales, there´s no doubt it will have quite a success in the long-run, and just to make a comparison to its current direct competitor, I´ll be quite frank this revision alone will have higher lifetime sales than PSV.
Well, then i can tell you that your doubts are wrong =) The New 3DS is also a 3DS, and the New 3DS will most likely replace the current 3DS models too, so i dont see why it would be a failed product comparable to the 32X. I didnt think about that comparsion at least, i saw it as a comparison regarding hardware power. Also because that the 32X isnt a brand new system, same way that the New 3DS isnt a brand new system. Both systems serves more as a spec upgrade. But i was wondering about the Vita comparsion (which he has explained to me now), i just commented on the 32X comparsion to show my understanding of it.

Yeah, i think it will be a disappointment for Nintendo if the New 3DS cant manage to outsell the Vita. The LTD for the Vita is something around 8-10 million worldwide, isnt it? The New 3DS is afterall made primarily as an attempt to boost the 3DS sales, so Nintendo probably wont be happy if this doesnt happen in a noticeably way.
 
This right here is my biggest gripe with the system, which might actually prevent me from updating. I've got a new and nice 128GB SD card just a month ago (that I even got for really, really cheap!) and now I'd need to pay like 90€ if I want to have the same storage capacity for the New 3DS. :/

Not to come of as an apologist, but do you really need 128 GB ?

I´m still rocking my 4GB card....and I have to buy a new one soon....but I think 64 GB will be more than enough for me for the next 2 years till the next Nintendo system launches.
 
I just realized they dropped the SD slot in favor of microSD.

No, nintendo, no no no no. Just no. Dammit.

I think this is bad for people who want to system transfer, unless it's now over WiFi or something.

I am personally relieved as I'm using a microSD card in an SD card adaptor for my current 3DS.
 
Im having mixed feelings if itll improve performance for older games. Are games hardcoded to use only the old amount of RAM, or do they rely a bit on the OS for memory management? PSP 2000 had upgraded RAM but the only things that made use of it were Skype and (much later on) its browser.
Nah, Toukiden at the very least also used the extra ram for multiplayer functionality.
 

test_account

XP-39C²
Because it's unnecessary power. I mean it was even said in this thread they wouldn't make games for it that absolutely require the power, so they'd still be using the regular 3DS as the baseline. That's a pretty low baseline.

The Vita's ridiculously overpowered for its purposes now, why would the "power handheld" market suddenly show up for this new 3DS? Is all the power just there for show now? The last thing Nintendo needs in a new 3DS is more power; they need a handheld w/ a real hook. Something, anything, preferably software.

3DS isn't trending below GBA and DS b/c it's weak; it's selling less b/c it doesn't have an angle to fight back against mobile other than Nintendo games, and that's not enough.
I dont think that it is unnecessary power. I'm sure that the extra power in the 3DS will be used more often than rarely in the upcoming games. Well, at least for games from Nintendo themself, maybe a bit more unsure about 3rd party games. Kinda like on PC games where you can tweak the graphics options. I see something similar for the 3DS/New 3DS (maybe you cant tweak the graphics options yourself though, but that extra graphics options are enabled on the New 3DS). I see what you mean regarding Vita, but i'm not sure that its ridiculously overpowered. Even if the so-called indie games might not be pushing the hardware to the max, having the power for PS3/Vita multiplatforms might be handy.
 

wrowa

Member
Not to come of as an apologist, but do you really need 128 GB ?

I´m still rocking my 4GB card....and I have to buy a new one soon....but I think 64 GB will be more than enough for me for the next 2 years till the next Nintendo system launches.

Well, I don't. I really only bought the card because I got it new for 10€. The 16GB card I had on the 3DS was at its limit, though, but I'm unlikely to ever be able to fill up 128GB. However, downgrading just sucks in general. :p Especially since knowing that I'd never need to upgrade again is a very nice feeling.
 

AmyS

Member
Although the New 3DS would still have a PICA200 GPU, would it be totally surprising if we find they've raised the clock speed of the GPU as well?

As far as I know, the DS, DS Lite, DSi, DSi XL did not have much of a GPU to speak of. Whatever was there, it was Nintendo's custom design and probably built into one of the ARM CPUs. The 3D graphics capability of the DS systems were around sub-PS1 level
with 120,000 polygons/sec. (PS1 could do 180,000 pps).

3DS however, does have a GPU to speak of. Aside from stereoscopic 3D, 3DS' actual graphics were a big leap beyond the DS / DSi.

The base specs of PICA200 - Note: not the specific version in 3DS.

Specification
65 nm Single Core (max. clock frequency 400 MHz)
pixel performance: 800 Mpixel/s
400 Mpixel/s @100 MHz
1600 Mpixel/s @400 MHz
vertex performance: 15.3 Mpolygon/s
40Mtriangle/s @100 MHz
160Mtriangle/s @400 MHz

http://en.wikipedia.org/wiki/PICA200

So who's who say if Nintendo / DMP haven't upped the clockspeed of the GPU in New 3DS / New 3DS LL to 400 MHz ?

I doubt they have, but it would be technically possible. Or even a frequency higher than in 3DS, if not the full 400 MHz.
 

Mr Swine

Banned
Although the New 3DS would still have a PICA200 GPU, would it be totally surprising if we find they've raised the clock speed of the GPU as well?

As far as I know, the DS, DS Lite, DSi, DSi XL did not have much of a GPU to speak of. Whatever was there, it was Nintendo's custom design and probably built into one of the ARM CPUs. The 3D graphics capability of the DS systems were around sub-PS1 level
with 120,000 polygons/sec. (PS1 could do 180,000 pps).

3DS however, does have a GPU to speak of. Aside from stereoscopic 3D, 3DS' actual graphics were a big leap beyond the DS / DSi.

The base specs of PICA200 - Note: not the specific version in 3DS.



http://en.wikipedia.org/wiki/PICA200

So who's who say if Nintendo / DMP haven't upped the clockspeed of the GPU in New 3DS / New 3DS LL to 400 MHz ?

I doubt they have, but it would be technically possible. Or even a frequency higher than in 3DS, if not the full 400 MHz.

If they are using. Smaller process node they can have higher frequency than a regular 3dS
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
MicroSD is pretty much standard nowadays. Hardly anything uses normal SD any more.
Anything that demands large disk space uses full-sized SD. Cameras, camcorders, etc. And not only are large volumes available only in the full-sized format, but same volumes cost more as microSD. And of course you can use microSD with full-sized slot SD via an adaptor.

MicroSD is meaningful when real estate is truly expensive. I sincerely doubt that's the case with 3DSi, let alone 3DSi XL.
 
So who's who say if Nintendo / DMP haven't upped the clockspeed of the GPU in New 3DS / New 3DS LL to 400 MHz ?

I doubt they have, but it would be technically possible. Or even a frequency higher than in 3DS, if not the full 400 MHz.

We know the base clock of the 3DS is 134mhz. Every component is a multiple of it (CPU/GPU is 268mhz, DSP and ARM9 are 134mhz).

We know that the CPU is faster and likely 402 or 536mhz, but we have no information on if the GPU has been upped or if so how much. It'd be the same candidates speed wise as the CPU for the same reasons.

Anything that demands large disk space uses full-sized SD. Cameras, camcorders, etc. And not only are large volumes available only in the full-sized format, but same volumes cost more as microSD. And of course you can use microSD with full-sized slot SD via an adaptor.

MicroSD is meaningful when real estate is truly expensive. I sincerely doubt that's the case with 3DSi, let alone 3DSi XL.

Anything 32GB or lower at least is essentially the same price for micro or regular... In fact, most are likely microSDs in full SD cases because it's cheaper to do that than to manufacture two seperate board for the same size capacity.
 
We know the base clock of the 3DS is 134mhz. Every component is a multiple of it (CPU/GPU is 268mhz, DSP and ARM9 are 134mhz).

We know that the CPU is faster and likely 402 or 536mhz, but we have no information on if the GPU has been upped or if so how much. It'd be the same candidates speed wise as the CPU for the same reasons.



Anything 32GB or lower at least is essentially the same price for micro or regular... In fact, most are likely microSDs in full SD cases because it's cheaper to do that than to manufacture two seperate board for the same size capacity.




Well, as far as I know, 3DS CPU always have been the bottleneck in the system.
 
Oh wow. Sucks for 3DS owners.

How exactly? They get the same experience they would have always gotten. Most games going forward won't be N3DS exclusive (cuts too big of a chunk of their own market out), and there will be games that will have enhancements to take advantage of the hardware boost that's available.
 

Trey

Member
I will buy a 3DS LL if it can play Pokémon at a locked framerate, preferably 60fps. Nothing less will get me to buy the device.
 
Pokemon B/W/B2/W2 were examples of the enhanced games, and since those features can be used on the 3DS, I have no doubt that the next handheld will be compatible with them, so I don't mind skipping this, I skipped the GBC and DSi.

My hope is that Nintendo does something completely different for their next handheld. I don't want them to be hamstrung by BC for the DS/3DS system design/interface.
 

takriel

Member
I could totally see a new Zelda for New 3DS only. MM 3D remake 2015 and Hero of Time trilogy conclusion 2016. Believe.
 
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