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Forza Horizon 2 · Review Thread

JavaMind

Banned
I think a 85 score is a true spot for Forza Horizon 2. Graphics are good but not great and open world games are not a sweet thing for race games... You get tired from the same scenario all the time...
 

neurophd

Member
He complains that they don't get harder to drive against as the game goes on

He could have at least have tried the harder Drivatar settings to see how he got on.
I thought the Drivatar behavior is based on actual players, presumably the Drivatars would get better as players get better. Also, how diverse would the Drivatars be in the review environment before full release?
 

Odah

Banned
Man I wish difficulties would be locked in some games. I remember how insanely hard it was to win against the Top 3 in NFS Most Wanted. If you made one lousy mistake you already lost the race.

Guess I will turn the A.I to hard or something :D

Great scores so far!
 

p3tran

Banned
Getting through trees shouldn´t be the challenging part in a racing game.

They talking about enemy AI and you know it.

Come on son..
my last comment on this polygon review:
the guy who did it doesn't know SHIT.
- he complains about drivatar difficulty BUT he has them set on a non-challenging level
- he says there is no progress, BUT says that game has not one but two different award systems in place
- he complains about drivatars causing crashes, BUT he himself does not set them on high levels

- he complains that the game doesnt ask too much (pretending to be some fm hotshot), yet anyone who knows forza can understand from his description that he is as unfamiliar to fm as he is to horizon. example, he says that taking on your rival, pays HIM significally less that competing the next event. well, the only way that this happens (given his settings of mid-level drivatars, auto trans, no damage, rewind on, etc) is that the times he writes on the races are completely ROOKIE times, thats why the next opponent to beat pays little (the next faster rookie on the leaderboard)
if he was such a big forza player, he should know that since many years..

I am also willing to bet that he put all that judgement about controls, fidelity etc, without even trying the game on the wheel.
I mean, if you are gonna play it like you are some hotshot simhead, DONT FUCKING PLAY WITH THE PAD ASSISTS AND COMMENT ABOUT SIM FIDELITY.. to those people that understand, you come across as a fool.

also the same holds for dishing the difficulty and reward he feels, while on the same time explaining that he ...erases any mistake he makes by ...rewinding..

:D

I could write more, but it aint worth more of my time. but trust me guys, this dude aint a simhead that has legit complaints. he is a poser. a transparent one.
 
How is a 80 something on metacritic terrible?

its pretty simple really.

last gen the gaming media was pretty much a marketing arm for publishers. kick backs early game copies led to everything getting a 8/9/10. Unless your game was fucking mechanically broken you never scored below a 8 if you were AAA its 9's and 10's it led to A LOT of people seeing that as the litmus test for games.
 

oti

Banned
This game sounds sooo good! I don't own an XBO and one game alone won't change that but man does it look good. Shame I don't know a single person with an XBO. Maybe I can find a dirt cheap 360 just for this game. Or they'll release it in PC... let me dream.
 

abadguy

Banned
I think a 85 score is a true spot for Forza Horizon 2. Graphics are good but not great and open world games are not a sweet thing for race games... You get tired from the same scenario all the time...
This is funny considering how much the demo which represents a tiny piece of the overall map, has been replayed already.
 
And why are people acting like Polygon took a shit on the game? It got a 7/10 which is still a good score.....

Keep up with the times, man :p

NuPO5HP.png
 

FordGTGuy

Banned
So let me get this straight, if you leave the difficulty on the same setting from beginning to end the races won't change in difficulty.

Let's ignore the fact that you can change the difficulty before every race in the game.. Right?
 

Game4life

Banned
One thing I will say is I never though xbox fans will rage on Gies. I have entered bizarro world. I guess now we can all agree that Gies reviews and opinions are usually terrible.
 
my last comment on this polygon review:
the guy who did it doesn't know SHIT.
- he complains about drivatar difficulty BUT he has them set on a non-challenging level
- he says there is no progress, BUT says that game has not one but two different award systems in place
- he complains about drivatars causing crashes, BUT he himself does not set them on high levels

- he complains that the game doesnt ask too much (pretending to be some fm hotshot), yet anyone who knows forza can understand from his description that he is as unfamiliar to fm as he is to horizon. example, he says that taking on your rival, pays HIM significally less that competing the next event. well, the only way that this happens (given his settings of mid-level drivatars, auto trans, no damage, rewind on, etc) is that the times he writes on the races are completely ROOKIE times, thats why the next opponent to beat pays little (the next faster rookie on the leaderboard)
if he was such a big forza player, he should know that since many years..

I am also willing to bet that he put all that judgement about controls, fidelity etc, without even trying the game on the wheel.
I mean, if you are gonna play it like you are some hotshot simhead, DONT FUCKING PLAY WITH THE PAD ASSISTS AND COMMENT ABOUT SIM FIDELITY.. to those people that understand, you come across as a fool.

also the same holds for dishing the difficulty and reward he feels, while on the same time explaining that he ...erases any mistake he makes by ...rewinding..

:D

I could write more, but it aint worth more of my time. but trust me guys, this dude aint a simhead that has legit complaints. he is a poser. a transparent one.

Indeed.

From some responses in this thread it was made out like Gies is a racer guy, but I don't know a simhead who would use automatic shifting, rewind all the time when racing seriously and if finding the AI too easy, wouldn't think to use one of the three higher AI difficulties in the game to increase their enjoyment.

I think Darin Ganji from inside sim racing (videos on last page) is the only guy I've use a wheel at all. And he loved it. LOVED it.

Now that guy is an actual sim head. First thing he did? Adjust the damn game settings to suit his tastes.

Even if you're not a sim head, it's the first thing any seasoned racing lover would do.
 
my last comment on this polygon review:
the guy who did it doesn't know SHIT.
- he complains about drivatar difficulty BUT he has them set on a non-challenging level
- he says there is no progress, BUT says that game has not one but two different award systems in place
- he complains about drivatars causing crashes, BUT he himself does not set them on high levels

- he complains that the game doesnt ask too much (pretending to be some fm hotshot), yet anyone who knows forza can understand from his description that he is as unfamiliar to fm as he is to horizon. example, he says that taking on your rival, pays HIM significally less that competing the next event. well, the only way that this happens (given his settings of mid-level drivatars, auto trans, no damage, rewind on, etc) is that the times he writes on the races are completely ROOKIE times, thats why the next opponent to beat pays little (the next faster rookie on the leaderboard)
if he was such a big forza player, he should know that since many years..

I am also willing to bet that he put all that judgement about controls, fidelity etc, without even trying the game on the wheel.
I mean, if you are gonna play it like you are some hotshot simhead, DONT FUCKING PLAY WITH THE PAD ASSISTS AND COMMENT ABOUT SIM FIDELITY.. to those people that understand, you come across as a fool.

also the same holds for dishing the difficulty and reward he feels, while on the same time explaining that he ...erases any mistake he makes by ...rewinding..

:D

I could write more, but it aint worth more of my time. but trust me guys, this dude aint a simhead that has legit complaints. he is a poser. a transparent one.

Ya, I'm curious what happen to the days of the reviewer being into the type of game they are reviewing. Does a guy who plays nothing but sports games still review sports games? Or is he reviewing an RPG? Is the person who plays nothing but fighting games reviewing some other genre of game?

Like I said... it's weird the scoring this gen. I took the rewind feature off in the demo. Changed a bunch of stuff to get extra points from playing. Weird he didn't take advantage of this stuff being such a racer gamer that he is.
 

GlamFM

Banned
Keep up with the times, man :p

NuPO5HP.png

for the love of god... can we have ONE review thread without this fucking thing?

Some people don´t like the game as much as you guys want them to - now what?

Who fucking cares? They don´t determine the fun YOU will get out of it.

It´s not click bait and they don´t want "attention" - it´s how they feel about the game.

HOW DOES THAT GET TO YOU?
 

p3tran

Banned
for the love of god... can we have ONE review thread without this fucking thing?

Some people don´t like the game as much as you guys want them to - now what?

Who fucking cares? They don´t determine the fun YOU will get out of it.

It´s not click bait and they don´t want "attention" - it´s how they feel about the game.

HOW DOES THAT GET TO YOU?

polygon has a review of nfs rivals, a similar but inferior in many ways game, and their marks on it are ...8.5
there is simply no consistency.
you can say whatever you like, you can think whatever you want, doesnt change a single thing about what we said here.
and its not about whether it matters or not (it doesnt). its about calling something when you see it. that's its worth. nothing more.
 
Great reviews but what's up w/ polygon? Give this game a 7, TLOU a 8, it's like they want attention

It's just like Edge and Metro. More will follow until 90+ scores will only be reserved for GTA, Zelda and Mario... maybe as those games might dip below someday as well. Maybe the 90+ meteoritic scores will cease to exist soon. I wish it would just change into a Rotten Tomatoes scoring system. I think yes/no is all you need to know.
 
polygon has a review of nfs rivals, a similar but inferior in many ways game, and their marks on it are ...8.5

Polygon gave NFS Rivals 8.5!?

It's one of the worst racing games i've ever played. It should have been called NFS: Police, Please Leave Me Alone For Five Fucking Seconds.
 

Noobcraft

Member
For me it's not the number, it's the content of the review itself being off-base.
I'm more surprised that they scored Need for Speed Rivals at 8.5 then scored Forza Horizon 2 at 7.0. The Forza review score doesn't really match what they praised the game for. (They mentioned that it got repetitive after 4 hours but that the repetition was resolved by bucket list events). As the population of racers increases I'm sure the ai difficulty will increase as well, especially on expert difficulty if Forza 5 is any indicator. It's super hard to win expert level races in Forza 5.
 
polygon has a review of nfs rivals, a similar but inferior in many ways game, and their marks on it are ...8.5
there is simply no consistency.
you can say whatever you like, you can think whatever you want, doesnt change a single thing about what we said here.
and its not about whether it matters or not (it doesnt). its about calling something when you see it. that's its worth. nothing more.
NFS Rivals was reviewed by a different person though.
 
Polygon gave NFS Rivals 8.5!?

It's one of the worst racing games i've ever played. It should have been called NFS: Police, Please Leave Me Alone For Five Fucking Seconds.

NFS has awful handling. I quit playing after about hour and didn't miss it. I'm glad I used EA Access to play it.

NFS Rivals was reviewed by a different person though.

I wonder if writers from a publication should then base their numbers on previous reviews to establish some sort of consistency. Curious how others feel about that...
 

p3tran

Banned
Polygon gave NFS Rivals 8.5!?

It's one of the worst racing games i've ever played. It should have been called NFS: Police, Please Leave Me Alone For Five Fucking Seconds.

for me its certainly not one of the worst. in fact its one of the best nfs games I've played.
I can agree with you though on a large number of things that do not work well on that game, or are completely broken.
still, I can accept an 8.5 for that game, but not in conjunction with a 6 and a 7 for the horizons.
that reeks plain stupidity, and that is the absolute lightest accusation I can make.
 

Kssio_Aug

Member
LOL what? Polygon gave NFS Rivals 8.5 and 7 to Horizon 2?
Rivals is SO MUCH worse. It doesnt handle as good as FH2 and its cop chases are ridiculously infuriating.
 
NFS has awful handling. I quit playing after about hour and didn't miss it. I'm glad I used EA Access to play it.

For me it was the constant wanted level.

Every single Race and Time Trial turned into a police chase. Every... single.... one. It made me rage so much. Even more rage-inducing with time trials.

Really badly designed game. I would give it 5/10 at most.
 

hipbabboom

Huh? What did I say? Did I screw up again? :(
I've never jumped on Gies, and even this makes me..

facepalm.gif



That doesn't even makes sense. Every open world game I've ever played, no matter the genre, tends to be a learn by mistake/over time sort of game. Every moment can be tense. That's what makes them so intriguing. In the case of FH2, blasting through trees at night for example, it's a heart pounding situation where you know you could fail at any moment.

When you do pull it off...it feels awesome.

I was always a guy who would let him have his say without making drama about it as well but its insane that he came down on one of the most fun aspects of the game as a detriment. I was besides myself reading how he was articulating whatever point he was trying to make. The idea that there is supposed to be some optimal path between two checkpoints is already been done. FH2 brings a new degree of skill and challenge to it by adding freedom and varied terrain which effectively makes the optimal line a function of not only your driving skill but how well you learn your environment.

It was a forced attempt at being critical that fell flat on its face.
 

BashNasty

Member
One thing I will say is I never though xbox fans will rage on Gies. I have entered bizarro world. I guess now we can all agree that Gies reviews and opinions are usually terrible.

His reviews and opinions are not terrible, they're just devisive, which earns a very strong reaction on GAF.
 
Basically, Gies is mad a open world racing game is not a closed circuit racing game and marked it down for not being what he wanted.
 

Peterpan

Member
I think a 85 score is a true spot for Forza Horizon 2. Graphics are good but not great and open world games are not a sweet thing for race games... You get tired from the same scenario all the time...
No offense, but have you played the game to say this?
 
Folks, let's not get so hung up on the final metacritic rating. If we focus on the text in these reviews, then there is a clear consensus that this is a brilliant racing game that will appeal to a very wide range of people. Definitely another + on my list of reasons to buy an Xbox one. If there is a steady stream of quality games of this calibre being released then I may get the Xbox One sooner than I was going to. And that Polygon score should put to rest of 'pro Xbox bias'...it probably won't though knowing the internet.
 
Surprised to see the game get any scores lower than 8. I'm not even a racing guy and I'm for sure gonna get it when the time is right. I loved the demo. I'm not sure I have ever had so much fun with a racing game.
 
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