Paracelsus
Member
How do you call when you have two individuals one of which can factually jump higher than the other yet you set an obstacle low enough so that both can jump over it? Is that still "dumbing down"?
How many open world racers on ps4 run at 60fps? How many 2014 open world games actually run at 60fps on consoles? Curious about what you were expecting.
hahaha
I think xboners should make a rule too Mmarsu, just to make things more interesting:
if there is no parity, then there is no buy!
So where did they use the extra PS4 power?
So where did they use the extra PS4 power?
uh oh
The frame rate is kept at 0.05 frames higher on the average when browsing microtransactions menus on the PS4.So where did they use the extra PS4 power?
did they fix the terrible driving mechanics? because when i tried the beta i deleted as son as i started to drive around.
So where did they use the extra PS4 power?
So Xbox has had a 1080/60 racer from launch and yet its holding back the PS4? on the other hand we have the PS4 which has an exclusive which by all accounts should have been 1080/60 as a closed circuit racer but couldn't get there.
So where did they use the extra PS4 power?
The PC version won't differ too much from the console versions, either, he says, adding that Ivory Tower is "really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms.
So Xbox has had a 1080/60 racer from launch and yet its holding back the PS4? on the other hand we have the PS4 which has an exclusive which by all accounts should have been 1080/60 as a closed circuit racer but couldn't get there.
That's fine. My money won't be branching out to buy your game, either.
Thank you for punching PC gamers in the tits. I haven't gamed on PC for years, last video card I bought was an nvidia 9600 ultra , it cost me $1000 new lol. Anyways parity is utter bullshit, it screams cheap development and forces you to drive a Ferrari only in school zones.
So. What's the percentage of PC Ferrari owners at nowadays?
The PS4 has an exclusive which couldn't do 1080/60
"With high frame rates though, you've got to sacrifice a lot of detail, and ultimately we’re really satisfied that we've got a great balance of a racing game that looks stunning and plays beautifully.
"I suspect a lot of people think we may have compromised the gameplay experience by choosing 30fps
On Xbox you have a better looking open world game which is of course Forza Horizon 2
Lets not always try to use Xbox as a scapegoat for PS4 limitations
With all this in mind, the limitations for this game are not from X1 but the developers themselves who for whatever reason couldn't improve the PS4 version.
The Crew, on the other hand, is the same game on both platforms, made by the same devs, with the same assets. So it's only logical to assume that if the more powerful console runs the game the same as the less powerful console, the more powerful console hasn't been used to it's fullest potential. You cater to the lowest denominator when aiming for parity, not the highest. So technically, yes, both the PC and PS4 versions are being held back by the X1, and those in turn are being held back even further by the 360 version.
Reflections has contributed to The Crew across all production disciplines. Our environment and character artists have built huge areas of the life-filled environment, our design teams have created a lot of PVP Missions, Skills and Awards. And as well as managing the game’s audio production, producing the narrative and developing the community tools, Reflections has also been responsible for the PS4 version of the game. Developing for new hardware is always a challenge but it’s something we are, historically, very good at.
Exactly, there will not be alot of 60fps open world games this gen. Especially if they keep pushing the graphical fidelity at the same time.I can name one.
"With high frame rates though, you've got to sacrifice a lot of detail, and ultimately were really satisfied that we've got a great balance of a racing game that looks stunning and plays beautifully.
Couldn't do both which equals limitation plain and simple.
Here's the thing - these guys made Driver San Francisco where they, against all odds, delivered an open world game on PS3 and 360 that ran at 60 fps.How many open world racers on ps4 run at 60fps? How many 2014 open world games actually run at 60fps on consoles? Curious about what you were expecting.
So, Forza 5 still the only 1080p/60 fps Racing game this gen so far...
Until project cars (hopefully).
I did the same. There's not much you can do in a month. So I guess it's still like driving an oiled up rhino.
Until project cars (hopefully).
So Xbox has had a 1080/60 racer from launch and yet its holding back the PS4? on the other hand we have the PS4 which has an exclusive which by all accounts should have been 1080/60 as a closed circuit racer but couldn't get there.
So Xbox has had a 1080/60 racer from launch and yet its holding back the PS4? on the other hand we have the PS4 which has an exclusive which by all accounts should have been 1080/60 as a closed circuit racer but couldn't get there.
Couldn't do both which equals limitation plain and simple its even in the developer quote. The articles you post are when the game was at the height of its hype and now the game stands as one of the worst if not worst racer on current gen consoles
I've never played that game, but how does it compare graphically and in scope to The Crew?Here's the thing - these guys made Driver San Francisco where they, against all odds, delivered an open world game on PS3 and 360 that ran at 60 fps.
Couldn't do both which equals limitation plain and simple its even in the developer quote. The articles you post are when the game was at the height of its hype and now the game stands as one of the worst if not worst racer on current gen consoles
The PC is being held back I agree on that one. PS4 held back? More lights in the street or more grass is what you mean then maybe with lower frame rate count
Your opinion is appreciated although most reviews rate it as one of the lowest if not the lowest racer of current gen. An average meta of 71.
Your opinion is appreciated although most reviews rate it as one of the lowest if not the lowest racer of current gen. An average meta of 71.
Turning off bells and whistles means limitation on PS4. That would not be the case on PC would it? I bet the developer would even goes as far as saying it plays better at 4k/60.
So Xbox has had a 1080/60 racer from launch and yet its holding back the PS4? on the other hand we have the PS4 which has an exclusive which by all accounts should have been 1080/60 as a closed circuit racer but couldn't get there.
You have no idea what you're talking about. It's not as black and white as you're trying to make it out to be. There are tons of graphical and technical features that contribute to why a game is 1080p , sub-1080p, 30fps, or 60fps. Not to mention devs consciously make decisions not to go for 1080p or 60fps sometimes. You can't just take the res and framerate and make comparisons and judgements based off those two things alone. That's pretty ignorant, and naive.
Take a look at Forza 5's visuals, compare them to DC's visuals, then you'll see why one runs at double the framerate of the other. Two different racers, from different devs, with completely different assets and technical features. Not to mention the fact that they're both exclusives. Making your comparison even senseless.
The Crew, on the other hand, is the same game on both platforms, made by the same devs, with the same assets. So it's only logical to assume that if the more powerful console runs the game the same as the less powerful console, the more powerful console hasn't been used to it's fullest potential. You cater to the lowest denominator when aiming for parity, not the highest. So technically, yes, both the PC and PS4 versions are being held back by the X1, and those in turn are being held back even further by the 360 version.
Your point of view is very narrow to be based on this game alone. When you look at it from a Console point of view, The PS4 has an exclusive which couldn't do 1080/60 and enough with excuses when the PS4 capabilities come into question. The fact is it didn't mange it on drive club and it hasn't happened here also. On Xbox you have a better looking open world game which is of course Forza Horizon 2 making the PS4 held back by X1 story nonsense. Lets not always try to use Xbox as a scapegoat for PS4 limitations, even with developers who don't do parity the difference is next to zero for the average Joe and recently some better performance on X1. With all this in mind, the limitations for this game are not from X1 but the developers themselves who for whatever reason couldn't improve the PS4 version. GPU and RAM mean nothing if you are running a Pentium 4 CPU
"With high frame rates though, you've got to sacrifice a lot of detail, and ultimately were really satisfied that we've got a great balance of a racing game that looks stunning and plays beautifully.
Couldn't do both which equals limitation plain and simple its even in the developer quote. The articles you post are when the game was at the height of its hype and now the game stands as one of the worst if not worst racer on current gen consoles
The PC is being held back I agree on that one. PS4 held back? More lights in the street or more grass is what you mean then maybe with lower frame rate count
I'm sorry but you are a clueless gamer who has no idea what he's talking about.
Driveclub is one of the best racers on current gen. Its so funny to read your posts how clueless and ignorant you are m8. You are ignoring evidence.
Your opinion is appreciated although most reviews rate it as one of the lowest if not the lowest racer of current gen. An average meta of 71.
No, you said it "couldn't" do 1080p @ 60fps. You said nothing about anything other than those res and framerate. When, in actuality, they chose not to go for 60fps @ 1080p in favour of more graphical bells and whistles. DC is 30fps because they chose 30fps, not because it couldn't do 60fps. If they wanted 60fps they would have simply turned off/scaled back some of the bells and whistles
Turning off bells and whistles means limitation on PS4. That would not be the case on PC would it? I bet the developer would even goes as far as saying it plays better at 4k/60.
We have gone off topic with this whole discussion. My point is the PS4 has limited which should not be ignored. People talk like it was going to run on PS4 like a high end PC