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Sony announces 18.5 million PlayStation 4 consoles sold WW

Okay. I don't know how money is made in the gaming industry but I'll make a comparison. In the film industry, studios concentrate mostly on domestic box offices, because in the worldwide BOs, they make back only half of the revenue.

I don't know what the circumstances are here, but I suspect that sony needs most of their sales domestically, because they don't make as much profit worldwide. and this should go for developers as well.

I'm not disputing what was stated in your link though. it most definitely makes sense.

Your analogy is inaccurate. The profit margin for the PS4 is equally strong in the EU. 399 euros is not 399 dollars. Again, this isn't film, and that margin comes without a great deal of competition elsewhere, not to mention the lion share of game sales for the platform.
 
Your analogy is inaccurate. The profit margin for the PS4 is equally strong in the EU. 399 euros is not 399 dollars. Again, this isn't film, and that margin comes without a great deal of competition elsewhere, not to mention the lion share of game sales for the platform.

Well, that's why I essentially started off with a disclaimer. So you're telling me sony makes full profit on consoles sold anywhere across the globe, that's really good for them.
 
Okay. I don't know how money is made in the gaming industry but I'll make a comparison. In the film industry, studios concentrate mostly on domestic box offices, because in the worldwide BOs, they make back only half of the revenue.

I don't know what the circumstances are here, but I suspect that sony needs most of their sales domestically, because they don't make as much profit worldwide. and this should go for developers as well.

I'm not disputing what was stated in your link though. it most definitely makes sense.

not really.

film studios, on average, only recoup 50-55% of domestic box office revenues.

and they don't focus on domestic for the higher % return than international.
 
It's also not 399 everywhere. It's in a better position than the PS3, and it will vary according to country, but if you bought a game, that's that.
 

SMOK3Y

Generous Member
The ps4 is $549 in AU so they gotta be making a profit in countries that aren't the 'we need it cheap' US...
 
Well, that's why I essentially started off with a disclaimer. So you're telling me sony makes full profit on consoles sold anywhere across the globe, that's really good for them.

Yes but there profit margins depends on a few factors.
Like exchange rates , what currency contracts get done in and a few others.
Should be the same for most hardware and i not only talking about consoles.

not really.

film studios, on average, only recoup 50-55% of domestic box office revenues.

they don't focus on domestic for the higher % return than international.

Well truth is you could say that was the case maybe 15- 25 years ago .
But that all change when the international box office keep on getting bigger and bigger .
 

Biker19

Banned
FM5, QB and Fable Legends somewhere after E3? Too close to each other. Plus the Gears collection and the third party draws like COD that Xbox Owners love? EA's Battlefront, Ubisoft Assassins Creed, plus whatever Take Two has lined up. Yeah disposable income will be extremely stretched out. More so when you consider the games that are coming out this year before Fall. If any of the first party exclusives get low review scores = an almost guaranteed flop.

On that front, Sony's smart to spread their 1st party releases all year around, instead of just lumping them all in with big 3rd party releases during Q3/Q4 like how Microsoft does.

It gives Sony's IP's (especially new IP's like The Order: 1886 & Bloodborne) a chance to be recognized by most people, because not all big 3rd party releases are going to come abound throughout the whole 12 months each year. Microsoft should consider doing the same.
 

Rymuth

Member
Well truth is you could say that was the case maybe 15- 25 years ago .
But that all change when the international box office keep on getting bigger and bigger .
No better proof of that than the blockbuster movies 'tailored' for international audiences. Iron Man 2 had scenes and new characters made exclusively for the Chinese release.
 

jryi

Senior Analyst, Fanboy Drivel Research Partners LLC
But... is the xbone's price cut effective worldwide or just the states?
At least in Finland there are no price cuts. We don't have the same kind of tracking as NPD does in US or Media Create in Japan (you might want to check those threads to keep up-to-date on Japanese sales), but here is one tidbit:

Verkkokauppa.com is the largest consumer electronics retailer in Finland. The most popular Xbox One (link) and PS4 (link) SKUs are priced 394,90€ and 399,90€, respectively. Do note, that these prices include the value add tax (European for sales tax), which in Finland is 24%.

With the price of euro going down in relation to US dollar, American companies are making less money for sales in Europe. I don't know, what the exchange rate to Japanese yen is, however. With Sony being a Japan based company, that is of interest to them.

Anywho, Verkkokauppa.com is nice enough to let us know their recent sales and stock refills. For Xbox one, the five last sales are as follows (you can check the status by clicking the text "Viimeksi myyty"):
3 päivää sitten 1 kpl (= 3 days ago, 1 piece)
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl

For PS4 the same list shows:
Tänään 09:14 1 kpl (= Today at 09.14 am, 1 piece)
Tänään 08:37 1 kpl
Tänään 07:16 1 kpl
Eilen 17:24 1 kpl (= Yesterday 5:24 pm, 1 piece)
Eilen 14:39 1 kpl

Then about the restocking. For Xbox One we see ("Viimeksi saapuneet"):
5 päivää sitten 6 kpl (= 5 days ago, 6 pieces)
14 päivää sitten 1 kpl
18 päivää sitten 1 kpl
19 päivää sitten 1 kpl
20 päivää sitten 2 kpl

And PS4:
7 päivää sitten 2 kpl
11 päivää sitten 1 kpl
11 päivää sitten yli 25 kpl (= 11 days ago, more than 25 pieces)
11 päivää sitten 20 kpl
11 päivää sitten yli 25 kpl

There is really reason to own an Xbox One over PS4 in Finland, since the media services are not available here and voice commands are not supported, and it shows. I would imagine that the situation is very similar in Sweden, Norway and Denmark. Probably also in Netherlands and most other Western European tier 2 countries.

This is more of a pummeling than competition.
 
Well, that's why I essentially started off with a disclaimer. So you're telling me sony makes full profit on consoles sold anywhere across the globe, that's really good for them.
The PS4 console itself has been selling at profit in all regions since at least May, 2014. At launch, it was "profitable with the initial average purchase."
 
I wouldn't be surprised if their shareholders were asking exactly the same question.

Why would they? MS make money from shipped units regardless of sell-through. Reporting shipped numbers only is also nothing out of ordinary, it is actually the norm. Apple, GM, Lenovo, and even Sony themselves just report shipped numbers in their official financials.
 

redfirm

Banned
Slim ps4 leaked. has this been posted yet ?

http://www.nu.nl/games/3979727/fotos-compactere-playstation-4-slim-gelekt.html#playstation-4-slim-2

m1oxlabam86r_wd640.jpg
 

chithanh

Banned
So chithanh was partly right in AMD are shipping the APU's themselves but wrong about the royalty and I was wrong about the license fee.
Recall what I wrote:
AMD just needs to read Sony's (or Microsofts up to Q1 2014) financial reports to find out how much APU shipments were ahead of console shipments in past quarters. Also don't forget that AMD earns royalties on Xbox 360's Xenos GPU, which makes the numbers transparent for them despite Microsoft reporting only combined shipments.
I am pretty sure that AMD is not involved in manufacturing and sale of Xenos/Xenon. They only license their IP (and services) and the whole thing at least used to be fabbed by IBM and sold directly to Microsoft.

With the APUs this is a different matter as others have already pointed out. The x86 license is non-transferable IIRC.
 

despire

Member
At least in Finland there are no price cuts. We don't have the same kind of tracking as NPD does in US or Media Create in Japan (you might want to check those threads to keep up-to-date on Japanese sales), but here is one tidbit:

Verkkokauppa.com is the largest consumer electronics retailer in Finland. The most popular Xbox One (link) and PS4 (link) SKUs are priced 394,90€ and 399,90€, respectively. Do note, that these prices include the value add tax (European for sales tax), which in Finland is 24%.

With the price of euro going down in relation to US dollar, American companies are making less money for sales in Europe. I don't know, what the exchange rate to Japanese yen is, however. With Sony being a Japan based company, that is of interest to them.

Anywho, Verkkokauppa.com is nice enough to let us know their recent sales and stock refills. For Xbox one, the five last sales are as follows (you can check the status by clicking the text "Viimeksi myyty"):
3 päivää sitten 1 kpl (= 3 days ago, 1 piece)
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl
3 päivää sitten 1 kpl

For PS4 the same list shows:
Tänään 09:14 1 kpl (= Today at 09.14 am, 1 piece)
Tänään 08:37 1 kpl
Tänään 07:16 1 kpl
Eilen 17:24 1 kpl (= Yesterday 5:24 pm, 1 piece)
Eilen 14:39 1 kpl

Then about the restocking. For Xbox One we see ("Viimeksi saapuneet"):
5 päivää sitten 6 kpl (= 5 days ago, 6 pieces)
14 päivää sitten 1 kpl
18 päivää sitten 1 kpl
19 päivää sitten 1 kpl
20 päivää sitten 2 kpl

And PS4:
7 päivää sitten 2 kpl
11 päivää sitten 1 kpl
11 päivää sitten yli 25 kpl (= 11 days ago, more than 25 pieces)
11 päivää sitten 20 kpl
11 päivää sitten yli 25 kpl

There is really reason to own an Xbox One over PS4 in Finland, since the media services are not available here and voice commands are not supported, and it shows. I would imagine that the situation is very similar in Sweden, Norway and Denmark. Probably also in Netherlands and most other Western European tier 2 countries.

This is more of a pummeling than competition.

This is true. PS4 is selling loads more than the X1.

Also on the TOP10 list of the best selling game items, there hasn't been any X1 consoles/games in a long while. 6 out of 10 best selling items are PS4 consoles, games or accessories. 2 out of 10 are PS3 console or accessory and 2 out of 10 are something that is given free with a purchase of something else (download coupon and a Logitech Powershell).

List in popularity order:
http://www.verkkokauppa.com/fi/search?c=24a&s=popularity&o=A

PS4 is #2 and X1 is #12. The next X1 related item is the controller at #24. The X1 is also a bit cheaper and has been for a long while. At least since the official launch. The PS4's price was 450€ for a long time also.
 
One of you snitches told Verendus about me losing the avatar bet.

>.>
<.<



I want PS4 to have all the (Japanese) exclusives.

It will probably happen too if that WW sales ratio continues to drastically skew in its favour lol

I thought Sony made $18 off every ps4 sold?

Raw costs of the console were sub 400 dollars, but then you have to add in things like shipping and warehousing on top of that, between all the various expenditures it takes to move your product from a factory to a store PS4 was selling at slight loss at launch.
 

Marlenus

Member
None of them actually do the manufacturing. AMD is fabless these days and Sony doesn't have a suitable foundry right now. Most of theirs are dedicated to image sensors. The actual chips can be made by TSMC, Global Foundries or any other suitable semiconductor manufacturing company. Due to the licensing issues AMD and Sony probably work together to decide who will make the chips, then Sony places an order through AMD who contracts the manufacturer.

It might work like that. I know AMD re-negotiated their cross license deal because they wanted to sell their fabs and with the deal they had it would have meant they lost their license to manufacture x86 CPUs. I think Intel agreed to it because a) they did not want to lose AMD and become a full fledged monoply, b) AMD were taking them to court over anti-competitive practices around the time of the P4 and the Athlon 64 and c) Intel use AMD x64 technology so if the cross licensing deal were to not be renewed it would screw Intel just as much as AMD and since Intel are bigger they have more to lose.

How the deal is currently structured though I have no clue of so it might be that AMD have to place the order for any x86 part with the foundry of their choosing or perhaps they can let their customers do it as long as AMD designed the module.
 

ZhugeEX

Banned
Err, 4M worldwide for all of 2014? That sounds low, even to me. =/


Excellent, and wow, less than a 10% drop in Q2 2013. 29% in Q3 2013 is a little more in line with what we saw for Q4 2013 and Q1 2014. Sooooo for 2014&#8230; maybe figure 30% drops in Q2 and Q3, and we've already figured 40% for Q4?

That'd make their estimated* 2014 XB2 shipments:
Q1 0.8M
Q2 0.7M*
Q3 0.8M*
Q4 2.1M*

Leaving this for XB3:
Q1 1.2M
Q2 0.4M*
Q3 1.6M*
Q4 ????

So that would be 3.2M* Bones shipped Jan-Sep. By comparison, Sony shipped 3.0M PS4s Jan-Mar. Then another 2.7M, and then another 3.3M. So Sony shipped 9M to Microsoft's 3.2M* in the same period.

That all sound reasonably solid? Even if we bump Q2 and Q3 to 40% drops, that would only add 200k to XB3's total, giving them 3.4M* shipped Jan-Sep.

Well I did say over 4 million for Xbox 360. But not by much, certainly won't be over 4.5 million unless 360 suddenly did amazing.

I would say that yes, between 3.4-3.6m Xbox One's have already been shipped in 2014 but I do believe that you are really underestimating Q4. Just the US and UK alone will probably take Q4 shipments to over 2.5m in order to adequately supply those regions, and that's really without additional stock for Q1 2015 so i'd say 2.5m is a minimum, add in the other 40 markets as well as consider the standard Q4 bump and I'd say over 4 million (or close to 4 million) is a certainty.

Basically what I did. I think Q2 would fall more in line with a 40% drop, since Q4 2013 experienced a 41% drop from 2012, and Q1 2014 experienced a 38% drop from 2013, so it seems with the launch of the Xbox One, it is dropping ~40% YOY, and Q3 is going to see the Xbox One go up significantly, and the past 2 years has seen the 360 go down by almost 30% YOY, so I think the continuation of the 360 dropping 40% YOY is alright.

So I'd say for 360:
Q1: 800K
Q2: 600K*
Q3: 700k*

And for the One:
Q1: 1.2m
Q2: 500k*
Q3: 1.7m*

So yeah, 3.4m is what I can see the Xbox One shipping in all of 2014 before Q4. One thing that is interesting about this is that this means that shipping wise, the Xbox One was equal to the Wii U in total shipments. 7.29m to 7.3m (Wii U - Xbox One).

Now Q4 is going to be something. Now personally, I see the "Xbox family" shipping 6m units in Q4, with 2 million going to the 360, and 4 million going to the Xbox One. 360 continuing it's consistent 40% drop, and the Xbox One being only slight up from 2013. I don't think MS want the Xbox One to be down YOY in the holiday after launch, so that could explain the channel stuffing we've been hearing about.

So 360:
Q1: 800K
Q2: 600K*
Q3: 700k*
Q4: 2.0m*
Total 2014: 4.1m*
Total LTD: 87m*

And for the One:
Q1: 1.2m
Q2: 500k*
Q3: 1.7m*
Q4: 4.0m*
Total 2014: 7.4m*
Total LTD: 11.3m*

I agree a lot more with this in terms of Q1-3 shipments for 360 and X1. I'm going to wait till we see the actual figure today but 6 million does sound about right and I would fully expect the split to be as you've mentioned above.

4M in Q4 seems kinda optimistic though. That's a fairly significant increase over their Q1-3 numbers.


So yeah, 4M in Q4 seems like a lot given the year they had leading up to it. Even taking in to account the T2 launch bump, I could probably see them doubling their Jan-Sep numbers and doing another 3.4M. That's not a ridiculous number in and of itself, so I could see MS moving that many. That would give them 6.8M on the year and 10.7M LTD. That will let them hang on to "outpacing the 360," so I don't see much need for them to push through much more than that. Anything extra they ship in Q4 is just going to come out of the Q1/Q2 shipments anyway. I'm sure they'll do at least 10.5M LTD, if only for the 360 thing, but I don't seem them doing more than 11M, given their seemingly slow year. Yeah, yeah, big turn-around, but only in 50% of 40% of the market, remember?

I think you're really underestimating Q4. It's without a doubt going to be more than we expect (in terms of more than double Q1-Q3 shipments) and it's due to the price cut in the USA and bundles in the UK + additional availability worldwide. Sales increase in every region, even if it's a dead region. And we already have reports of retailers outside US+UK saying they have too much stock to move so it's clear that MS have been shipping to these regions in quite a number as well.

11 million shipped will happen in 2014. I'm sure of it. Especially as Microsoft seemed to confirm 10m in December.

So besides 2006, 2013, and 2014, the 360 has always seen an increase of shipments in Q4 compared to the other 3 combined. As an average, it's an increase of 15%. So Id say anywhere between 3.5m and 4m is what we should expect.

I agree with this. Along with the price cut for this year I'd easily expect more than 3.5m units sold in. Over 4 million? possibly. It could happen.

My original prediction I made in January last year was ~3.7m units and total shipped for the year prediction was 11.7m units. I'm confident that this prediction is higher than what the actual results will yield as Q2 shipments were very low. However I don't think shipments will be much lower and will certainly, in my books at least match or exceed 11 million.

Hopefully the results from MS will give us a clearer picture.

Here is my original prediction if you're interested. I made this back in Jan 2014 and the only thing I changed was bumping up the PS4 prediction once Sony release their shipped figure of 4.5m for Q4 2013.
I'd say it's a pretty good prediction but I really overestimated Xbox One sales for Q2 2014 and underestimated PS4 sales overall.

 
Well I did say over 4 million for Xbox 360. But not by much, certainly won't be over 4.5 million unless 360 suddenly did amazing.
Oh, you actually said, "Xbox One," but XB2 makes a lot more sense. lol

I would say that yes, between 3.4-3.6m Xbox One's have already been shipped in 2014 but I do believe that you are really underestimating Q4.
I like how when I come up with a "Should be this, give or take," you always seem to say, "Yes, that will be the absolute minimum." :p

I think you're really underestimating Q4.
Perhaps, but I think you guys are overestimating T2. As I conceded, I may be mistaken to do so with Microsoft, but I'm mostly just looking at demand here. Shipments were running 850k/quarter in T1. For the T2 launch, they pumped out an additional 850k. Yes, there are 28 countries in T2, but they're all much smaller than Spain, where they sold ~25k at launch, and probably like 35k over the following year. So given the size of these markets and XB3's demand in the non-English world, how long do you think it would take them to burn through their launch shipment of 850k? Remember that the launches didn't even take place until September, so it's not like they even had a full month to burn through stock, much less a full quarter. Even if all 28 countries moved 25k at launch just like Spain, that's only 700k, and even that seems like a wildly optimistic result. If demand was as strong as Spain, why postpone the planned launches? Frankly, I wouldn't be surprised if most of those launch units were still unsold to this day.

So to me, it seems unrealistic to add in that 850k before you start multiplying out to estimate the holiday boost. It seems quite unlikely those countries burned through 850k in a month, and then turned around and ordered another 850k by Christmas. That's why I don't think the baseline, pre-holiday demand was 1.2+0.5+1.7=3.4M, but rather 0.85*3=2.55M, plus maybe a couple hundred thousand from T2. See what I'm trying to say?

But like I said, it's MS. They could've shipped 4.5M this quarter. I just don't see where they could've sold them.
 

ZhugeEX

Banned
Oh, you actually said, "Xbox One," but XB2 makes a lot more sense. lol

Oh.... sorry. My apologies, I did mean Xbox 360 as over 4 million, but under 4.5 million.

I like how when I come up with a "Should be this, give or take," you always seem to say, "Yes, that will be the absolute minimum." :p

Haha, because I think 3.4m will be the minimum. We know shipments in Q1 was 1.2m. Q2 was a lot lower but Q3 would have been boosted due to T2 launches + upcoming demand in T1.

All in all I'd place shipments for X1 around ~7.4m cumulative by Sep 30th 2014.


Perhaps, but I think you guys are overestimating T2. As I conceded, I may be mistaken to do so with Microsoft, but I'm mostly just looking at demand here. Shipments were running 850k/quarter in T1. For the T2 launch, they pumped out an additional 850k. Yes, there are 28 countries in T2, but they're all much smaller than Spain, where they sold ~25k at launch, and probably like 35k over the following year. So given the size of these markets and XB3's demand in the non-English world, how long do you think it would take them to burn through their launch shipment of 850k? Remember that the launches didn't even take place until September, so it's not like they even had a full month to burn through stock, much less a full quarter. Even if all 28 countries moved 25k at launch just like Spain, that's only 700k, and even that seems like a wildly optimistic result. If demand was as strong as Spain, why postpone the planned launches? Frankly, I wouldn't be surprised if most of those launch units were still unsold to this day.

So to me, it seems unrealistic to add in that 850k before you start multiplying out to estimate the holiday boost. It seems quite unlikely those countries burned through 850k in a month, and then turned around and ordered another 850k by Christmas. That's why I don't think the baseline, pre-holiday demand was 1.2+0.5+1.7=3.4M, but rather 0.85*3=2.55M, plus maybe a couple hundred thousand from T2. See what I'm trying to say?

But like I said, it's MS. They could've shipped 4.5M this quarter. I just don't see where they could've sold them.

Can you clarify where your 850k number comes from? I haven't heard this before?

And yes, I agree that 4.5m would be very high for X1 in Q4.
 
Are you guys factoring in the possibility that a few of T2 countries were importing consoles from Germany? So once X1 was released in these T2 countries, Germany would have taken a slight hit in sales?
 

ZhugeEX

Banned
No controversy, just T2 countries slightly adding to Germany's sales before the console released in those countries.

Tbh imports happen everywhere for everything. Whilst they do need to be taken into consideration they can ultimately be ignored as it factors in naturally. They still count as sales overall in the respective country and we know that German sales for X1 was 100k as 12/2013 and 270k as of 11/2014.
 
Tbh imports happen everywhere for everything. Whilst they do need to be taken into consideration they can ultimately be ignored as it factors in naturally. They still count as sales overall in the respective country and we know that German sales for X1 was 100k as 12/2013 and 270k as of 11/2014.

what's the Ps4:Xbone sales ratio there?
 
Haha, because I think 3.4m will be the minimum.
Well, yeah. We got to 3.4M for XB3 by looking at XB2 drops of roughly 40% and applying that to the mystery shipments. Since 40% is an estimate based on observed drops, it's safe to assume it won't be exactly 40%, and could instead be a bit more or less. So it would be "3.4M XB3, give or take." Except you don't give; you just take. So instead of taking our baseline estimate of 3.4M and saying 3.3-3.5M or even 3.2-3.6M, you instead say 3.4-3.6M, effectively tacking another 100k on to our baseline. So you're taking our best guess based on available data, and then padding it based on your optimism for their performance.

Can you clarify where your 850k number comes from? I haven't heard this before?
Sorry, sure. In Q1, MS shipped 1.2M, but told us they over-shipped and would be correcting in Q2. In Q2, they shipped 500k*, giving them a total of 1.7M shipped in the first half of the year. This is pre-T2, so it gives us a good idea of the overall demand in T1; 850k/quarter. If we assume T1 had similar demand in Q3, that would be another 850k for them, but they actually shipped 1.7M, which would seem to imply a shipment of 850k for the T2 launch, because we know T1 only needed 850k based on what they'd been ordering in the first half of the year.

Now, shipments do seem to go up a bit on their own in Q3, so that needs to be taken in to consideration as well. Sony averaged 2.85M/Q in the first half, making their 3.3M in Q3 a 16% increase. If we apply the same increase to XB3's T1 demand, we get 984k, still leaving 716k being shipped to T2 in Q3, which is still about as much as 28 Spanish launch-holidays combined.

See where I'm coming from? It seems unlikely T2 burned through more than 700k units in September and then went on to place an even bigger order in Q4. They're probably still mostly working on that 700k, even now.
 

ZhugeEX

Banned
Well, yeah. We got to 3.4M for XB3 by looking at XB2 drops of roughly 40% and applying that to the mystery shipments. Since 40% is an estimate based on observed drops, it's safe to assume it won't be exactly 40%, and could instead be a bit more or less. So it would be "3.4M XB3, give or take." Except you don't give; you just take. So instead of taking our baseline estimate of 3.4M and saying 3.3-3.5M or even 3.2-3.6M, you instead say 3.4-3.6M, effectively tacking another 100k on to our baseline. So you're taking our best guess based on available data, and then padding it based on your optimism for their performance.

Well no, I'm taking my own guesses and comparing them to yours. My estimates have always been slightly higher than what you post. It's not optimism haha, it's me and my calculations!

Have you seen this thread?
http://www.neogaf.com/forum/showthread.php?t=979892

6.6m cumulative shipments.

So I have calculated X1 will be between 4.1m-4.6m.
That takes us to 11.5m-12.0m sold in.
 
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