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Game Informer March Cover: Rise of the Tomb Raider

I'm really liking a lot of their ideas this time around. Not really what I would have asked for in some areas, but what they are offering sounds like something I'd enjoy regardless of how it's branded.

You better believe I'm going to go down this list of features and mark off those that didn't deliver or were scrapped before release.
 
The most disappointing news out of all this is that the 360 version still exists. I don't believe for a second that the 360 version will not negatively impact the X1 version, two teams and blah blah all that shit is nice and all to say but the screens speak for themselves. Quantam Break for example is so much more beautiful than the screens for this game. If I'm wrong and those screens are what Crystal Dynamics have to show for a game where they are only worrying about one current generation console for them to take full advantage of, then yikes.
 

kevin1025

Banned
Microsoft needed their Uncharted, and they got it for fall. It just so happens it'll probably come out in March or April on everything else. Like someone else mentioned, SE has to release it elsewhere to keep the brand big. Xbox 360 and Xbox One are huge, but not the full potential of Sony platforms and PC as well as those.
 

ODDI

Member
B88fZPlIQAAm3oT.jpg


I saw this on Twitter but not in the thread. Legit?

Fat Drake?
 
I'm really liking a lot of their ideas this time around. Not really what I would have asked for in some areas, but what they are offering sounds like something I'd enjoy regardless of how it's branded.

You better believe I'm going to go down this list of features and mark off those that didn't deliver or were scrapped before release.

Well considering the last game dropped quite a bit of the hyped features they advertised I think that is probably a wise move.
 

Portman

Member
Sounds interesting but I'm in it for the PC only so I will be waiting this one out until after release I guess.
 

macewank

Member
RotR won't be absent from PC/PS4 for long. Otherwise SE risks killing sales.

Maybe, but hasn't it been sort of hinted at that Microsoft is footing at least a portion of the development cost for this one, ala Street Fighter V for PS4?

Not sure how that changes things, but I'd have to assume it does. I suspect we'll see RotTR on PC shortly after the XB1/X360 release in Oct/Nov of this year, followed by a Game of the Year-esque release for PS4 sometime in Summer/Fall 2016.
 

Lime

Member
In a meeting room at Crystal Dynamics

"How can we really push the boundaries of the previous Tomb Raider? How can we evolve the design and experience in a revolutionary and exciting manner that'll spark renewed interest in our product? Any ideas?"

"How about...instead of one pick axe, Lara now has TWO pick axes?"

5x01-It-Hits-the-Fan-south-park-21658155-720-540.jpg
 

Kagari

Crystal Bearer
Maybe, but hasn't it been sort of hinted at that Microsoft is footing at least a portion of the development cost for this one, ala Street Fighter V for PS4?

Not sure how that changes things, but I'd have to assume it does. I suspect we'll see RotTR on PC shortly after the XB1/X360 release in Oct/Nov of this year, followed by a Game of the Year-esque release for PS4 sometime in Summer/Fall 2016.

They're covering marketing costs.
 

SEGAvangelist

Gold Member
In a meeting room at Crystal Dynamics

"How can we really push the boundaries of the last Tomb Raider? How can we evolve the design and experience in a revolutionary and exciting manner that'll spark renewed interest in our product? Any ideas?"

"How about...instead of one pick axe, Lara now has TWO pick axes?"

You obviously didn't read the article or the details leaked in this thread.
 

Metroidvania

People called Romanes they go the house?
Of all the people to bring back....Jonah?

I mean, sure, he's inoffensive (at least, afaik), and equally importantly, alive, but I don't quite get his being featured as prominently as he is.


Also, really, really hoping that the weather doesn't become some sort of meter/bar. Too rarely do I see devs get that correct mix of time allotment vs other gameplay concerns.
 
All they need now is to add mining, chopping trees down, and building houses for the feature modernization to be complete and the name Tomb Raider to have lost it's last shred of meaning.
 
More stuff from the article.

- Variety of bows with different attributes.
- Weather system that animals and human enemies react to.
- Hub areas are two to three times bigger than previous game.
- Lara can climb trees, hide in bushes, swim.
- Pushing for pre planning aspect to engaging in combat, though sneaking past everyone isnt the goal.
- Tools for distracting enemies and luring them where you want them.
- You can lose the enemies after engaging them.
- Game informer says combat reminds them of the Last of Us.
- CD talks about doing more with tombs and puzzles this time around.

From the puzzle part of the article.

- Want greater emphasis on puzzles this time.
- Talk of 'nested puzzles' returning from past Tomb Raider games; multi-stage puzzles.
- CD wants to integrate combat and traversal challenges into the puzzles.
- Still aiming to have the puzzles make sense in a realistic setting.
Great stuff

I had a lot of fun with first one playing only with the bow.


What makes you think that? Haven't hey already said exclusively on Xbox, just like they did with Titanfall?

PC, sure, I can see that. Ryse and DR3 did the same. PS4, possibly, but nothing to make people say they'll wait for that version.


I guess we'll see. It's just goi to be annoying seeing these post in every thread concerning the game.

Everything points out that it will come to the Ps4, but I think Microsoft will try a full exclusive deal; it will be great for them announce a full exclusive deal during the E3.
 

Hoje0308

Banned
All they need now is to add mining, chopping trees down, and building houses for the feature modernization to be complete and the name Tomb Raider to have lost it's last shred of meaning.

Or they could do what they've been doing, which is attempt to modernize a series that had - if you had forgotten - degenerated into near irrelevance a short time ago. They've said that more focus will be placed on tombs and puzzles, the rest is there to make your time more interesting. If that isn't your thing, don't buy it.
 
They're covering marketing costs.
You are likely right about this and that it will be on playstation however, you keep stating things as fact like they have been confirmed. I don't get it. I see nothing except unsubtle hints about it coming to other platforms. Why say these things in a way to give the the impressions they are confirmed?
 
I hate to admit it, but I remember so little of the last game's characters that I have no clue who Jonah even was.

From the puzzle part of the article.

- Want greater emphasis on puzzles this time.
- Talk of 'nested puzzles' returning from past Tomb Raider games; multi-stage puzzles.
- CD wants to integrate combat and traversal challenges into the puzzles.
- Still aiming to have the puzzles make sense in a realistic setting.

Sounds good. Bolded is the only concern I have. This sounds like an excuse for the unimaginative excrement we got in the first game.
 
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